Revert of Improving the fake clock and using it to fix a flaky STUN timeout test. (patchset #10 id:180001 of https://codereview.webrtc.org/2024813004/ )

Reason for revert:
There seems to be a TSan warning that wasn't caught by the trybot: https://build.chromium.org/p/client.webrtc/builders/Linux%20Tsan%20v2/builds/6732/steps/peerconnection_unittests/logs/stdio

Apparently a thread is still alive even after destroying WebRTCSession. Need to think of a way to fix this, without adding a critical section around g_clock (since that would hurt performance).

Original issue's description:
> Improving the fake clock and using it to fix a flaky STUN timeout test.
>
> When the fake clock's time is advanced, it now ensures all pending
> queued messages have been dispatched. This allows us to write a
> "SIMULATED_WAIT" macro that ticks the simulated clock by milliseconds up
> until the target time.
>
> Useful in this case, where we know the STUN timeout should take a total
> of 9500ms, but it would be overly complex to write test code that waits
> for each individual timeout, ensures a STUN packet has been
> retransmited, etc.
>
> (The test described above *should* be written, but it belongs in
> p2ptransportchannel_unittest.cc, not webrtcsession_unittest.cc).
>
> Committed: https://crrev.com/ffbe0e17e2c9b7fe101023acf40574dc0c95631a
> Cr-Commit-Position: refs/heads/master@{#13043}

TBR=pthatcher@webrtc.org,tommi@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.webrtc.org/2038213002
Cr-Commit-Position: refs/heads/master@{#13045}
This commit is contained in:
deadbeef
2016-06-03 16:05:26 -07:00
committed by Commit bot
parent 080be51294
commit f83a94a41e
12 changed files with 62 additions and 143 deletions

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@ -15,8 +15,6 @@
'unittest_main.cc',
# Also use this as a convenient dumping ground for misc files that are
# included by multiple targets below.
'fakeclock.cc',
'fakeclock.h',
'fakenetwork.h',
'fakesslidentity.h',
'faketaskrunner.h',
@ -24,7 +22,6 @@
'testbase64.h',
'testechoserver.h',
'testutils.h',
'timedelta.h',
],
'defines': [
'GTEST_RELATIVE_PATH',

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@ -27,24 +27,14 @@ void FakeClock::SetTimeNanos(uint64_t nanos) {
time_ = nanos;
}
// If message queues are waiting in a socket select() with a timeout provided
// by the OS, they should wake up and dispatch all messages that are ready.
MessageQueueManager::ProcessAllMessageQueues();
// by the OS, they should wake up to check if there are any messages ready to
// be dispatched based on the fake time.
MessageQueueManager::WakeAllMessageQueues();
}
void FakeClock::AdvanceTime(TimeDelta delta) {
{
CritScope cs(&lock_);
time_ += delta.ToNanoseconds();
}
MessageQueueManager::ProcessAllMessageQueues();
}
ScopedFakeClock::ScopedFakeClock() {
prev_clock_ = SetClockForTesting(this);
}
ScopedFakeClock::~ScopedFakeClock() {
SetClockForTesting(prev_clock_);
CritScope cs(&lock_);
SetTimeNanos(time_ + delta.ToNanoseconds());
}
} // namespace rtc

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@ -19,8 +19,6 @@ namespace rtc {
// Fake clock for use with unit tests, which does not tick on its own.
// Starts at time 0.
//
// TODO(deadbeef): Unify with webrtc::SimulatedClock.
class FakeClock : public ClockInterface {
public:
~FakeClock() override {}
@ -40,17 +38,6 @@ class FakeClock : public ClockInterface {
uint64_t time_ GUARDED_BY(lock_) = 0u;
};
// Helper class that sets itself as the global clock in its constructor and
// unsets it in its destructor.
class ScopedFakeClock : public FakeClock {
public:
ScopedFakeClock();
~ScopedFakeClock() override;
private:
ClockInterface* prev_clock_;
};
} // namespace rtc
#endif // WEBRTC_BASE_FAKECLOCK_H_

