Revert 6107 "Adds a modified copy of talk/base to webrtc/base. I..."
This breaks Chromium FYI builds and prevent roll of webrtc/libjingle to Chrome. http://chromegw.corp.google.com/i/chromium.webrtc.fyi/builders/Win%20Builder/builds/457 > Adds a modified copy of talk/base to webrtc/base. It is the first step in migrating talk/base to webrtc/base. > > BUG=N/A > R=andrew@webrtc.org, wu@webrtc.org > > Review URL: https://webrtc-codereview.appspot.com/12199004 TBR=henrike@webrtc.org Review URL: https://webrtc-codereview.appspot.com/14479004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@6116 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
@ -1,604 +0,0 @@
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_BASE_TESTUTILS_H__
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#define WEBRTC_BASE_TESTUTILS_H__
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// Utilities for testing rtc infrastructure in unittests
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#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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// X defines a few macros that stomp on types that gunit.h uses.
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#undef None
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#undef Bool
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#endif
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#include <map>
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#include <vector>
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#include "webrtc/base/asyncsocket.h"
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#include "webrtc/base/common.h"
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#include "webrtc/base/gunit.h"
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#include "webrtc/base/nethelpers.h"
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#include "webrtc/base/stream.h"
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#include "webrtc/base/stringencode.h"
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#include "webrtc/base/stringutils.h"
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#include "webrtc/base/thread.h"
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namespace testing {
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using namespace rtc;
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///////////////////////////////////////////////////////////////////////////////
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// StreamSink - Monitor asynchronously signalled events from StreamInterface
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// or AsyncSocket (which should probably be a StreamInterface.
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///////////////////////////////////////////////////////////////////////////////
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// Note: Any event that is an error is treaded as SSE_ERROR instead of that
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// event.
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enum StreamSinkEvent {
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SSE_OPEN = SE_OPEN,
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SSE_READ = SE_READ,
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SSE_WRITE = SE_WRITE,
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SSE_CLOSE = SE_CLOSE,
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SSE_ERROR = 16
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};
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class StreamSink : public sigslot::has_slots<> {
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public:
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void Monitor(StreamInterface* stream) {
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stream->SignalEvent.connect(this, &StreamSink::OnEvent);
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events_.erase(stream);
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}
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void Unmonitor(StreamInterface* stream) {
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stream->SignalEvent.disconnect(this);
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// In case you forgot to unmonitor a previous object with this address
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events_.erase(stream);
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}
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bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) {
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return DoCheck(stream, event, reset);
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}
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int Events(StreamInterface* stream, bool reset = true) {
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return DoEvents(stream, reset);
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}
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void Monitor(AsyncSocket* socket) {
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socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
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socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
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socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
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socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
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// In case you forgot to unmonitor a previous object with this address
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events_.erase(socket);
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}
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void Unmonitor(AsyncSocket* socket) {
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socket->SignalConnectEvent.disconnect(this);
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socket->SignalReadEvent.disconnect(this);
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socket->SignalWriteEvent.disconnect(this);
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socket->SignalCloseEvent.disconnect(this);
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events_.erase(socket);
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}
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bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
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return DoCheck(socket, event, reset);
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}
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int Events(AsyncSocket* socket, bool reset = true) {
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return DoEvents(socket, reset);
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}
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private:
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typedef std::map<void*,int> EventMap;
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void OnEvent(StreamInterface* stream, int events, int error) {
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if (error) {
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events = SSE_ERROR;
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}
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AddEvents(stream, events);
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}
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void OnConnectEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_OPEN);
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}
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void OnReadEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_READ);
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}
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void OnWriteEvent(AsyncSocket* socket) {
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AddEvents(socket, SSE_WRITE);
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}
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void OnCloseEvent(AsyncSocket* socket, int error) {
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AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
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}
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void AddEvents(void* obj, int events) {
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EventMap::iterator it = events_.find(obj);
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if (events_.end() == it) {
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events_.insert(EventMap::value_type(obj, events));
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} else {
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it->second |= events;
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}
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}
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bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
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EventMap::iterator it = events_.find(obj);
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if ((events_.end() == it) || (0 == (it->second & event))) {
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return false;
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}
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if (reset) {
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it->second &= ~event;
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}
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return true;
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}
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int DoEvents(void* obj, bool reset) {
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EventMap::iterator it = events_.find(obj);
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if (events_.end() == it)
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return 0;
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int events = it->second;
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if (reset) {
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it->second = 0;
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}
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return events;
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}
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EventMap events_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// StreamSource - Implements stream interface and simulates asynchronous
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// events on the stream, without a network. Also buffers written data.
