Reason for revert:
Seems to be causing flakiness in perf test:
FullStackTest.ScreenshareSlidesVP8_2TL_LossyNet
Original issue's description:
> Reland of Issue 2434073003: Extract bitrate allocation ...
>
> This is a reland of https://codereview.webrtc.org/2434073003/ including
> some fixes for failing test cases.
>
> Original description:
>
> Extract bitrate allocation of spatial/temporal layers out of codec impl.
>
> This CL makes a number of intervowen changes:
>
> * Add BitrateAllocation struct, that contains a codec independent view
> of how the target bitrate is distributed over spatial and temporal
> layers.
>
> * Adds the BitrateAllocator interface, which takes a bitrate and frame
> rate and produces a BitrateAllocation.
>
> * A default (non layered) implementation is added, and
> SimulcastRateAllocator is extended to fully handle VP8 allocation.
> This includes capturing TemporalLayer instances created by the
> encoder.
>
> * ViEEncoder now owns both the bitrate allocator and the temporal layer
> factories for VP8. This allows allocation to happen fully outside of
> the encoder implementation.
>
> This refactoring will make it possible for ViEEncoder to signal the
> full picture of target bitrates to the RTCP module.
>
> BUG=webrtc:6301
>
> Committed: https://crrev.com/647bf43dcb2fd16fccf276bd94dc4400728bb405
> Cr-Commit-Position: refs/heads/master@{#15023}
TBR=mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:6301
Review-Url: https://codereview.webrtc.org/2491393002
Cr-Commit-Position: refs/heads/master@{#15026}
This is a reland of https://codereview.webrtc.org/2434073003/ including
some fixes for failing test cases.
Original description:
Extract bitrate allocation of spatial/temporal layers out of codec impl.
This CL makes a number of intervowen changes:
* Add BitrateAllocation struct, that contains a codec independent view
of how the target bitrate is distributed over spatial and temporal
layers.
* Adds the BitrateAllocator interface, which takes a bitrate and frame
rate and produces a BitrateAllocation.
* A default (non layered) implementation is added, and
SimulcastRateAllocator is extended to fully handle VP8 allocation.
This includes capturing TemporalLayer instances created by the
encoder.
* ViEEncoder now owns both the bitrate allocator and the temporal layer
factories for VP8. This allows allocation to happen fully outside of
the encoder implementation.
This refactoring will make it possible for ViEEncoder to signal the
full picture of target bitrates to the RTCP module.
BUG=webrtc:6301
Review-Url: https://codereview.webrtc.org/2488833004
Cr-Commit-Position: refs/heads/master@{#15023}
Reason for revert:
Breaks perf tests.
Original issue's description:
> Extract bitrate allocation of spatial/temporal layers out of codec impl.
>
> This CL makes a number of intervowen changes:
>
> * Add BitrateAllocation struct, that contains a codec independent view
> of how the target bitrate is distributed over spatial and temporal
> layers.
>
> * Adds the BitrateAllocator interface, which takes a bitrate and frame
> rate and produces a BitrateAllocation.
>
> * A default (non layered) implementation is added, and
> SimulcastRateAllocator is extended to fully handle VP8 allocation.
> This includes capturing TemporalLayer instances created by the
> encoder.
>
> * ViEEncoder now owns both the bitrate allocator and the temporal layer
> factories for VP8. This allows allocation to happen fully outside of
> the encoder implementation.
>
> This refactoring will make it possible for ViEEncoder to signal the
> full picture of target bitrates to the RTCP module.
>
> BUG=webrtc:6301
>
> Committed: https://crrev.com/8f46c679d24a05b3f08e02c6d91ec9637f34e24f
> Cr-Commit-Position: refs/heads/master@{#14998}
TBR=stefan@webrtc.org,perkj@webrtc.org,mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:6301
Review-Url: https://codereview.webrtc.org/2489843002
Cr-Commit-Position: refs/heads/master@{#15001}
This CL makes a number of intervowen changes:
* Add BitrateAllocation struct, that contains a codec independent view
of how the target bitrate is distributed over spatial and temporal
layers.
