Use array geometry in Beamformer
R=andrew@webrtc.org Review URL: https://webrtc-codereview.appspot.com/35559004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@8000 4adac7df-926f-26a2-2b94-8c16560cd09d
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@ -13,6 +13,7 @@
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#include <stddef.h> // size_t
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#include <stdio.h> // FILE
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#include <vector>
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#include "webrtc/base/platform_file.h"
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#include "webrtc/common.h"
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@ -82,12 +83,25 @@ struct ExperimentalNs {
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bool enabled;
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};
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// Coordinates in meters.
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struct Point {
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Point(float x, float y, float z) {
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c[0] = x;
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c[1] = y;
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c[2] = z;
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}
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float c[3];
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};
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// Use to enable beamforming. Must be provided through the constructor. It will
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// have no impact if used with AudioProcessing::SetExtraOptions().
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struct Beamforming {
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Beamforming() : enabled(false) {}
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explicit Beamforming(bool enabled) : enabled(enabled) {}
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bool enabled;
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Beamforming(bool enabled, const std::vector<Point>& array_geometry)
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: enabled(enabled),
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array_geometry(array_geometry) {}
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const bool enabled;
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const std::vector<Point> array_geometry;
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};
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static const int kAudioProcMaxNativeSampleRateHz = 32000;
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