Use backticks not vertical bars to denote variables in comments for /sdk

Bug: webrtc:12338
Change-Id: Ifaad29ccb63b0f2f3aeefb77dae061ebc7f87e6c
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227024
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34561}
This commit is contained in:
Artem Titov
2021-07-27 12:23:39 +02:00
committed by WebRTC LUCI CQ
parent f0671921a1
commit d7ac581045
87 changed files with 235 additions and 235 deletions

View File

@ -61,7 +61,7 @@ public class VideoFrameDrawer {
@Nullable private int[] yuvTextures;
/**
* Upload |planes| into OpenGL textures, taking stride into consideration.
* Upload `planes` into OpenGL textures, taking stride into consideration.
*
* @return Array of three texture indices corresponding to Y-, U-, and V-plane respectively.
*/
@ -145,8 +145,8 @@ public class VideoFrameDrawer {
private int renderWidth;
private int renderHeight;
// Calculate the frame size after |renderMatrix| is applied. Stores the output in member variables
// |renderWidth| and |renderHeight| to avoid allocations since this function is called for every
// Calculate the frame size after `renderMatrix` is applied. Stores the output in member variables
// `renderWidth` and `renderHeight` to avoid allocations since this function is called for every
// frame.
private void calculateTransformedRenderSize(
int frameWidth, int frameHeight, @Nullable Matrix renderMatrix) {
@ -155,7 +155,7 @@ public class VideoFrameDrawer {
renderHeight = frameHeight;
return;
}
// Transform the texture coordinates (in the range [0, 1]) according to |renderMatrix|.
// Transform the texture coordinates (in the range [0, 1]) according to `renderMatrix`.
renderMatrix.mapPoints(dstPoints, srcPoints);
// Multiply with the width and height to get the positions in terms of pixels.