Add core multi-channel pipeline in AEC3
This CL adds basic the basic pipeline to support multi-channel processing in AEC3. Apart from that, it removes the 8 kHz processing support in several places of the AEC3 code. Bug: webrtc:10913 Change-Id: If5b75fa325ed0071deea94a7546cb4a7adf22137 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/150332 Commit-Queue: Per Åhgren <peah@webrtc.org> Reviewed-by: Sam Zackrisson <saza@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29017}
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@ -35,36 +35,43 @@ std::string ProduceDebugText(int sample_rate_hz) {
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// Verifies that the buffer overflow is correctly reported.
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TEST(RenderDelayBuffer, BufferOverflow) {
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const EchoCanceller3Config config;
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for (auto rate : {8000, 16000, 32000, 48000}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(config, rate));
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std::vector<std::vector<float>> block_to_insert(
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NumBandsForRate(rate), std::vector<float>(kBlockSize, 0.f));
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for (size_t k = 0; k < 10; ++k) {
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EXPECT_EQ(RenderDelayBuffer::BufferingEvent::kNone,
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delay_buffer->Insert(block_to_insert));
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}
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bool overrun_occurred = false;
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for (size_t k = 0; k < 1000; ++k) {
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RenderDelayBuffer::BufferingEvent event =
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delay_buffer->Insert(block_to_insert);
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overrun_occurred =
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overrun_occurred ||
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RenderDelayBuffer::BufferingEvent::kRenderOverrun == event;
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}
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for (auto num_channels : {1, 2, 8}) {
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for (auto rate : {16000, 32000, 48000}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(config, rate, num_channels));
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std::vector<std::vector<std::vector<float>>> block_to_insert(
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NumBandsForRate(rate),
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std::vector<std::vector<float>>(num_channels,
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std::vector<float>(kBlockSize, 0.f)));
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for (size_t k = 0; k < 10; ++k) {
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EXPECT_EQ(RenderDelayBuffer::BufferingEvent::kNone,
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delay_buffer->Insert(block_to_insert));
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}
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bool overrun_occurred = false;
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for (size_t k = 0; k < 1000; ++k) {
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RenderDelayBuffer::BufferingEvent event =
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delay_buffer->Insert(block_to_insert);
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overrun_occurred =
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overrun_occurred ||
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RenderDelayBuffer::BufferingEvent::kRenderOverrun == event;
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}
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EXPECT_TRUE(overrun_occurred);
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EXPECT_TRUE(overrun_occurred);
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}
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}
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}
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// Verifies that the check for available block works.
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TEST(RenderDelayBuffer, AvailableBlock) {
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constexpr size_t kNumBands = 1;
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(EchoCanceller3Config(), 16000));
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std::vector<std::vector<float>> input_block(
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kNumBands, std::vector<float>(kBlockSize, 1.f));
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constexpr size_t kNumChannels = 1;
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constexpr int kSampleRateHz = 48000;
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constexpr size_t kNumBands = NumBandsForRate(kSampleRateHz);
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std::unique_ptr<RenderDelayBuffer> delay_buffer(RenderDelayBuffer::Create(
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EchoCanceller3Config(), kSampleRateHz, kNumChannels));
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std::vector<std::vector<std::vector<float>>> input_block(
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kNumBands, std::vector<std::vector<float>>(
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kNumChannels, std::vector<float>(kBlockSize, 1.f)));
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EXPECT_EQ(RenderDelayBuffer::BufferingEvent::kNone,
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delay_buffer->Insert(input_block));
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delay_buffer->PrepareCaptureProcessing();
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@ -74,7 +81,7 @@ TEST(RenderDelayBuffer, AvailableBlock) {
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TEST(RenderDelayBuffer, AlignFromDelay) {
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EchoCanceller3Config config;
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(config, 16000));
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RenderDelayBuffer::Create(config, 16000, 1));
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ASSERT_TRUE(delay_buffer->Delay());
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delay_buffer->Reset();
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size_t initial_internal_delay = 0;
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@ -92,32 +99,55 @@ TEST(RenderDelayBuffer, AlignFromDelay) {
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// tests on test bots has been fixed.
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TEST(RenderDelayBuffer, DISABLED_WrongDelay) {
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(EchoCanceller3Config(), 48000));
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RenderDelayBuffer::Create(EchoCanceller3Config(), 48000, 1));
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EXPECT_DEATH(delay_buffer->AlignFromDelay(21), "");
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}
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// Verifies the check for the number of bands in the inserted blocks.
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TEST(RenderDelayBuffer, WrongNumberOfBands) {
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for (auto rate : {16000, 32000, 48000}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(EchoCanceller3Config(), rate));
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std::vector<std::vector<float>> block_to_insert(
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NumBandsForRate(rate < 48000 ? rate + 16000 : 16000),
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std::vector<float>(kBlockSize, 0.f));
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EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
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for (size_t num_channels : {1, 2, 8}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(RenderDelayBuffer::Create(
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EchoCanceller3Config(), rate, num_channels));
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std::vector<std::vector<std::vector<float>>> block_to_insert(
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NumBandsForRate(rate < 48000 ? rate + 16000 : 16000),
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std::vector<std::vector<float>>(num_channels,
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std::vector<float>(kBlockSize, 0.f)));
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EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
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}
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}
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}
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// Verifies the check for the number of channels in the inserted blocks.
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TEST(RenderDelayBuffer, WrongNumberOfChannels) {
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for (auto rate : {16000, 32000, 48000}) {
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for (size_t num_channels : {1, 2, 8}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(RenderDelayBuffer::Create(
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EchoCanceller3Config(), rate, num_channels));
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std::vector<std::vector<std::vector<float>>> block_to_insert(
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NumBandsForRate(rate),
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std::vector<std::vector<float>>(num_channels + 1,
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std::vector<float>(kBlockSize, 0.f)));
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EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
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}
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}
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}
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// Verifies the check of the length of the inserted blocks.
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TEST(RenderDelayBuffer, WrongBlockLength) {
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for (auto rate : {8000, 16000, 32000, 48000}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(
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RenderDelayBuffer::Create(EchoCanceller3Config(), 48000));
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std::vector<std::vector<float>> block_to_insert(
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NumBandsForRate(rate), std::vector<float>(kBlockSize - 1, 0.f));
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EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
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for (auto rate : {16000, 32000, 48000}) {
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for (size_t num_channels : {1, 2, 8}) {
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SCOPED_TRACE(ProduceDebugText(rate));
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std::unique_ptr<RenderDelayBuffer> delay_buffer(RenderDelayBuffer::Create(
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EchoCanceller3Config(), rate, num_channels));
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std::vector<std::vector<std::vector<float>>> block_to_insert(
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NumBandsForRate(rate),
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std::vector<std::vector<float>>(
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num_channels, std::vector<float>(kBlockSize - 1, 0.f)));
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EXPECT_DEATH(delay_buffer->Insert(block_to_insert), "");
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}
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}
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}
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