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@ -11,7 +11,6 @@
#ifndef WEBRTC_BASE_GUNIT_H_
#define WEBRTC_BASE_GUNIT_H_
#include "webrtc/base/fakeclock.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/thread.h"
#if defined(GTEST_RELATIVE_PATH)
@ -21,12 +20,10 @@
#endif
// Wait until "ex" is true, or "timeout" expires.
#define WAIT(ex, timeout) \
for (int64_t start = rtc::TimeMillis(); \
!(ex) && rtc::TimeMillis() < start + timeout;) { \
rtc::Thread::Current()->ProcessMessages(0); \
rtc::Thread::Current()->SleepMs(1); \
}
#define WAIT(ex, timeout) \
for (int64_t start = rtc::TimeMillis(); \
!(ex) && rtc::TimeMillis() < start + timeout;) \
rtc::Thread::Current()->ProcessMessages(1);
// This returns the result of the test in res, so that we don't re-evaluate
// the expression in the XXXX_WAIT macros below, since that causes problems
@ -36,8 +33,7 @@
int64_t start = rtc::TimeMillis(); \
res = (ex); \
while (!res && rtc::TimeMillis() < start + timeout) { \
rtc::Thread::Current()->ProcessMessages(0); \
rtc::Thread::Current()->SleepMs(1); \
rtc::Thread::Current()->ProcessMessages(1); \
res = (ex); \
} \
} while (0)
@ -89,44 +85,4 @@
} \
} while (0)
// Wait until "ex" is true, or "timeout" expires, using fake clock where
// messages are processed every millisecond.
#define SIMULATED_WAIT(ex, timeout, clock) \
for (int64_t start = rtc::TimeMillis(); \
!(ex) && rtc::TimeMillis() < start + timeout;) { \
clock.AdvanceTime(rtc::TimeDelta::FromMilliseconds(1)); \
}
// This returns the result of the test in res, so that we don't re-evaluate
// the expression in the XXXX_WAIT macros below, since that causes problems
// when the expression is only true the first time you check it.
#define SIMULATED_WAIT_(ex, timeout, res, clock) \
do { \
int64_t start = rtc::TimeMillis(); \
res = (ex); \
while (!res && rtc::TimeMillis() < start + timeout) { \
clock.AdvanceTime(rtc::TimeDelta::FromMilliseconds(1)); \
res = (ex); \
} \
} while (0)
// The typical EXPECT_XXXX, but done until true or a timeout with a fake clock.
#define EXPECT_TRUE_SIMULATED_WAIT(ex, timeout, clock) \
do { \
bool res; \
SIMULATED_WAIT_(ex, timeout, res, clock); \
if (!res) { \
EXPECT_TRUE(ex); \
} \
} while (0)
#define EXPECT_EQ_SIMULATED_WAIT(v1, v2, timeout, clock) \
do { \
bool res; \
SIMULATED_WAIT_(v1 == v2, timeout, res, clock); \
if (!res) { \
EXPECT_EQ(v1, v2); \
} \
} while (0)
#endif // WEBRTC_BASE_GUNIT_H_

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@ -9,14 +9,17 @@
*/
#include <algorithm>
#include "webrtc/base/atomicops.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/common.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/messagequeue.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/trace_event.h"
namespace {
enum { MSG_WAKE_MESSAGE_QUEUE = 1 };
}
namespace rtc {
const int kMaxMsgLatency = 150; // 150 ms
@ -38,7 +41,8 @@ bool MessageQueueManager::IsInitialized() {
return instance_ != NULL;
}
MessageQueueManager::MessageQueueManager() {}
MessageQueueManager::MessageQueueManager() {
}
MessageQueueManager::~MessageQueueManager() {
}
@ -104,38 +108,28 @@ void MessageQueueManager::ClearInternal(MessageHandler *handler) {
(*iter)->Clear(handler);
}
void MessageQueueManager::ProcessAllMessageQueues() {
void MessageQueueManager::WakeAllMessageQueues() {
if (!instance_) {
return;
}
return Instance()->ProcessAllMessageQueuesInternal();
return Instance()->WakeAllMessageQueuesInternal();
}
void MessageQueueManager::ProcessAllMessageQueuesInternal() {
void MessageQueueManager::WakeAllMessageQueuesInternal() {
#if CS_DEBUG_CHECKS // CurrentThreadIsOwner returns true by default.
ASSERT(!crit_.CurrentThreadIsOwner()); // See note above.
#endif
// Post a delayed message at the current time and wait for it to be dispatched
// on all queues, which will ensure that all messages that came before it were
// also dispatched.
volatile int queues_not_done;
auto functor = [&queues_not_done] { AtomicOps::Decrement(&queues_not_done); };
FunctorMessageHandler<void, decltype(functor)> handler(functor);
{
CritScope cs(&crit_);
queues_not_done = static_cast<int>(message_queues_.size());
for (MessageQueue* queue : message_queues_) {
queue->PostDelayed(0, &handler);
}
}
// Note: One of the message queues may have been on this thread, which is why
// we can't synchronously wait for queues_not_done to go to 0; we need to
// process messages as well.
while (AtomicOps::AcquireLoad(&queues_not_done) > 0) {
rtc::Thread::Current()->ProcessMessages(0);
CritScope cs(&crit_);
for (MessageQueue* queue : message_queues_) {
// Posting an arbitrary message will force the message queue to wake up.
queue->Post(this, MSG_WAKE_MESSAGE_QUEUE);
}
}
void MessageQueueManager::OnMessage(Message* pmsg) {
RTC_DCHECK(pmsg->message_id == MSG_WAKE_MESSAGE_QUEUE);
}
//------------------------------------------------------------------
// MessageQueue
MessageQueue::MessageQueue(SocketServer* ss, bool init_queue)