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///////////////////////////////////////////////////////////////////////////////
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class StreamSource : public StreamInterface {
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public:
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StreamSource() {
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Clear();
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}
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void Clear() {
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readable_data_.clear();
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written_data_.clear();
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state_ = SS_CLOSED;
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read_block_ = 0;
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write_block_ = SIZE_UNKNOWN;
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}
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void QueueString(const char* data) {
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QueueData(data, strlen(data));
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}
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void QueueStringF(const char* format, ...) {
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va_list args;
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va_start(args, format);
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char buffer[1024];
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size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
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ASSERT(len < sizeof(buffer) - 1);
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va_end(args);
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QueueData(buffer, len);
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}
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void QueueData(const char* data, size_t len) {
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readable_data_.insert(readable_data_.end(), data, data + len);
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if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
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SignalEvent(this, SE_READ, 0);
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}
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}
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std::string ReadData() {
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std::string data;
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// avoid accessing written_data_[0] if it is undefined
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if (written_data_.size() > 0) {
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data.insert(0, &written_data_[0], written_data_.size());
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}
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written_data_.clear();
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return data;
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}
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void SetState(StreamState state) {
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int events = 0;
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if ((SS_OPENING == state_) && (SS_OPEN == state)) {
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events |= SE_OPEN;
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if (!readable_data_.empty()) {
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events |= SE_READ;
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}
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} else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
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events |= SE_CLOSE;
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}
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state_ = state;
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if (events) {
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SignalEvent(this, events, 0);
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}
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}
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// Will cause Read to block when there are pos bytes in the read queue.
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void SetReadBlock(size_t pos) { read_block_ = pos; }
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// Will cause Write to block when there are pos bytes in the write queue.
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void SetWriteBlock(size_t pos) { write_block_ = pos; }
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virtual StreamState GetState() const { return state_; }
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virtual StreamResult Read(void* buffer, size_t buffer_len,
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size_t* read, int* error) {
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if (SS_CLOSED == state_) {
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if (error) *error = -1;
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return SR_ERROR;
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}
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if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) {
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return SR_BLOCK;
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}
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size_t count = _min(buffer_len, readable_data_.size() - read_block_);
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memcpy(buffer, &readable_data_[0], count);
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size_t new_size = readable_data_.size() - count;
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// Avoid undefined access beyond the last element of the vector.
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// This only happens when new_size is 0.
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if (count < readable_data_.size()) {
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memmove(&readable_data_[0], &readable_data_[count], new_size);
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}
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readable_data_.resize(new_size);
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if (read) *read = count;
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return SR_SUCCESS;
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}
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virtual StreamResult Write(const void* data, size_t data_len,
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size_t* written, int* error) {
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if (SS_CLOSED == state_) {
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if (error) *error = -1;
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return SR_ERROR;
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}
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if (SS_OPENING == state_) {
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return SR_BLOCK;
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}
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if (SIZE_UNKNOWN != write_block_) {
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if (written_data_.size() >= write_block_) {
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return SR_BLOCK;
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}
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if (data_len > (write_block_ - written_data_.size())) {
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data_len = write_block_ - written_data_.size();
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}
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}
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if (written) *written = data_len;
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const char* cdata = static_cast<const char*>(data);
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written_data_.insert(written_data_.end(), cdata, cdata + data_len);
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return SR_SUCCESS;
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}
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virtual void Close() { state_ = SS_CLOSED; }
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private:
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typedef std::vector<char> Buffer;
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Buffer readable_data_, written_data_;
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StreamState state_;
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size_t read_block_, write_block_;
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};
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///////////////////////////////////////////////////////////////////////////////
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// SocketTestClient
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// Creates a simulated client for testing. Works on real and virtual networks.
