Moved injection of AudioDecoderFactory into voe::Channel.
Channel's API remains unchanged, but the creation of a BuiltinAudioDecoderFactory is now in Channel. The next step would be to amend Channel's API (through CreateChannel, I believe) to allow an AudioDecoderFactory to be sent along. BUG=webrtc:5805 Review-Url: https://codereview.webrtc.org/1992763002 Cr-Commit-Position: refs/heads/master@{#12893}
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@ -24,6 +24,7 @@
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#include "testing/gtest/include/gtest/gtest.h"
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#include "webrtc/base/sha1digest.h"
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#include "webrtc/base/stringencode.h"
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#include "webrtc/modules/audio_coding/codecs/builtin_audio_decoder_factory.h"
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#include "webrtc/modules/audio_coding/neteq/tools/audio_loop.h"
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#include "webrtc/modules/audio_coding/neteq/tools/rtp_file_source.h"
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#include "webrtc/modules/audio_coding/codecs/pcm16b/pcm16b.h"
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@ -315,7 +316,7 @@ NetEqDecodingTest::NetEqDecodingTest()
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}
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void NetEqDecodingTest::SetUp() {
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neteq_ = NetEq::Create(config_);
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neteq_ = NetEq::Create(config_, CreateBuiltinAudioDecoderFactory());
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NetEqNetworkStatistics stat;
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ASSERT_EQ(0, neteq_->NetworkStatistics(&stat));
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algorithmic_delay_ms_ = stat.current_buffer_size_ms;
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@ -1666,7 +1667,7 @@ class NetEqDecodingTestTwoInstances : public NetEqDecodingTest {
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}
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void CreateSecondInstance() {
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neteq2_.reset(NetEq::Create(config2_));
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neteq2_.reset(NetEq::Create(config2_, CreateBuiltinAudioDecoderFactory()));
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ASSERT_TRUE(neteq2_);
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LoadDecoders(neteq2_.get());
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}
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