Move class VideoCodec from common_types.h to its own api header file.
Bug: webrtc:7660 Change-Id: I91f19bfc2565461328f30081f8383e136419aefb Reviewed-on: https://webrtc-review.googlesource.com/79881 Commit-Queue: Niels Moller <nisse@webrtc.org> Reviewed-by: Rasmus Brandt <brandtr@webrtc.org> Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23544}
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@ -11,13 +11,155 @@
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#ifndef API_VIDEO_CODECS_VIDEO_CODEC_H_
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#define API_VIDEO_CODECS_VIDEO_CODEC_H_
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// TODO(bugs.webrtc.org/7660): This is an initial place holder file. Downstream
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// users of VideoCodec must be updated to include this file, before contents can
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// be moved out of common_types.h.
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#include <string>
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#include "common_types.h" // NOLINT(build/include)
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// The VideoCodec class represents an old defacto-api, which we're migrating
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namespace webrtc {
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// The VideoCodec class represents an old defacto-apis, which we're migrating
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// away from slowly.
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// Video codec
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enum VideoCodecComplexity {
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kComplexityNormal = 0,
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kComplexityHigh = 1,
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kComplexityHigher = 2,
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kComplexityMax = 3
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};
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// VP8 specific
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struct VideoCodecVP8 {
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bool operator==(const VideoCodecVP8& other) const;
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bool operator!=(const VideoCodecVP8& other) const {
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return !(*this == other);
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}
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VideoCodecComplexity complexity;
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unsigned char numberOfTemporalLayers;
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bool denoisingOn;
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bool automaticResizeOn;
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bool frameDroppingOn;
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int keyFrameInterval;
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};
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enum class InterLayerPredMode {
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kOn, // Allow inter-layer prediction for all frames.
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// Frame of low spatial layer can be used for
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// prediction of next spatial layer frame.
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kOff, // Encoder produces independent spatial layers.
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kOnKeyPic // Allow inter-layer prediction only for frames
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// within key picture.
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};
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// VP9 specific.
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struct VideoCodecVP9 {
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bool operator==(const VideoCodecVP9& other) const;
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bool operator!=(const VideoCodecVP9& other) const {
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return !(*this == other);
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}
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VideoCodecComplexity complexity;
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unsigned char numberOfTemporalLayers;
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bool denoisingOn;
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bool frameDroppingOn;
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int keyFrameInterval;
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bool adaptiveQpMode;
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bool automaticResizeOn;
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unsigned char numberOfSpatialLayers;
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bool flexibleMode;
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InterLayerPredMode interLayerPred;
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};
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// H264 specific.
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struct VideoCodecH264 {
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bool operator==(const VideoCodecH264& other) const;
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bool operator!=(const VideoCodecH264& other) const {
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return !(*this == other);
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}
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bool frameDroppingOn;
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int keyFrameInterval;
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// These are NULL/0 if not externally negotiated.
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const uint8_t* spsData;
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size_t spsLen;
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const uint8_t* ppsData;
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size_t ppsLen;
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H264::Profile profile;
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};
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// Translates from name of codec to codec type and vice versa.
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const char* CodecTypeToPayloadString(VideoCodecType type);
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VideoCodecType PayloadStringToCodecType(const std::string& name);
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union VideoCodecUnion {
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VideoCodecVP8 VP8;
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VideoCodecVP9 VP9;
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VideoCodecH264 H264;
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};
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enum VideoCodecMode { kRealtimeVideo, kScreensharing };
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// Common video codec properties
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class VideoCodec {
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public:
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VideoCodec();
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// Public variables. TODO(hta): Make them private with accessors.
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VideoCodecType codecType;
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unsigned char plType;
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int width;
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int height;
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unsigned int startBitrate; // kilobits/sec.
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unsigned int maxBitrate; // kilobits/sec.
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unsigned int minBitrate; // kilobits/sec.
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unsigned int targetBitrate; // kilobits/sec.
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uint32_t maxFramerate;
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// This enables/disables encoding and sending when there aren't multiple
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// simulcast streams,by allocating 0 bitrate if inactive.
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bool active;
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unsigned int qpMax;
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unsigned char numberOfSimulcastStreams;
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SimulcastStream simulcastStream[kMaxSimulcastStreams];
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SpatialLayer spatialLayers[kMaxSpatialLayers];
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VideoCodecMode mode;
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bool expect_encode_from_texture;
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// Timing frames configuration. There is delay of delay_ms between two
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// consequent timing frames, excluding outliers. Frame is always made a
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// timing frame if it's at least outlier_ratio in percent of "ideal" average
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// frame given bitrate and framerate, i.e. if it's bigger than
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// |outlier_ratio / 100.0 * bitrate_bps / fps| in bits. This way, timing
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// frames will not be sent too often usually. Yet large frames will always
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// have timing information for debug purposes because they are more likely to
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// cause extra delays.
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struct TimingFrameTriggerThresholds {
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int64_t delay_ms;
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uint16_t outlier_ratio_percent;
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} timing_frame_thresholds;
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bool operator==(const VideoCodec& other) const = delete;
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bool operator!=(const VideoCodec& other) const = delete;
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// Accessors for codec specific information.
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// There is a const version of each that returns a reference,
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// and a non-const version that returns a pointer, in order
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// to allow modification of the parameters.
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VideoCodecVP8* VP8();
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const VideoCodecVP8& VP8() const;
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VideoCodecVP9* VP9();
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const VideoCodecVP9& VP9() const;
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VideoCodecH264* H264();
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const VideoCodecH264& H264() const;
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private:
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// TODO(hta): Consider replacing the union with a pointer type.
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// This will allow removing the VideoCodec* types from this file.
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VideoCodecUnion codec_specific_;
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};
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} // namespace webrtc
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#endif // API_VIDEO_CODECS_VIDEO_CODEC_H_
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