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///////////////////////////////////////////////////////////////////////////////
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class SocketTestClient : public sigslot::has_slots<> {
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public:
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SocketTestClient() {
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Init(NULL, AF_INET);
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}
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SocketTestClient(AsyncSocket* socket) {
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Init(socket, socket->GetLocalAddress().family());
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}
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SocketTestClient(const SocketAddress& address) {
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Init(NULL, address.family());
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socket_->Connect(address);
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}
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AsyncSocket* socket() { return socket_.get(); }
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void QueueString(const char* data) {
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QueueData(data, strlen(data));
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}
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void QueueStringF(const char* format, ...) {
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va_list args;
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va_start(args, format);
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char buffer[1024];
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size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
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ASSERT(len < sizeof(buffer) - 1);
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va_end(args);
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QueueData(buffer, len);
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}
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void QueueData(const char* data, size_t len) {
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send_buffer_.insert(send_buffer_.end(), data, data + len);
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if (Socket::CS_CONNECTED == socket_->GetState()) {
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Flush();
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}
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}
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std::string ReadData() {
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std::string data(&recv_buffer_[0], recv_buffer_.size());
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recv_buffer_.clear();
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return data;
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}
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bool IsConnected() const {
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return (Socket::CS_CONNECTED == socket_->GetState());
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}
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bool IsClosed() const {
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return (Socket::CS_CLOSED == socket_->GetState());
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}
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private:
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typedef std::vector<char> Buffer;
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void Init(AsyncSocket* socket, int family) {
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if (!socket) {
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socket = Thread::Current()->socketserver()
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->CreateAsyncSocket(family, SOCK_STREAM);
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}
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socket_.reset(socket);
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socket_->SignalConnectEvent.connect(this,
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&SocketTestClient::OnConnectEvent);
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socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent);
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socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent);
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socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent);
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}
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void Flush() {
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size_t sent = 0;
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while (sent < send_buffer_.size()) {
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int result = socket_->Send(&send_buffer_[sent],
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send_buffer_.size() - sent);
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if (result > 0) {
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sent += result;
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} else {
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break;
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}
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}
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size_t new_size = send_buffer_.size() - sent;
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memmove(&send_buffer_[0], &send_buffer_[sent], new_size);
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send_buffer_.resize(new_size);
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}
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void OnConnectEvent(AsyncSocket* socket) {
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if (!send_buffer_.empty()) {
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Flush();
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}
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}
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void OnReadEvent(AsyncSocket* socket) {
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char data[64 * 1024];
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int result = socket_->Recv(data, ARRAY_SIZE(data));
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if (result > 0) {
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recv_buffer_.insert(recv_buffer_.end(), data, data + result);
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}
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}
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void OnWriteEvent(AsyncSocket* socket) {
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if (!send_buffer_.empty()) {
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Flush();
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}
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}
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void OnCloseEvent(AsyncSocket* socket, int error) {
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}
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scoped_ptr<AsyncSocket> socket_;
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Buffer send_buffer_, recv_buffer_;
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};
|
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|
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///////////////////////////////////////////////////////////////////////////////
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// SocketTestServer
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// Creates a simulated server for testing. Works on real and virtual networks.
