Revert "Simplification and refactoring of the AudioBuffer code"

This reverts commit 81c0cf287c8514cb1cd6f3baca484d668c6eb128.

Reason for revert: internal test failures

Original change's description:
> Simplification and refactoring of the AudioBuffer code
> 
> This CL performs a major refactoring and simplification
> of the AudioBuffer code that.
> -Removes 7 of the 9 internal buffers of the AudioBuffer.
> -Avoids the implicit copying required to keep the
>  internal buffers in sync.
> -Removes all code relating to handling of fixed-point
>  sample data in the AudioBuffer.
> -Changes the naming of the class methods to reflect
>  that only floating point is handled.
> -Corrects some bugs in the code.
> -Extends the handling of internal downmixing to be
>  more generic.
> 
> Bug: webrtc:10882
> Change-Id: I12c8af156fbe366b154744a0a1b3d926bf7be572
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/149828
> Commit-Queue: Per Åhgren <peah@webrtc.org>
> Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#28928}

TBR=gustaf@webrtc.org,peah@webrtc.org

Change-Id: I2729e3ad24b3a9b40b368b84cb565c859e79b51e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: webrtc:10882
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/150084
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Commit-Queue: Steve Anton <steveanton@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28931}
This commit is contained in:
Steve Anton
2019-08-21 17:52:28 +00:00
committed by Commit Bot
parent f5815fa6bb
commit f254e9e9e5
32 changed files with 449 additions and 538 deletions

View File

@ -59,10 +59,9 @@ void SimulatorBuffers::CreateConfigAndBuffer(
std::vector<float>* buffer_data_samples) {
int samples_per_channel = rtc::CheckedDivExact(sample_rate_hz, 100);
*config = StreamConfig(sample_rate_hz, num_channels, false);
buffer->reset(
new AudioBuffer(config->sample_rate_hz(), config->num_channels(),
config->sample_rate_hz(), config->num_channels(),
config->sample_rate_hz()));
buffer->reset(new AudioBuffer(config->num_frames(), config->num_channels(),
config->num_frames(), config->num_channels(),
config->num_frames()));
buffer_data_samples->resize(samples_per_channel * num_channels);
for (auto& v : *buffer_data_samples) {