* Adds the BitrateAllocator interface, which takes a bitrate and frame
rate and produces a BitrateAllocation.
* A default (non layered) implementation is added, and
SimulcastRateAllocator is extended to fully handle VP8 allocation.
This includes capturing TemporalLayer instances created by the
encoder.
* ViEEncoder now owns both the bitrate allocator and the temporal layer
factories for VP8. This allows allocation to happen fully outside of
the encoder implementation.
This refactoring will make it possible for ViEEncoder to signal the
full picture of target bitrates to the RTCP module.
BUG=webrtc:6301
Review-Url: https://codereview.webrtc.org/2434073003
Cr-Commit-Position: refs/heads/master@{#14998}
The new code is only exercised in tests so far. The H264 profile-level-id
parsing is not complete, but it should be enough for our purposes for
now.
BUG=webrtc:6400,webrtc:6337
Review-Url: https://codereview.webrtc.org/2459633002
Cr-Commit-Position: refs/heads/master@{#14850}
Reason for revert:
Internal project has been fixed
Original issue's description:
> Revert of Move bitstream parser to more appropriate directory. (patchset #4 id:60001 of https://codereview.webrtc.org/2370853005/ )
>
> Reason for revert:
> Breaks internal project
>
> Original issue's description:
> > Move current bitstream parser to more appropriate directory.
> >
> > This CL groups together the code that has to do with parsing H264 bitstreams.
> > This code logically belongs together, and having it in the same directory not
> > only simplifies things from a project structure perspective, but also makes it
> > easier to refactor out common parts incrementally.
> > An added benefit is that this simplifies modular compilation, where for example
> > one would like a build of WebRTC without the H264 codec-specific parts.
> >
> > BUG=webrtc:6338
> >
> > Committed: https://crrev.com/cc6817e9ce4a5ffc73efb660cf0368afbc7d9a4f
> > Cr-Commit-Position: refs/heads/master@{#14684}
>
> TBR=magjed@webrtc.org,stefan@webrtc.org
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=webrtc:6338
>
> Committed: https://crrev.com/f04f14e772f803de39f8a6128e5157127cd35103
> Cr-Commit-Position: refs/heads/master@{#14685}
TBR=magjed@webrtc.org,stefan@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:6338
Review-Url: https://codereview.webrtc.org/2434043002
Cr-Commit-Position: refs/heads/master@{#14783}
This cl is in preparation for https://codereview.webrtc.org/2060403002/ Add task queue to Call.
In the coming cl the video_sender, and i420_buffer_pool will be used on a task queue and therefore SequencedTaskChecker is needed instead of a ThreadChecker.
BUG=webrtc:5687
Review-Url: https://codereview.webrtc.org/2149553002
Cr-Commit-Position: refs/heads/master@{#13474}
Reason for revert:
Reverting again. The perf regression does not seem to be related to dropping frames.
Original issue's description:
> Reland of Split IncomingVideoStream into two implementations, with smoothing and without.
>
> Original issue's description:
>
> Split IncomingVideoStream into two implementations, with smoothing and without.
>
> This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
>
> Further work done:
>
> * I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
>
> * I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
>
> * I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
>
> * The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
>
> * The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
>
> * Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
>
> * Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
>
> * Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
>
> * Made the render delay value in VideoRenderFrames, const.
>
> BUG=chromium:620232
> TBR=mflodman
>
> Committed: https://crrev.com/e03f8787377bbc03a4e00184bb14b7561b108cbb
> Cr-Commit-Position: refs/heads/master@{#13175}
TBR=mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:620232
Review-Url: https://codereview.webrtc.org/2071093002
Cr-Commit-Position: refs/heads/master@{#13176}
Original issue's description:
Split IncomingVideoStream into two implementations, with smoothing and without.
This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
Further work done:
* I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
* I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
* I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
* The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
* The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
* Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
* Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
* Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
* Made the render delay value in VideoRenderFrames, const.
BUG=chromium:620232
TBR=mflodman
Review-Url: https://codereview.webrtc.org/2071473002
Cr-Commit-Position: refs/heads/master@{#13175}
Reason for revert:
Reverting while we track down the issue on the Win10 bot.
