API to control target delay in NetEq jitter buffer. NetEq maintains the given delay unless channel conditions require a higher delay.

TEST=unit-test, manual, trybots.
R=henrik.lundin@webrtc.org, henrika@webrtc.org, mflodman@webrtc.org, mikhal@webrtc.org, stefan@webrtc.org, tina.legrand@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/1384005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@4087 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
turaj@webrtc.org
2013-05-22 20:39:43 +00:00
parent 561990fd73
commit e46c8d3875
19 changed files with 405 additions and 74 deletions

View File

@ -309,6 +309,19 @@ int WebRtcNetEQ_RecInSyncRTP(void* inst,
WebRtcNetEQ_RTPInfo* rtp_info,
uint32_t receive_timestamp);
/*
* Set a minimum latency for the jitter buffer. The overall delay is the max of
* |minimum_delay_ms| and the latency that is internally computed based on the
* inter-arrival times.
*/
int WebRtcNetEQ_SetMinimumDelay(void *inst, int minimum_delay_ms);
/*
* Get the least required delay in milliseconds given inter-arrival times
* and playout mode.
*/
int WebRtcNetEQ_GetRequiredDelayMs(const void* inst);
#ifdef __cplusplus
}
#endif