Add core multi-channel pipeline in AEC3

This CL adds basic the basic pipeline to support multi-channel
processing in AEC3.

Apart from that, it removes the 8 kHz processing support in several
places of the AEC3 code.

Bug: webrtc:10913
Change-Id: If5b75fa325ed0071deea94a7546cb4a7adf22137
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/150332
Commit-Queue: Per Åhgren <peah@webrtc.org>
Reviewed-by: Sam Zackrisson <saza@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29017}
This commit is contained in:
Per Åhgren
2019-08-30 08:54:09 +02:00
committed by Commit Bot
parent 01a49189af
commit f3a197e553
58 changed files with 1846 additions and 1137 deletions

View File

@ -39,12 +39,15 @@ namespace {
class RenderDelayBufferImpl final : public RenderDelayBuffer {
public:
RenderDelayBufferImpl(const EchoCanceller3Config& config, int sample_rate_hz);
RenderDelayBufferImpl(const EchoCanceller3Config& config,
int sample_rate_hz,
size_t num_render_channels);
RenderDelayBufferImpl() = delete;
~RenderDelayBufferImpl() override;
void Reset() override;
BufferingEvent Insert(const std::vector<std::vector<float>>& block) override;
BufferingEvent Insert(
const std::vector<std::vector<std::vector<float>>>& block) override;
BufferingEvent PrepareCaptureProcessing() override;
bool AlignFromDelay(size_t delay) override;
void AlignFromExternalDelay() override;
@ -90,12 +93,11 @@ class RenderDelayBufferImpl final : public RenderDelayBuffer {
bool external_audio_buffer_delay_verified_after_reset_ = false;
size_t min_latency_blocks_ = 0;
size_t excess_render_detection_counter_ = 0;
int sample_rate_hz_;
int MapDelayToTotalDelay(size_t delay) const;
int ComputeDelay() const;
void ApplyTotalDelay(int delay);
void InsertBlock(const std::vector<std::vector<float>>& block,
void InsertBlock(const std::vector<std::vector<std::vector<float>>>& block,
int previous_write);
bool DetectActiveRender(rtc::ArrayView<const float> x) const;
bool DetectExcessRenderBlocks();
@ -109,7 +111,8 @@ class RenderDelayBufferImpl final : public RenderDelayBuffer {
int RenderDelayBufferImpl::instance_count_ = 0;
RenderDelayBufferImpl::RenderDelayBufferImpl(const EchoCanceller3Config& config,
int sample_rate_hz)
int sample_rate_hz,
size_t num_render_channels)
: data_dumper_(
new ApmDataDumper(rtc::AtomicOps::Increment(&instance_count_))),
optimization_(DetectOptimization()),
@ -122,6 +125,7 @@ RenderDelayBufferImpl::RenderDelayBufferImpl(const EchoCanceller3Config& config,
config.delay.num_filters,
config.filter.main.length_blocks),
NumBandsForRate(sample_rate_hz),
num_render_channels,
kBlockSize),
spectra_(blocks_.buffer.size(), kFftLengthBy2Plus1),
ffts_(blocks_.buffer.size()),
@ -132,9 +136,7 @@ RenderDelayBufferImpl::RenderDelayBufferImpl(const EchoCanceller3Config& config,
render_decimator_(down_sampling_factor_),
fft_(),
render_ds_(sub_block_size_, 0.f),
buffer_headroom_(config.filter.main.length_blocks),
sample_rate_hz_(sample_rate_hz) {
RTC_DCHECK_GE(sample_rate_hz, 8000);
buffer_headroom_(config.filter.main.length_blocks) {
RTC_DCHECK_EQ(blocks_.buffer.size(), ffts_.buffer.size());
RTC_DCHECK_EQ(spectra_.buffer.size(), ffts_.buffer.size());
@ -184,7 +186,7 @@ void RenderDelayBufferImpl::Reset() {
// Inserts a new block into the render buffers.
RenderDelayBuffer::BufferingEvent RenderDelayBufferImpl::Insert(
const std::vector<std::vector<float>>& block) {
const std::vector<std::vector<std::vector<float>>>& block) {
++render_call_counter_;
if (delay_) {
if (!last_call_was_render_) {
@ -212,7 +214,7 @@ RenderDelayBuffer::BufferingEvent RenderDelayBufferImpl::Insert(
// Detect and update render activity.
if (!render_activity_) {
render_activity_counter_ += DetectActiveRender(block[0]) ? 1 : 0;
render_activity_counter_ += DetectActiveRender(block[0][0]) ? 1 : 0;
render_activity_ = render_activity_counter_ >= 20;
}
@ -315,8 +317,7 @@ void RenderDelayBufferImpl::SetAudioBufferDelay(size_t delay_ms) {
}
// Convert delay from milliseconds to blocks (rounded down).
external_audio_buffer_delay_ =
delay_ms >> ((sample_rate_hz_ == 8000) ? 1 : 2);
external_audio_buffer_delay_ = delay_ms >> 2;
}
bool RenderDelayBufferImpl::HasReceivedBufferDelay() {
@ -359,7 +360,7 @@ void RenderDelayBufferImpl::AlignFromExternalDelay() {
// Inserts a block into the render buffers.
void RenderDelayBufferImpl::InsertBlock(
const std::vector<std::vector<float>>& block,
const std::vector<std::vector<std::vector<float>>>& block,
int previous_write) {
auto& b = blocks_;
auto& lr = low_rate_;
@ -372,13 +373,14 @@ void RenderDelayBufferImpl::InsertBlock(
std::copy(block[k].begin(), block[k].end(), b.buffer[b.write][k].begin());
}
data_dumper_->DumpWav("aec3_render_decimator_input", block[0].size(),
block[0].data(), 16000, 1);
render_decimator_.Decimate(block[0], ds);
data_dumper_->DumpWav("aec3_render_decimator_input", block[0][0].size(),
block[0][0].data(), 16000, 1);
render_decimator_.Decimate(block[0][0], ds);
data_dumper_->DumpWav("aec3_render_decimator_output", ds.size(), ds.data(),
16000 / down_sampling_factor_, 1);
std::copy(ds.rbegin(), ds.rend(), lr.buffer.begin() + lr.write);
fft_.PaddedFft(block[0], b.buffer[previous_write][0], &f.buffer[f.write]);
fft_.PaddedFft(block[0][0], b.buffer[previous_write][0][0],
&f.buffer[f.write]);
f.buffer[f.write].Spectrum(optimization_, s.buffer[s.write]);
}
@ -457,8 +459,9 @@ bool RenderDelayBufferImpl::RenderUnderrun() {
} // namespace
RenderDelayBuffer* RenderDelayBuffer::Create(const EchoCanceller3Config& config,
int sample_rate_hz) {
return new RenderDelayBufferImpl(config, sample_rate_hz);
int sample_rate_hz,
size_t num_render_channels) {
return new RenderDelayBufferImpl(config, sample_rate_hz, num_render_channels);
}
} // namespace webrtc