This CL brought to you by:
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(and then removed the talk/ impact)
R=niklas.enbom@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/11969004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@5903 4adac7df-926f-26a2-2b94-8c16560cd09d
As a by-product, a generic tool for testing and comparing the complexity of codecs is added, and new audio files are added to the resources.
Three complexity tests are included
1. Default Opus complexity
2. Opus complexity knob
3. Default iSAC complexity (to compare with Opus)
The complexity tests are only meant for development reasons
and not to be run at bots.
The .isolate file is only needed for the APK packaging and test execution on Android.
TEST=passes all trybots
BUG=
R=kjellander@webrtc.org, tina.legrand@webrtc.org, turaj@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/8969004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@5655 4adac7df-926f-26a2-2b94-8c16560cd09d
The function WebRtcOpus_DurationEst returned the number of samples
per packet in the native 48 kHz sample rate, while the decoder
function returns data in 32 kHz sample rate. This creates a discrepancy
that makes NetEQ's lip-sync functionality add too little delay.
BUG=1334
TEST=try bots
Review URL: https://webrtc-codereview.appspot.com/1069006
git-svn-id: http://webrtc.googlecode.com/svn/trunk@3403 4adac7df-926f-26a2-2b94-8c16560cd09d
The Opus audio codec targets applications for pure conversations as well as other types of audio (e.g. music), and there are two different settings to use for this (VoIP and AUDIO). In the current implementation of Opus in WebRTC we use VoIP only.
I this CL I have changed default setting to AUDIO in the case of stereo, and kept VoIP as default in case of mono.
Next step is to add an API to choose application mode.
BUG=issue1239
Review URL: https://webrtc-codereview.appspot.com/1007006
git-svn-id: http://webrtc.googlecode.com/svn/trunk@3319 4adac7df-926f-26a2-2b94-8c16560cd09d
During call setup Opus should always be signaled as a 48000 Hz stereo codec, not depending on what we plan to send, or how we plan to decode received packets.
The previous implementation had different payload types for mono and stereo, which breaks the proposed standard.
While working on this CL I ran in to the problem reported earlier, that we could get a crash related to deleting decoder memory. This should now be solved in Patch Set 3.
BUG=issue1013, issue1112
Review URL: https://webrtc-codereview.appspot.com/933022
git-svn-id: http://webrtc.googlecode.com/svn/trunk@3177 4adac7df-926f-26a2-2b94-8c16560cd09d