Remove unused RealTimeTemporalLayers.
BUG=webrtc:7349 R=sprang@webrtc.org, marpan@webrtc.org Review-Url: https://codereview.webrtc.org/2755663003 . Cr-Commit-Position: refs/heads/master@{#17262}
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@ -1,311 +0,0 @@
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/* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <stdlib.h>
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#include <algorithm>
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#include "vpx/vpx_encoder.h"
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#include "vpx/vp8cx.h"
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#include "webrtc/base/checks.h"
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#include "webrtc/base/optional.h"
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#include "webrtc/modules/video_coding/include/video_codec_interface.h"
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#include "webrtc/modules/video_coding/codecs/vp8/include/vp8_common_types.h"
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#include "webrtc/modules/video_coding/codecs/vp8/temporal_layers.h"
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// This file implements logic to adapt the number of temporal layers based on
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// input frame rate in order to avoid having the base layer being relaying at
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// a below acceptable framerate.
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namespace webrtc {
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namespace {
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enum {
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kTemporalUpdateLast = VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF |
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VP8_EFLAG_NO_REF_GF |
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VP8_EFLAG_NO_REF_ARF,
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kTemporalUpdateGolden =
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VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST,
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kTemporalUpdateGoldenWithoutDependency =
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kTemporalUpdateGolden | VP8_EFLAG_NO_REF_GF,
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kTemporalUpdateAltref = VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_LAST,
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kTemporalUpdateAltrefWithoutDependency =
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kTemporalUpdateAltref | VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_REF_GF,
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kTemporalUpdateNone = VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF |
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VP8_EFLAG_NO_UPD_LAST |
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VP8_EFLAG_NO_UPD_ENTROPY,
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kTemporalUpdateNoneNoRefAltref = kTemporalUpdateNone | VP8_EFLAG_NO_REF_ARF,
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kTemporalUpdateNoneNoRefGoldenRefAltRef =
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VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF |
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VP8_EFLAG_NO_UPD_LAST |
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VP8_EFLAG_NO_UPD_ENTROPY,
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kTemporalUpdateGoldenWithoutDependencyRefAltRef =
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VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST,
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kTemporalUpdateLastRefAltRef =
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VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF,
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kTemporalUpdateGoldenRefAltRef = VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST,
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kTemporalUpdateLastAndGoldenRefAltRef =
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VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF,
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kTemporalUpdateLastRefAll = VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_GF,
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};
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int CalculateNumberOfTemporalLayers(int current_temporal_layers,
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int input_fps) {
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if (input_fps >= 24) {
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return 3;
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}
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if (input_fps >= 20 && current_temporal_layers >= 3) {
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// Keep doing 3 temporal layers until we go below 20fps.
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return 3;
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}
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if (input_fps >= 10) {
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return 2;
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}
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if (input_fps > 8 && current_temporal_layers >= 2) {
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// keep doing 2 temporal layers until we go below 8fps
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return 2;
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}
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return 1;
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}
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class RealTimeTemporalLayers : public TemporalLayers {
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public:
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RealTimeTemporalLayers(int max_num_temporal_layers,
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uint8_t initial_tl0_pic_idx)
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: temporal_layers_(1),
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max_temporal_layers_(max_num_temporal_layers),
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tl0_pic_idx_(initial_tl0_pic_idx),
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frame_counter_(static_cast<unsigned int>(-1)),
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timestamp_(0),
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last_base_layer_sync_(0),
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layer_ids_length_(0),
