Revert "Reland "Reduce the amount of howling reduction in AEC3""
This reverts commit 18515e2793fbcfce358a1c650da6cb552ca59ac5. Reason for revert: Continuation of previous revert https://webrtc-review.googlesource.com/c/src/+/186304 Original change's description: > Reland "Reduce the amount of howling reduction in AEC3" > > This is a reland of 2978abb88c49362e296bdce3cb662f6255b17083 > > Original change's description: > > Reduce the amount of howling reduction in AEC3 > > > > This CL backs off the howling protection functionality in AEC3. > > The effect is increased transparency in some cases. No negative effects > > have been identified in the hands-on testing. > > > > > > A kill-switch is added that can be used to turn off the functionality. > > > > Bug: b/150764764 > > Change-Id: I604c569c76f911799556a60bc8fd2fb43bbfe196 > > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/186082 > > Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> > > Commit-Queue: Per Åhgren <peah@webrtc.org> > > Cr-Commit-Position: refs/heads/master@{#32258} > > Bug: b/150764764 > Change-Id: I277f24eb3288ad0307e7463bad9aea6436cfe879 > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/186263 > Reviewed-by: Per Åhgren <peah@webrtc.org> > Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> > Commit-Queue: Per Åhgren <peah@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#32274} TBR=gustaf@webrtc.org,peah@webrtc.org Change-Id: I0596855e3bf910878aebcee90e03345d5db1105d No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: b/150764764 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/186269 Reviewed-by: Andrey Logvin <landrey@webrtc.org> Commit-Queue: Andrey Logvin <landrey@webrtc.org> Cr-Commit-Position: refs/heads/master@{#32276}
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@ -215,8 +215,8 @@ struct RTC_EXPORT EchoCanceller3Config {
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struct HighBandsSuppression {
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float enr_threshold = 1.f;
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float max_gain_during_echo = 1.f;
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float anti_howling_activation_threshold = 400.f;
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float anti_howling_gain = 1.f;
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float anti_howling_activation_threshold = 25.f;
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float anti_howling_gain = 0.01f;
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} high_bands_suppression;
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float floor_first_increase = 0.00001f;
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