Original issue's description:
> Split IncomingVideoStream into two implementations, with smoothing and without.
>
> This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
>
> Further work done:
>
> * I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
>
> * I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
>
> * I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
>
> * The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
>
> * The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
>
> * Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
>
> * Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
>
> * Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
>
> * Made the render delay value in VideoRenderFrames, const.
>
> BUG=
>
> Committed: https://crrev.com/1c7eef652b0aa22d8ebb0bfe2b547094a794be22
> Cr-Commit-Position: refs/heads/master@{#13129}
TBR=mflodman@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=
Review-Url: https://codereview.webrtc.org/2061363002
Cr-Commit-Position: refs/heads/master@{#13146}
This CL fixes an issue with the non-smoothing implementation where frames were delivered on the decoder thread. No-smoothing is now done in a separate class that uses a TaskQueue. The implementation may drop frames if the renderer doesn't keep up and it doesn't block the decoder thread.
Further work done:
* I added TODOs and documentation for VideoReceiveStream::OnFrame, where we today grab 5 locks.
* I removed the Start/Stop methods from the IncomingVideoStream implementations. Now, when an instance is created, it should be considered to be "running" and when it is deleted, it's "not running". This saves on resources and also reduces the amount of locking required and I could remove one critical section altogether.
* I changed the VideoStreamDecoder class to not depend on IncomingVideoStream but rather use the generic rtc::VideoSinkInterface<VideoFrame> interface. This means that any implementation of that interface can be used and the decoder can be made to just use the 'renderer' from the config. Once we do that, we can decouple the IncomingVideoStream implementations from the decoder and VideoReceiveStream implementations and leave it up to the application for how to do smoothing. The app can choose to use the Incoming* classes or roll its own (which may be preferable since applications often have their own scheduling mechanisms).
* The non-smoothing IncomingVideoStream implementation currently allows only 1 outstanding pending frame. If we exceed that, the current frame won't be delivered to the renderer and instead we deliver the next one (since when this happens, the renderer is falling behind).
* The lifetime of the VideoStreamDecoder instance is now bound to Start/Stop in VideoReceiveStream and not all of the lifetime of VideoReceiveStream.
* Fixed VideoStreamDecoder to unregister callbacks in the dtor that were registered in the ctor. (this was open to a use-after-free regression)
* Delay and callback pointers are now passed via the ctors to the IncomingVideoStream classes. The thread primitives in the IncomingVideoStream classes are also constructed/destructed at the same time as the owning object, which allowed me to remove one more lock.
* Removed code in the VideoStreamDecoder that could overwrite the VideoReceiveStream render delay with a fixed value of 10ms on construction. This wasn't a problem with the previous implementation (it would be now though) but seemed to me like the wrong place to be setting that value.
* Made the render delay value in VideoRenderFrames, const.
BUG=
Review-Url: https://codereview.webrtc.org/2035173002
Cr-Commit-Position: refs/heads/master@{#13129}
Introduce a new method I420Buffer::CropAndScale, and a static
convenience helper I420Buffer::CenterCropAndScale. Use them for almost
all scaling needs.
Delete the Scaler class and the cricket::VideoFrame::Stretch* methods.
BUG=webrtc:5682
R=pbos@webrtc.org, perkj@webrtc.org, stefan@webrtc.org
Review URL: https://codereview.webrtc.org/2020593002 .
Cr-Commit-Position: refs/heads/master@{#13110}
The VUI part an SPS may specify max_num_reorder_frames and
max_dec_frame_buffering. These may cause a decoder to buffer a number
of frame prior allowing decode, leading to delays, even if no frames
using such references (ie B-frames) are sent.
Because of this we update any SPS block emitted by the encoder.
Also, a bunch of refactoring of H264-related code to reduce code
duplication.
BUG=
Review-Url: https://codereview.webrtc.org/1979443004
Cr-Commit-Position: refs/heads/master@{#13010}
- Makes vt h264 decoder output CoreVideoFrameBuffer
- Makes iOS renderer convert frame buffer if it is not i420
BUG=
Review URL: https://codereview.webrtc.org/1853503003
Cr-Commit-Position: refs/heads/master@{#12224}
It works on all platforms except Android and iOS (FFmpeg limitation).