|
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///////////////////////////////////////////////////////////////////////////////
|
||||
|
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class SocketTestServer : public sigslot::has_slots<> {
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public:
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SocketTestServer(const SocketAddress& address)
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: socket_(Thread::Current()->socketserver()
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->CreateAsyncSocket(address.family(), SOCK_STREAM))
|
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{
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socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent);
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socket_->Bind(address);
|
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socket_->Listen(5);
|
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}
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||||
virtual ~SocketTestServer() {
|
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clear();
|
||||
}
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size_t size() const { return clients_.size(); }
|
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SocketTestClient* client(size_t index) const { return clients_[index]; }
|
||||
SocketTestClient* operator[](size_t index) const { return client(index); }
|
||||
|
||||
void clear() {
|
||||
for (size_t i=0; i<clients_.size(); ++i) {
|
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delete clients_[i];
|
||||
}
|
||||
clients_.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
void OnReadEvent(AsyncSocket* socket) {
|
||||
AsyncSocket* accepted =
|
||||
static_cast<AsyncSocket*>(socket_->Accept(NULL));
|
||||
if (!accepted)
|
||||
return;
|
||||
clients_.push_back(new SocketTestClient(accepted));
|
||||
}
|
||||
|
||||
scoped_ptr<AsyncSocket> socket_;
|
||||
std::vector<SocketTestClient*> clients_;
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Generic Utilities
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline bool ReadFile(const char* filename, std::string* contents) {
|
||||
FILE* fp = fopen(filename, "rb");
|
||||
if (!fp)
|
||||
return false;
|
||||
char buffer[1024*64];
|
||||
size_t read;
|
||||
contents->clear();
|
||||
while ((read = fread(buffer, 1, sizeof(buffer), fp))) {
|
||||
contents->append(buffer, read);
|
||||
}
|
||||
bool success = (0 != feof(fp));
|
||||
fclose(fp);
|
||||
return success;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Unittest predicates which are similar to STREQ, but for raw memory
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline AssertionResult CmpHelperMemEq(const char* expected_expression,
|
||||
const char* expected_length_expression,
|
||||
const char* actual_expression,
|
||||
const char* actual_length_expression,
|
||||
const void* expected,
|
||||
size_t expected_length,
|
||||
const void* actual,
|
||||
size_t actual_length)
|
||||
{
|
||||
if ((expected_length == actual_length)
|
||||
&& (0 == memcmp(expected, actual, expected_length))) {
|
||||
return AssertionSuccess();
|
||||
}
|
||||
|
||||
Message msg;
|
||||
msg << "Value of: " << actual_expression
|
||||
<< " [" << actual_length_expression << "]";
|
||||
if (true) { //!actual_value.Equals(actual_expression)) {
|
||||
size_t buffer_size = actual_length * 2 + 1;
|
||||
char* buffer = STACK_ARRAY(char, buffer_size);
|
||||
hex_encode(buffer, buffer_size,
|
||||
reinterpret_cast<const char*>(actual), actual_length);
|
||||
msg << "\n Actual: " << buffer << " [" << actual_length << "]";
|
||||
}
|
||||
|
||||
msg << "\nExpected: " << expected_expression
|
||||
<< " [" << expected_length_expression << "]";
|
||||
if (true) { //!expected_value.Equals(expected_expression)) {
|
||||
size_t buffer_size = expected_length * 2 + 1;
|
||||
char* buffer = STACK_ARRAY(char, buffer_size);
|
||||
hex_encode(buffer, buffer_size,
|
||||
reinterpret_cast<const char*>(expected), expected_length);
|
||||
msg << "\nWhich is: " << buffer << " [" << expected_length << "]";
|
||||
}
|
||||
|
||||
return AssertionFailure(msg);
|
||||
}
|
||||
|
||||
inline AssertionResult CmpHelperFileEq(const char* expected_expression,
|
||||
const char* expected_length_expression,
|
||||
const char* actual_filename,
|
||||
const void* expected,
|
||||
size_t expected_length,
|
||||
const char* filename)
|
||||
{
|
||||
std::string contents;
|
||||
if (!ReadFile(filename, &contents)) {
|
||||
Message msg;
