Use backticks not vertical bars to denote variables in comments for /modules/video_coding
Bug: webrtc:12338 Change-Id: Ia8a9adea291d594e4f59a6a1203a7bfb0758adac Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227165 Commit-Queue: Artem Titov <titovartem@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/master@{#34684}
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WebRTC LUCI CQ
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@ -195,8 +195,8 @@ int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp,
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estimated_complete_time_ms = now_ms;
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}
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// Make sure the actual delay stays in the range of |min_playout_delay_ms_|
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// and |max_playout_delay_ms_|.
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// Make sure the actual delay stays in the range of `min_playout_delay_ms_`
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// and `max_playout_delay_ms_`.
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int actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_);
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actual_delay = std::min(actual_delay, max_playout_delay_ms_);
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return estimated_complete_time_ms + actual_delay;
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@ -213,10 +213,10 @@ int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
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MutexLock lock(&mutex_);
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if (render_time_ms == 0 && zero_playout_delay_min_pacing_->us() > 0) {
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// |render_time_ms| == 0 indicates that the frame should be decoded and
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// `render_time_ms` == 0 indicates that the frame should be decoded and
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// rendered as soon as possible. However, the decoder can be choked if too
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// many frames are sent at ones. Therefore, limit the interframe delay to
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// |zero_playout_delay_min_pacing_|.
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// `zero_playout_delay_min_pacing_`.
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int64_t earliest_next_decode_start_time =
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last_decode_scheduled_ts_ + zero_playout_delay_min_pacing_->ms();
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int64_t max_wait_time_ms = now_ms >= earliest_next_decode_start_time
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