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@ -37,7 +37,7 @@ class MessageQueue;
// MessageQueueManager does cleanup of of message queues
class MessageQueueManager {
class MessageQueueManager : public MessageHandler {
public:
static void Add(MessageQueue *message_queue);
static void Remove(MessageQueue *message_queue);
@ -50,20 +50,21 @@ class MessageQueueManager {
static bool IsInitialized();
// Mainly for testing purposes, for use with a simulated clock.
// Ensures that all message queues have processed delayed messages
// up until the current point in time.
static void ProcessAllMessageQueues();
// Posts a no-op event on all message queues so they will wake from the
// socket server select() and process messages again.
static void WakeAllMessageQueues();
private:
static MessageQueueManager* Instance();
MessageQueueManager();
~MessageQueueManager();
~MessageQueueManager() override;
void AddInternal(MessageQueue *message_queue);
void RemoveInternal(MessageQueue *message_queue);
void ClearInternal(MessageHandler *handler);
void ProcessAllMessageQueuesInternal();
void WakeAllMessageQueuesInternal();
void OnMessage(Message* pmsg) override;
static MessageQueueManager* instance_;
// This list contains all live MessageQueues.

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@ -140,9 +140,6 @@ class OwnerThread : public Thread, public sigslot::has_slots<> {
// signal thread is still working. This may happen
// when shutting down the process.
TEST_F(SignalThreadTest, OwnerThreadGoesAway) {
// We don't use |thread_| for this test, so destroy it.
thread_->Destroy(true);
{
std::unique_ptr<OwnerThread> owner(new OwnerThread(this));
main_thread_ = owner.get();

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@ -32,10 +32,8 @@ namespace rtc {
ClockInterface* g_clock = nullptr;
ClockInterface* SetClockForTesting(ClockInterface* clock) {
ClockInterface* prev = g_clock;
void SetClock(ClockInterface* clock) {
g_clock = clock;
return prev;
}
uint64_t TimeNanos() {

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@ -39,10 +39,8 @@ class ClockInterface {
// Sets the global source of time. This is useful mainly for unit tests.
//
// Returns the previously set ClockInterface, or nullptr if none is set.
//
// Does not transfer ownership of the clock. SetClockForTesting(nullptr)
// should be called before the ClockInterface is deleted.
// Does not transfer ownership of the clock.
// SetClock(nullptr) should be called before the ClockInterface is deleted.
//
// This method is not thread-safe; it should only be used when no other thread
// is running (for example, at the start/end of a unit test, or start/end of
@ -51,7 +49,7 @@ class ClockInterface {
// TODO(deadbeef): Instead of having functions that access this global
// ClockInterface, we may want to pass the ClockInterface into everything
// that uses it, eliminating the need for a global variable and this function.
ClockInterface* SetClockForTesting(ClockInterface* clock);
void SetClock(ClockInterface* clock);
// Returns the current time in milliseconds in 32 bits.
uint32_t Time32();

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@ -301,7 +301,7 @@ TEST(TimeDelta, NumericOperators) {
// fake clock when it's set.
TEST(FakeClock, TimeFunctionsUseFakeClock) {
FakeClock clock;
SetClockForTesting(&clock);
SetClock(&clock);
clock.SetTimeNanos(987654321u);
EXPECT_EQ(987u, Time32());
@ -310,7 +310,7 @@ TEST(FakeClock, TimeFunctionsUseFakeClock) {
EXPECT_EQ(987654321u, TimeNanos());
EXPECT_EQ(1000u, TimeAfter(13));
SetClockForTesting(nullptr);
SetClock(nullptr);
// After it's unset, we should get a normal time.
EXPECT_NE(987, TimeMillis());
}
@ -348,7 +348,7 @@ TEST(FakeClock, SettingTimeWakesThreads) {
int64_t real_start_time_ms = TimeMillis();
FakeClock clock;
SetClockForTesting(&clock);
SetClock(&clock);
Thread worker;
worker.Start();
@ -359,25 +359,24 @@ TEST(FakeClock, SettingTimeWakesThreads) {
message_handler_dispatched.Set();
};
FunctorMessageHandler<void, decltype(functor)> handler(functor);
worker.PostDelayed(60000, &handler);
worker.PostDelayed(10000, &handler);
// Wait for a bit for the worker thread to be started and enter its socket
// select(). Otherwise this test would be trivial since the worker thread
// would process the event as soon as it was started.
// select().
Thread::Current()->SleepMs(1000);
// Advance the fake clock, expecting the worker thread to wake up
// and dispatch the message instantly.
clock.AdvanceTime(TimeDelta::FromSeconds(60u));
EXPECT_TRUE(message_handler_dispatched.Wait(0));
// and dispatch the message quickly.
clock.AdvanceTime(TimeDelta::FromSeconds(10u));
message_handler_dispatched.Wait(Event::kForever);
worker.Stop();
SetClockForTesting(nullptr);
SetClock(nullptr);
// The message should have been dispatched long before the 60 seconds fully
// elapsed (just a sanity check).
// The message should have been dispatched long before the 10 seconds fully
// elapsed.
int64_t real_end_time_ms = TimeMillis();
EXPECT_LT(real_end_time_ms - real_start_time_ms, 10000);
EXPECT_LT(real_end_time_ms - real_start_time_ms, 2000);
}
} // namespace rtc