Add experimental shortened 2-temporal-layer setting

Also adjust to base-layer fraction for the shortened 3-tl pattern to be
60%, just like the 2-tl setting.

This CL removes direct use of the allocation matrix and moves it behind
a static getter.

Bug: webrtc:9477
Change-Id: Ifd7d1edffa0555024fd252834357b926997d13b5
Reviewed-on: https://webrtc-review.googlesource.com/86681
Commit-Queue: Erik Språng <sprang@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23834}
This commit is contained in:
Erik Språng
2018-07-04 10:07:40 +02:00
committed by Commit Bot
parent c05bd738d6
commit d92288f5ba
6 changed files with 105 additions and 46 deletions

View File

@ -24,16 +24,6 @@
namespace webrtc {
// Ratio allocation between temporal streams:
// Values as required for the VP8 codec (accumulating).
static const float
kLayerRateAllocation[kMaxSimulcastStreams][kMaxTemporalStreams] = {
{1.0f, 1.0f, 1.0f, 1.0f}, // 1 layer
{0.6f, 1.0f, 1.0f, 1.0f}, // 2 layers {60%, 40%}
{0.4f, 0.6f, 1.0f, 1.0f}, // 3 layers {40%, 20%, 40%}
{0.25f, 0.4f, 0.6f, 1.0f} // 4 layers {25%, 15%, 20%, 40%}
};
class SimulcastRateAllocator : public VideoBitrateAllocator {
public:
explicit SimulcastRateAllocator(const VideoCodec& codec);
@ -42,6 +32,8 @@ class SimulcastRateAllocator : public VideoBitrateAllocator {
uint32_t framerate) override;
const VideoCodec& GetCodec() const;
static float GetTemporalRateAllocation(int num_layers, int temporal_id);
private:
void DistributeAllocationToSimulcastLayers(
uint32_t total_bitrate_bps,