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layer_ids_(nullptr),
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encode_flags_length_(0),
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encode_flags_(nullptr) {
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RTC_CHECK_GE(max_temporal_layers_, 1);
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RTC_CHECK_LE(max_temporal_layers_, 3);
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}
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virtual ~RealTimeTemporalLayers() {}
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std::vector<uint32_t> OnRatesUpdated(int bitrate_kbps,
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int max_bitrate_kbps,
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int framerate) override {
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temporal_layers_ =
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CalculateNumberOfTemporalLayers(temporal_layers_, framerate);
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temporal_layers_ = std::min(temporal_layers_, max_temporal_layers_);
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RTC_CHECK_GE(temporal_layers_, 1);
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RTC_CHECK_LE(temporal_layers_, 3);
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switch (temporal_layers_) {
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case 1: {
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static const unsigned int layer_ids[] = {0u};
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layer_ids_ = layer_ids;
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layer_ids_length_ = sizeof(layer_ids) / sizeof(*layer_ids);
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static const int encode_flags[] = {kTemporalUpdateLastRefAll};
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encode_flags_length_ = sizeof(encode_flags) / sizeof(*layer_ids);
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encode_flags_ = encode_flags;
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} break;
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case 2: {
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static const unsigned int layer_ids[] = {0u, 1u};
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layer_ids_ = layer_ids;
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layer_ids_length_ = sizeof(layer_ids) / sizeof(*layer_ids);
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static const int encode_flags[] = {
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kTemporalUpdateLastAndGoldenRefAltRef,
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kTemporalUpdateGoldenWithoutDependencyRefAltRef,
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kTemporalUpdateLastRefAltRef,
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kTemporalUpdateGoldenRefAltRef,
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kTemporalUpdateLastRefAltRef,
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kTemporalUpdateGoldenRefAltRef,
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kTemporalUpdateLastRefAltRef,
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kTemporalUpdateNone};
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encode_flags_length_ = sizeof(encode_flags) / sizeof(*layer_ids);
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encode_flags_ = encode_flags;
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} break;
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case 3: {
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static const unsigned int layer_ids[] = {0u, 2u, 1u, 2u};
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layer_ids_ = layer_ids;
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layer_ids_length_ = sizeof(layer_ids) / sizeof(*layer_ids);
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static const int encode_flags[] = {
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kTemporalUpdateLastAndGoldenRefAltRef,
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kTemporalUpdateNoneNoRefGoldenRefAltRef,
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kTemporalUpdateGoldenWithoutDependencyRefAltRef,
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kTemporalUpdateNone,
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kTemporalUpdateLastRefAltRef,
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kTemporalUpdateNone,
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kTemporalUpdateGoldenRefAltRef,
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kTemporalUpdateNone};
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encode_flags_length_ = sizeof(encode_flags) / sizeof(*layer_ids);
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encode_flags_ = encode_flags;
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} break;
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default:
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RTC_NOTREACHED();
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return std::vector<uint32_t>();
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}
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std::vector<uint32_t> bitrates;
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const int num_layers = std::max(1, temporal_layers_);
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for (int i = 0; i < num_layers; ++i) {
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float layer_bitrate =
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bitrate_kbps * kVp8LayerRateAlloction[num_layers - 1][i];
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bitrates.push_back(static_cast<uint32_t>(layer_bitrate + 0.5));
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}
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new_bitrates_kbps_ = rtc::Optional<std::vector<uint32_t>>(bitrates);
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// Allocation table is of aggregates, transform to individual rates.
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uint32_t sum = 0;
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for (int i = 0; i < num_layers; ++i) {
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uint32_t layer_bitrate = bitrates[i];
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RTC_DCHECK_LE(sum, bitrates[i]);
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bitrates[i] -= sum;
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sum = layer_bitrate;
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if (sum >= static_cast<uint32_t>(bitrate_kbps)) {
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// Sum adds up; any subsequent layers will be 0.