Implemented behind compile time flags, off by default.
The plan is to have it enabled in Chrome (see bug), but not in Chromium/webrtc by default.
Flags to turn it on:
- rtc_use_h264 = true
- ffmpeg_branding = "Chrome" (or other brand that includes H.264 decoder)
Tests using H264:
- video_loopback --codec=H264
- screenshare_loopback --codec=H264
- video_engine_tests (EndToEndTest.SendsAndReceivesH264)
NOTRY=True
BUG=500605, 468365
BUG=https://bugs.chromium.org/p/webrtc/issues/detail?id=5424
Review URL: https://codereview.webrtc.org/1306813009
Cr-Commit-Position: refs/heads/master@{#11390}
To avoid breaking downstream, the "interface" directories were copied
into a new "common_video/include" dir. The old headers got pragma
warnings added about deprecation (a very short deprecation since I plan
to remove them as soon downstream is updated).
The header guards are also identical to avoid mixing them up in the transition.
BUG=webrtc:5095
TESTED=Passing compile-trybots with --clobber flag:
git cl try --clobber --bot=win_compile_rel --bot=linux_compile_rel --bot=android_compile_rel --bot=mac_compile_rel --bot=ios_rel --bot=linux_gn_rel --bot=win_x64_gn_rel --bot=mac_x64_gn_rel --bot=android_gn_rel -m tryserver.webrtc
Review URL: https://codereview.webrtc.org/1418913006
Cr-Commit-Position: refs/heads/master@{#10659}
It is just a pass through to webrtc/video_frame.h. Updated the callers
to include webrtc/video_frame.h instead and removed i420_video_frame.h.
This should fix pbos' TODO in i420_video_frame.h.
Tested on Linux with the following command lines:
$ rm -rf out/
$ ./webrtc/build/gyp_webrtc
$ ninja -C out/Debug
BUG=None
TEST=see above
R=magjed@webrtc.org, pbos@webrtc.org, tommi@webrtc.orgTBR=tommi@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/46819004
Patch from Thiago Farina <tfarina@chromium.org>.
Cr-Commit-Position: refs/heads/master@{#8973}
Now when we don't use SwapFrame consistently anymore, we need to recycle allocations with a buffer pool instead. This CL adds a buffer pool class, and updates the vp8 decoder to use it. If this CL lands successfully I will update the other video producers as well.
BUG=1128
R=stefan@webrtc.org, tommi@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/41189004
Cr-Commit-Position: refs/heads/master@{#8748}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8748 4adac7df-926f-26a2-2b94-8c16560cd09d
TextureVideoFrame is currently an empty shell that only provides a convenience constructor of I420VideoFrame with a texture buffer. This CL moves that constructor, and all unittests, of TextureVideoFrame into the base class. Then it's possible to completely remove TextureVideoFrame and all its files. Also, there is no point in having I420VideoFrame virtual anymore.
R=pbos@webrtc.org, perkj@webrtc.org, stefan@webrtc.org
TBR=mflodman
Review URL: https://webrtc-codereview.appspot.com/40229004
Cr-Commit-Position: refs/heads/master@{#8629}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8629 4adac7df-926f-26a2-2b94-8c16560cd09d
It's possible to build Chrome on Windows with this patch now.
BUG=1128
> This is unfortunately causing build problems in Chrome on Windows.
>> Unify underlying frame buffer in I420VideoFrame and WebRtcVideoFrame
>>
>> Currently, I420VideoFrame uses three webrtc::Plane to store pixel data, and WebRtcVideoFrame uses WebRtcVideoFrame::FrameBuffer/webrtc::VideoFrame. The two subclasses WebRtcTextureVideoFrame and TextureVideoFrame use a NativeHandle to store pixel data, and there is also a class WebRtcVideoRenderFrame that wraps an I420VideoFrame.
>>
>> This CL replaces these classes with a new interface VideoFrameBuffer that provides the common functionality. This makes it possible to remove deep frame copies between cricket::VideoFrame and I420VideoFrame.
