Remove voe::Channel::StopReceive() and associated logic.

- The legacy API is not used in WVoE/MC.
- Removed use of the API (along with StartReceive()) from unit tests.

BUG=webrtc:4690

Review-Url: https://codereview.webrtc.org/2453243003
Cr-Commit-Position: refs/heads/master@{#14858}
This commit is contained in:
solenberg
2016-10-31 12:52:33 -07:00
committed by Commit bot
parent 9c41e47b12
commit e566ac7341
15 changed files with 6 additions and 90 deletions

View File

@ -268,14 +268,12 @@ void CallPerfTest::TestAudioVideoSync(FecMode fec,
fake_audio_device.Start();
EXPECT_EQ(0, voe_base->StartPlayout(recv_channel_id));
EXPECT_EQ(0, voe_base->StartReceive(recv_channel_id));
EXPECT_EQ(0, voe_base->StartSend(send_channel_id));
EXPECT_TRUE(observer.Wait())
<< "Timed out while waiting for audio and video to be synchronized.";
EXPECT_EQ(0, voe_base->StopSend(send_channel_id));
EXPECT_EQ(0, voe_base->StopReceive(recv_channel_id));
EXPECT_EQ(0, voe_base->StopPlayout(recv_channel_id));
fake_audio_device.Stop();