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bitrates.resize(i + 1);
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break;
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}
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}
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return bitrates;
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}
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bool UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) override {
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if (!new_bitrates_kbps_)
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return false;
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cfg->ts_number_layers = temporal_layers_;
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for (int tl = 0; tl < temporal_layers_; ++tl) {
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cfg->ts_target_bitrate[tl] = (*new_bitrates_kbps_)[tl];
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}
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new_bitrates_kbps_ = rtc::Optional<std::vector<uint32_t>>();
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cfg->ts_periodicity = layer_ids_length_;
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int decimator = 1;
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for (int i = temporal_layers_ - 1; i >= 0; --i, decimator *= 2) {
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cfg->ts_rate_decimator[i] = decimator;
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}
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memcpy(cfg->ts_layer_id, layer_ids_,
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sizeof(unsigned int) * layer_ids_length_);
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return true;
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}
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int EncodeFlags(uint32_t timestamp) override {
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frame_counter_++;
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return CurrentEncodeFlags();
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}
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int CurrentEncodeFlags() const {
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assert(encode_flags_length_ > 0 && encode_flags_ != NULL);
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int index = frame_counter_ % encode_flags_length_;
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assert(index >= 0 && index < encode_flags_length_);
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return encode_flags_[index];
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}
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int CurrentLayerId() const override {
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assert(layer_ids_length_ > 0 && layer_ids_ != NULL);
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int index = frame_counter_ % layer_ids_length_;
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assert(index >= 0 && index < layer_ids_length_);
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return layer_ids_[index];
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}
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void PopulateCodecSpecific(bool base_layer_sync,
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CodecSpecificInfoVP8* vp8_info,
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uint32_t timestamp) override {
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assert(temporal_layers_ > 0);
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if (temporal_layers_ == 1) {
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vp8_info->temporalIdx = kNoTemporalIdx;
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vp8_info->layerSync = false;
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vp8_info->tl0PicIdx = kNoTl0PicIdx;
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} else {
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if (base_layer_sync) {
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vp8_info->temporalIdx = 0;
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vp8_info->layerSync = true;
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} else {
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vp8_info->temporalIdx = CurrentLayerId();
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int temporal_reference = CurrentEncodeFlags();
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if (temporal_reference == kTemporalUpdateAltrefWithoutDependency ||
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temporal_reference == kTemporalUpdateGoldenWithoutDependency ||
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temporal_reference ==
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kTemporalUpdateGoldenWithoutDependencyRefAltRef ||
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temporal_reference == kTemporalUpdateNoneNoRefGoldenRefAltRef ||
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(temporal_reference == kTemporalUpdateNone &&
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temporal_layers_ == 4)) {
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vp8_info->layerSync = true;
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} else {
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vp8_info->layerSync = false;
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}
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}
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if (last_base_layer_sync_ && vp8_info->temporalIdx != 0) {
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// Regardless of pattern the frame after a base layer sync will always
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// be a layer sync.
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vp8_info->layerSync = true;
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}
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if (vp8_info->temporalIdx == 0 && timestamp != timestamp_) {
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timestamp_ = timestamp;
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tl0_pic_idx_++;
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}
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last_base_layer_sync_ = base_layer_sync;
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vp8_info->tl0PicIdx = tl0_pic_idx_;
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}
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}
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void FrameEncoded(unsigned int size, uint32_t timestamp, int qp) override {}
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private:
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int temporal_layers_;
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int max_temporal_layers_;
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int tl0_pic_idx_;
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unsigned int frame_counter_;
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uint32_t timestamp_;
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bool last_base_layer_sync_;
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// Pattern of temporal layer ids.
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int layer_ids_length_;
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const unsigned int* layer_ids_;
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// Pattern of encode flags.
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int encode_flags_length_;
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const int* encode_flags_;
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rtc::Optional<std::vector<uint32_t>> new_bitrates_kbps_;
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};
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} // namespace
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TemporalLayers* RealTimeTemporalLayersFactory::Create(
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int simulcast_id,
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int max_temporal_layers,
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uint8_t initial_tl0_pic_idx) const {
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TemporalLayers* tl =
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new RealTimeTemporalLayers(max_temporal_layers, initial_tl0_pic_idx);
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if (listener_)
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listener_->OnTemporalLayersCreated(simulcast_id, tl);
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return tl;
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}
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} // namespace webrtc
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@ -77,18 +77,6 @@ class ScreenshareTemporalLayersFactory : public webrtc::TemporalLayersFactory {
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uint8_t initial_tl0_pic_idx) const override;
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};
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// Factory for a temporal layers strategy that adaptively changes the number of
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// layers based on input frame rate so that the base layer has an acceptable
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// frame rate. See realtime_temporal_layers.cc
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class RealTimeTemporalLayersFactory : public TemporalLayersFactory {
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public:
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RealTimeTemporalLayersFactory() {}
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~RealTimeTemporalLayersFactory() override {}
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TemporalLayers* Create(int simulcast_id,
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int num_temporal_layers,
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uint8_t initial_tl0_pic_idx) const override;
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};
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class TemporalLayersListener {
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public:
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TemporalLayersListener() {}
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