|
||||
msg << "File '" << filename << "' could not be read.";
|
||||
return AssertionFailure(msg);
|
||||
}
|
||||
return CmpHelperMemEq(expected_expression, expected_length_expression,
|
||||
actual_filename, "",
|
||||
expected, expected_length,
|
||||
contents.c_str(), contents.size());
|
||||
}
|
||||
|
||||
#define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \
|
||||
EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
|
||||
actual, actual_length)
|
||||
|
||||
#define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \
|
||||
ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
|
||||
actual, actual_length)
|
||||
|
||||
#define EXPECT_FILEEQ(expected, expected_length, filename) \
|
||||
EXPECT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
|
||||
filename)
|
||||
|
||||
#define ASSERT_FILEEQ(expected, expected_length, filename) \
|
||||
ASSERT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
|
||||
filename)
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Helpers for initializing constant memory with integers in a particular byte
|
||||
// order
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define BYTE_CAST(x) static_cast<uint8>((x) & 0xFF)
|
||||
|
||||
// Declare a N-bit integer as a little-endian sequence of bytes
|
||||
#define LE16(x) BYTE_CAST(((uint16)x) >> 0), BYTE_CAST(((uint16)x) >> 8)
|
||||
|
||||
#define LE32(x) BYTE_CAST(((uint32)x) >> 0), BYTE_CAST(((uint32)x) >> 8), \
|
||||
BYTE_CAST(((uint32)x) >> 16), BYTE_CAST(((uint32)x) >> 24)
|
||||
|
||||
#define LE64(x) BYTE_CAST(((uint64)x) >> 0), BYTE_CAST(((uint64)x) >> 8), \
|
||||
BYTE_CAST(((uint64)x) >> 16), BYTE_CAST(((uint64)x) >> 24), \
|
||||
BYTE_CAST(((uint64)x) >> 32), BYTE_CAST(((uint64)x) >> 40), \
|
||||
BYTE_CAST(((uint64)x) >> 48), BYTE_CAST(((uint64)x) >> 56)
|
||||
|
||||
// Declare a N-bit integer as a big-endian (Internet) sequence of bytes
|
||||
#define BE16(x) BYTE_CAST(((uint16)x) >> 8), BYTE_CAST(((uint16)x) >> 0)
|
||||
|
||||
#define BE32(x) BYTE_CAST(((uint32)x) >> 24), BYTE_CAST(((uint32)x) >> 16), \
|
||||
BYTE_CAST(((uint32)x) >> 8), BYTE_CAST(((uint32)x) >> 0)
|
||||
|
||||
#define BE64(x) BYTE_CAST(((uint64)x) >> 56), BYTE_CAST(((uint64)x) >> 48), \
|
||||
BYTE_CAST(((uint64)x) >> 40), BYTE_CAST(((uint64)x) >> 32), \
|
||||
BYTE_CAST(((uint64)x) >> 24), BYTE_CAST(((uint64)x) >> 16), \
|
||||
BYTE_CAST(((uint64)x) >> 8), BYTE_CAST(((uint64)x) >> 0)
|
||||
|
||||
// Declare a N-bit integer as a this-endian (local machine) sequence of bytes
|
||||
#ifndef BIG_ENDIAN
|
||||
#define BIG_ENDIAN 1
|
||||
#endif // BIG_ENDIAN
|
||||
|
||||
#if BIG_ENDIAN
|
||||
#define TE16 BE16
|
||||
#define TE32 BE32
|
||||
#define TE64 BE64
|
||||
#else // !BIG_ENDIAN
|
||||
#define TE16 LE16
|
||||
#define TE32 LE32
|
||||
#define TE64 LE64
|
||||
#endif // !BIG_ENDIAN
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Helpers for determining if X/screencasting is available (on linux).
|
||||
|
||||
#define MAYBE_SKIP_SCREENCAST_TEST() \
|
||||
if (!testing::IsScreencastingAvailable()) { \
|
||||
LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \
|
||||
<< "X environment for screen capture."; \
|
||||
return; \
|
||||
} \
|
||||
|
||||
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
|
||||
struct XDisplay {
|
||||
XDisplay() : display_(XOpenDisplay(NULL)) { }
|
||||
~XDisplay() { if (display_) XCloseDisplay(display_); }
|
||||
bool IsValid() const { return display_ != NULL; }
|
||||
operator Display*() { return display_; }
|
||||
private:
|
||||
Display* display_;
|
||||
};
|
||||
#endif
|
||||
|
||||
// Returns true if screencasting is available. When false, anything that uses
|
||||
// screencasting features may fail.
|
||||
inline bool IsScreencastingAvailable() {
|
||||
#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
|
||||
XDisplay display;
|
||||
if (!display.IsValid()) {
|
||||
LOG(LS_WARNING) << "No X Display available.";
|
||||
return false;
|
||||
}
|
||||
int ignored_int, major_version, minor_version;
|
||||
if (!XRRQueryExtension(display, &ignored_int, &ignored_int) ||
|
||||
!XRRQueryVersion(display, &major_version, &minor_version) ||
|
||||
major_version < 1 ||
|
||||
(major_version < 2 && minor_version < 3)) {
|
||||
LOG(LS_WARNING) << "XRandr version: " << major_version << "."
|
||||
<< minor_version;
|
||||
LOG(LS_WARNING) << "XRandr is not supported or is too old (pre 1.3).";
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
} // namespace testing
|
||||
|
||||
#endif // WEBRTC_BASE_TESTUTILS_H__
|
Reference in New Issue
Block a user