Reformatted thread and static_instance.
BUG= TEST=Trybots. Review URL: https://webrtc-codereview.appspot.com/1006005 git-svn-id: http://webrtc.googlecode.com/svn/trunk@3324 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -8,57 +8,58 @@
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WINDOWS_H_
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#define WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WINDOWS_H_
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#ifndef WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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#define WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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#include "thread_wrapper.h"
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#include "event_wrapper.h"
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#include "critical_section_wrapper.h"
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#include "webrtc/system_wrappers/interface/thread_wrapper.h"
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#include <windows.h>
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#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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#include "webrtc/system_wrappers/interface/event_wrapper.h"
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namespace webrtc {
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class ThreadWindows : public ThreadWrapper
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{
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public:
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ThreadWindows(ThreadRunFunction func, ThreadObj obj, ThreadPriority prio,
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const char* threadName);
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virtual ~ThreadWindows();
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class ThreadWindows : public ThreadWrapper {
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public:
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ThreadWindows(ThreadRunFunction func, ThreadObj obj, ThreadPriority prio,
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const char* thread_name);
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virtual ~ThreadWindows();
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virtual bool Start(unsigned int& id);
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bool SetAffinity(const int* processorNumbers,
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const unsigned int amountOfProcessors);
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virtual bool Stop();
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virtual void SetNotAlive();
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virtual bool Start(unsigned int& id);
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bool SetAffinity(const int* processor_numbers,
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const unsigned int amount_of_processors);
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virtual bool Stop();
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virtual void SetNotAlive();
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static unsigned int WINAPI StartThread(LPVOID lpParameter);
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static unsigned int WINAPI StartThread(LPVOID lp_parameter);
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protected:
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virtual void Run();
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protected:
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virtual void Run();
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private:
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ThreadRunFunction _runFunction;
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ThreadObj _obj;
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private:
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ThreadRunFunction run_function_;
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ThreadObj obj_;
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bool _alive;
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bool _dead;
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bool alive_;
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bool dead_;
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// TODO (hellner)
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// _doNotCloseHandle member seem pretty redundant. Should be able to remove
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// it. Basically it should be fine to reclaim the handle when calling stop
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// and in the destructor.
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bool _doNotCloseHandle;
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ThreadPriority _prio;
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EventWrapper* _event;
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CriticalSectionWrapper* _critsectStop;
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// TODO(hellner)
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// do_not_close_handle_ member seem pretty redundant. Should be able to remove
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// it. Basically it should be fine to reclaim the handle when calling stop
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// and in the destructor.
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bool do_not_close_handle_;
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ThreadPriority prio_;
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EventWrapper* event_;
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CriticalSectionWrapper* critsect_stop_;
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HANDLE _thread;
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unsigned int _id;
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char _name[kThreadMaxNameLength];
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bool _setThreadName;
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HANDLE thread_;
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unsigned int id_;
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char name_[kThreadMaxNameLength];
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bool set_thread_name_;
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};
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} // namespace webrtc
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#endif // WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WINDOWS_H_
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#endif // WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
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