>>
>> Some additional minor changes are:
>> * Disallow creation of 0x0 texture frames.
>> * Remove the half-implemented ref count functions in I420VideoFrame.
>> * Remove the Alias functionality in WebRtcVideoFrame
>>
>> The final goal is to eliminate all frame copies, but to limit the scope of this CL, some planned changes are postponed to follow-up CL:s (see planned changes in https://webrtc-codereview.appspot.com/38879004, or https://docs.google.com/document/d/1bxoJZNmlo-Z9GnQwIaWpEG6hDlL_W-bzka8Zb_K2NbA/preview). Specifically, this CL:
>> * Keeps empty subclasses WebRtcTextureVideoFrame and TextureVideoFrame, and just delegates the construction to the superclass.
>> * Keeps the deep copies from cricket::VideoFrame to I420VideoFrame.
>>
>> BUG=1128
>> R=mflodman@webrtc.org, pbos@webrtc.org, perkj@webrtc.org, tommi@webrtc.org
>>
>> Review URL: https://webrtc-codereview.appspot.com/42469004R=pbos@webrtc.org
TBR=mflodman, pbos, perkj, tommi
Review URL: https://webrtc-codereview.appspot.com/45489004
Cr-Commit-Position: refs/heads/master@{#8616}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8616 4adac7df-926f-26a2-2b94-8c16560cd09d
This is unfortunately causing build problems in Chrome on Windows.
> Unify underlying frame buffer in I420VideoFrame and WebRtcVideoFrame
>
> Currently, I420VideoFrame uses three webrtc::Plane to store pixel data, and WebRtcVideoFrame uses WebRtcVideoFrame::FrameBuffer/webrtc::VideoFrame. The two subclasses WebRtcTextureVideoFrame and TextureVideoFrame use a NativeHandle to store pixel data, and there is also a class WebRtcVideoRenderFrame that wraps an I420VideoFrame.
>
> This CL replaces these classes with a new interface VideoFrameBuffer that provides the common functionality. This makes it possible to remove deep frame copies between cricket::VideoFrame and I420VideoFrame.
>
> Some additional minor changes are:
> * Disallow creation of 0x0 texture frames.
> * Remove the half-implemented ref count functions in I420VideoFrame.
> * Remove the Alias functionality in WebRtcVideoFrame
>
> The final goal is to eliminate all frame copies, but to limit the scope of this CL, some planned changes are postponed to follow-up CL:s (see planned changes in https://webrtc-codereview.appspot.com/38879004, or https://docs.google.com/document/d/1bxoJZNmlo-Z9GnQwIaWpEG6hDlL_W-bzka8Zb_K2NbA/preview). Specifically, this CL:
> * Keeps empty subclasses WebRtcTextureVideoFrame and TextureVideoFrame, and just delegates the construction to the superclass.
> * Keeps the deep copies from cricket::VideoFrame to I420VideoFrame.
>
> BUG=1128
> R=mflodman@webrtc.org, pbos@webrtc.org, perkj@webrtc.org, tommi@webrtc.org
>
> Review URL: https://webrtc-codereview.appspot.com/42469004TBR=magjed@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/42199005
Cr-Commit-Position: refs/heads/master@{#8599}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8599 4adac7df-926f-26a2-2b94-8c16560cd09d
Currently, I420VideoFrame uses three webrtc::Plane to store pixel data, and WebRtcVideoFrame uses WebRtcVideoFrame::FrameBuffer/webrtc::VideoFrame. The two subclasses WebRtcTextureVideoFrame and TextureVideoFrame use a NativeHandle to store pixel data, and there is also a class WebRtcVideoRenderFrame that wraps an I420VideoFrame.
This CL replaces these classes with a new interface VideoFrameBuffer that provides the common functionality. This makes it possible to remove deep frame copies between cricket::VideoFrame and I420VideoFrame.
Some additional minor changes are:
* Disallow creation of 0x0 texture frames.
* Remove the half-implemented ref count functions in I420VideoFrame.
