Remove WebRTC-LowLatencyRenderer field trial

There is no active use of it, and the fields are enabled by default in
the uses of it.

Change-Id: Ibfdb3f1befca886cb4b2f4b2ae4d6235aafafe3d
Fixed: webrtc:13998
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/256262
Reviewed-by: Johannes Kron <kron@webrtc.org>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Commit-Queue: Evan Shrubsole <eshr@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#36655}
This commit is contained in:
Evan Shrubsole
2022-04-26 11:10:21 +02:00
committed by WebRTC LUCI CQ
parent a0ee64c57e
commit f6adc647ba
6 changed files with 17 additions and 64 deletions

View File

@ -66,16 +66,6 @@ class VCMDecodedFrameCallback : public DecodedImageCallback {
int64_t ntp_offset_;
// Set by the field trial WebRTC-SlowDownDecoder to simulate a slow decoder.
FieldTrialOptional<TimeDelta> _extra_decode_time;
// Set by the field trial WebRTC-LowLatencyRenderer. The parameter `enabled`
// determines if the low-latency renderer algorithm should be used for the
// case min playout delay=0 and max playout delay>0.
FieldTrialParameter<bool> low_latency_renderer_enabled_;
// Set by the field trial WebRTC-LowLatencyRenderer. The parameter
// `include_predecode_buffer` determines if the predecode buffer should be
// taken into account when calculating maximum number of frames in composition
// queue.
FieldTrialParameter<bool> low_latency_renderer_include_predecode_buffer_;
};
class VCMGenericDecoder {