Use backticks not vertical bars to denote variables in comments for /modules/video_coding
Bug: webrtc:12338 Change-Id: Ia8a9adea291d594e4f59a6a1203a7bfb0758adac Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227165 Commit-Queue: Artem Titov <titovartem@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34684}
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WebRTC LUCI CQ

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@ -244,15 +244,15 @@ class SimulatedClockWithFrames : public SimulatedClock {
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receiver_(receiver) {}
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virtual ~SimulatedClockWithFrames() {}
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// If |stop_on_frame| is true and next frame arrives between now and
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// now+|milliseconds|, the clock will be advanced to the arrival time of next
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// If `stop_on_frame` is true and next frame arrives between now and
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// now+`milliseconds`, the clock will be advanced to the arrival time of next
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// frame.
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// Otherwise, the clock will be advanced by |milliseconds|.
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// Otherwise, the clock will be advanced by `milliseconds`.
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//
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// For both cases, a frame will be inserted into the jitter buffer at the
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// instant when the clock time is timestamps_.front().arrive_time.
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//
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// Return true if some frame arrives between now and now+|milliseconds|.
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// Return true if some frame arrives between now and now+`milliseconds`.
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bool AdvanceTimeMilliseconds(int64_t milliseconds, bool stop_on_frame) {
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return AdvanceTimeMicroseconds(milliseconds * 1000, stop_on_frame);
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}
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@ -282,10 +282,10 @@ class SimulatedClockWithFrames : public SimulatedClock {
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}
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// Input timestamps are in unit Milliseconds.
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// And |arrive_timestamps| must be positive and in increasing order.
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// |arrive_timestamps| determine when we are going to insert frames into the
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// And `arrive_timestamps` must be positive and in increasing order.
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// `arrive_timestamps` determine when we are going to insert frames into the
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// jitter buffer.
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// |render_timestamps| are the timestamps on the frame.
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// `render_timestamps` are the timestamps on the frame.
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void SetFrames(const int64_t* arrive_timestamps,
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const int64_t* render_timestamps,
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size_t size) {
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@ -328,12 +328,12 @@ class SimulatedClockWithFrames : public SimulatedClock {
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// Use a SimulatedClockWithFrames
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// Wait call will do either of these:
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// 1. If |stop_on_frame| is true, the clock will be turned to the exact instant
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// 1. If `stop_on_frame` is true, the clock will be turned to the exact instant
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// that the first frame comes and the frame will be inserted into the jitter
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// buffer, or the clock will be turned to now + |max_time| if no frame comes in
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// buffer, or the clock will be turned to now + `max_time` if no frame comes in
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// the window.
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// 2. If |stop_on_frame| is false, the clock will be turn to now + |max_time|,
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// and all the frames arriving between now and now + |max_time| will be
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// 2. If `stop_on_frame` is false, the clock will be turn to now + `max_time`,
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// and all the frames arriving between now and now + `max_time` will be
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// inserted into the jitter buffer.
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//
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// This is used to simulate the JitterBuffer getting packets from internet as
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@ -382,9 +382,9 @@ class VCMReceiverTimingTest : public ::testing::Test {
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};
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// Test whether VCMReceiver::FrameForDecoding handles parameter
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// |max_wait_time_ms| correctly:
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// 1. The function execution should never take more than |max_wait_time_ms|.
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// 2. If the function exit before now + |max_wait_time_ms|, a frame must be
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// `max_wait_time_ms` correctly:
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// 1. The function execution should never take more than `max_wait_time_ms`.
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// 2. If the function exit before now + `max_wait_time_ms`, a frame must be
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// returned.
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TEST_F(VCMReceiverTimingTest, FrameForDecoding) {
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const size_t kNumFrames = 100;
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@ -436,9 +436,9 @@ TEST_F(VCMReceiverTimingTest, FrameForDecoding) {
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}
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// Test whether VCMReceiver::FrameForDecoding handles parameter
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// |prefer_late_decoding| and |max_wait_time_ms| correctly:
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// 1. The function execution should never take more than |max_wait_time_ms|.
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// 2. If the function exit before now + |max_wait_time_ms|, a frame must be
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// `prefer_late_decoding` and `max_wait_time_ms` correctly:
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// 1. The function execution should never take more than `max_wait_time_ms`.
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// 2. If the function exit before now + `max_wait_time_ms`, a frame must be
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// returned and the end time must be equal to the render timestamp - delay
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// for decoding and rendering.
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TEST_F(VCMReceiverTimingTest, FrameForDecodingPreferLateDecoding) {
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