* Remove the Alias functionality in WebRtcVideoFrame
The final goal is to eliminate all frame copies, but to limit the scope of this CL, some planned changes are postponed to follow-up CL:s (see planned changes in https://webrtc-codereview.appspot.com/38879004, or https://docs.google.com/document/d/1bxoJZNmlo-Z9GnQwIaWpEG6hDlL_W-bzka8Zb_K2NbA/preview). Specifically, this CL:
* Keeps empty subclasses WebRtcTextureVideoFrame and TextureVideoFrame, and just delegates the construction to the superclass.
* Keeps the deep copies from cricket::VideoFrame to I420VideoFrame.
BUG=1128
R=mflodman@webrtc.org, pbos@webrtc.org, perkj@webrtc.org, tommi@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/42469004
Cr-Commit-Position: refs/heads/master@{#8580}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8580 4adac7df-926f-26a2-2b94-8c16560cd09d
Mostly, it's about moving constructors and descructors to the .cc
files, so that they won't be inlined everywhere.
The reason this CL is so big is that a lot of code was using
common_types.h without declaring a dependency on webrtc_common, which
broke the build once common_types.h started to depend on
common_types.cc.
BUG=163
R=kjellander@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/26089004
Cr-Commit-Position: refs/heads/master@{#8516}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8516 4adac7df-926f-26a2-2b94-8c16560cd09d
Optionally prevents doing a frame copy when putting frames into a
VideoSendStream. PutFrame() is still there, which copies the frame.
Also removes time_since_capture_ms as a parameter, since
I420VideoFrame::render_time_ms() denotes when the frame was captured.
BUG=2657
R=mflodman@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/5119004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@5265 4adac7df-926f-26a2-2b94-8c16560cd09d
Recent changes in GYP seem to have broken our previous
"hack" for getting the GYP rule for .isolate files
imported from the Chromium build/isolate.gypi.
The best solution for now is to remove the hack
and check in a copy of Chromium's src/build/isolate.gypi
in WebRTC's build/ dir instead. A similar approach is
used for our build/protoc.gypi file.
TEST=On Linux, I successfully ran:
gclient runhooks
ninja -C out/Release
and verified a bunch of .isolated files were created in
out/Release (which didn't happen before this patch).
I also renamed the build/isolate.gypi from Chromium to
ensure that our own is used and not that one (in case any
paths would be incorrect).
I also ran build/gyp_chromium in a Chromium checkout
with WebRTC in third_party/webrtc having this patch applied
to ensure GYP processing was still working.
Finally, I verified that the same project generation and
compilation from a Chromium checkout worked the way we build
our Android native tests, using:
. build/android/envsetup.sh
GYP_DEFINES="$GYP_DEFINES include_tests=1 enable_tracing=1" gclient runhooks
ninja -C out/Release android_builder_webrtc
BUG=1916
R=andrew@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/2338004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@4907 4adac7df-926f-26a2-2b94-8c16560cd09d
This is a re-land attempt of http://review.webrtc.org/1673004/
It now includes a build/isolate.gypi in WebRTC that includes the same
file as the one that would be included when WebRTC is used in a Chromium
checkout. It is needed since it is not possible to use variables in GYP's
includes sections.
Implemented according to the instructions at
http://www.chromium.org/developers/testing/isolated-testing
Workflow has been like this:
1. create _run GYP target
2. create a stripped down .isolate file
3. export GYP_DEFINES="$GYP_DEFINES test_isolation_mode=check"
4. runhooks
5. compile
6. test if the test would run (i.e. find it's dependencies) without
actually executing it:
tools/swarm_client/isolate.py run --isolated out/Release/testname.isolated
7. If failing, run the fix_test_cases.py script like this:
tools/swarm_client/googletest/fix_test_cases.py --isolated out/Release/testname.isolated
All tests that run on the bots for WebRTC has got _run target
and .isolate file created.
