Return EGL_NO_CONTEXT instead of throwing an exception.
Changes EglBase10.Context.getNativeEglContext to return EGL_NO_CONTEXT instead of throwing a runtime exception. Bug: webrtc:8257 Change-Id: I89fe630ada35d247f3a6c00b0cd2d7f0b445afa3 Reviewed-on: https://webrtc-review.googlesource.com/3260 Commit-Queue: Sami Kalliomäki <sakal@webrtc.org> Reviewed-by: Magnus Jedvert <magjed@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19953}
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@ -15,7 +15,6 @@ import android.graphics.Rect;
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import android.graphics.SurfaceTexture;
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import android.view.Surface;
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import android.view.SurfaceHolder;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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@ -46,7 +45,7 @@ class EglBase10 extends EglBase {
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// need to make sure to have an EglSurface, then make the context current using that surface,
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// and then call into JNI and call the native version of eglGetCurrentContext. Then we need to
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// restore the state and return the native context.
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throw new RuntimeException("getNativeEglContext is not implemented for EGL 1.0");
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return 0 /* EGL_NO_CONTEXT */;
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}
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public Context(EGLContext eglContext) {
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