"Normal tests" that run fine on any machine:
* audio_decoder_unittests
* common_audio_unittests
* common_video_unittests
* metrics_unittests
* modules_tests
* modules_unittests
* neteq_unittests
* system_wrappers_unittests
* test_support_unittests
* tools_unittests
* video_engine_core_unittests
* voice_engine_unittests
Tests that requires bare-metal and audio/video devices:
* audio_device_tests
* video_capture_tests
I also added the isolate boilerplate code for the following
tests that are not yet pure gtest binaries (which means they
cannot run isolated yet):
* video_render_tests
* vie_auto_test
* voe_auto_test
TEST=running isolate.py as described above. WebRTC trybots passing. Created a Chromium checkout with third_party/webrtc ToT and this patch applied, passing the runhooks step.
BUG=1916
R=henrike@webrtc.org, tommi@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/2056004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@4590 4adac7df-926f-26a2-2b94-8c16560cd09d
As this breaks the FYI bots in
http://build.chromium.org/p/chromium.webrtc.fyi/waterfall
due to different path to isolate.gypi (which cannot easily
be resolved due to limitations in GYP)
> Isolate GYP target and .isolate files for tests
>
> Implemented according to the instructions at
> http://www.chromium.org/developers/testing/isolated-testing
>
> Workflow has been like this:
> 1. create _run GYP target
> 2. create a stripped down .isolate file
> 3. export GYP_DEFINES="$GYP_DEFINES test_isolation_mode=check"
> 4. runhooks
> 5. compile
> 6. test if the test would run (i.e. find it's dependencies) without
> actually executing it:
> tools/swarm_client/isolate.py run --isolated out/Release/testname.isolated
> 7. If failing, run the fix_test_cases.py script like this:
> tools/swarm_client/fix_test_cases.py --isolated out/Release/testname.isolated
>
> All tests that run on the bots for WebRTC has got _run target
> and .isolate file created.
>
> "Normal tests" that run fine on any machine:
> * audio_decoder_unittests
> * common_audio_unittests
> * common_video_unittests
> * metrics_unittests
> * modules_integrationtests
> * modules_unittests
> * neteq_unittests
> * system_wrappers_unittests
> * test_support_unittests
> * tools_unittests
> * video_engine_core_unittests
> * voice_engine_unittests
>
> Tests that requires bare-metal and audio/video devices:
> * audio_device_integrationtests
> * video_capture_integrationtests
>
> I also added the isolate boilerplate code for the following
> tests that are not yet pure gtest binaries (which means they
> cannot run isolated yet):
> * video_render_integrationtests
> * vie_auto_test
> * voe_auto_test
>
> TEST=running isolate.py as described above.
> BUG=1916
> R=tommi@webrtc.org
>
> Review URL: https://webrtc-codereview.appspot.com/1673004TBR=kjellander@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/2040004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@4548 4adac7df-926f-26a2-2b94-8c16560cd09d
Implemented according to the instructions at
http://www.chromium.org/developers/testing/isolated-testing
Workflow has been like this:
1. create _run GYP target
2. create a stripped down .isolate file
3. export GYP_DEFINES="$GYP_DEFINES test_isolation_mode=check"
4. runhooks
5. compile
6. test if the test would run (i.e. find it's dependencies) without
actually executing it:
tools/swarm_client/isolate.py run --isolated out/Release/testname.isolated
7. If failing, run the fix_test_cases.py script like this:
tools/swarm_client/fix_test_cases.py --isolated out/Release/testname.isolated
All tests that run on the bots for WebRTC has got _run target
and .isolate file created.
"Normal tests" that run fine on any machine:
* audio_decoder_unittests
* common_audio_unittests
* common_video_unittests
* metrics_unittests
* modules_integrationtests
* modules_unittests
* neteq_unittests
* system_wrappers_unittests
* test_support_unittests
* tools_unittests
* video_engine_core_unittests
* voice_engine_unittests
Tests that requires bare-metal and audio/video devices:
* audio_device_integrationtests
* video_capture_integrationtests
I also added the isolate boilerplate code for the following
tests that are not yet pure gtest binaries (which means they
cannot run isolated yet):
* video_render_integrationtests
* vie_auto_test
* voe_auto_test
TEST=running isolate.py as described above.
BUG=1916
R=tommi@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/1673004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@4547 4adac7df-926f-26a2-2b94-8c16560cd09d