This CL makes it possible to create a GlTextureFrameBuffer from any
thread. The actual GL resources will be allocated the first time
setSize() is called. The purpose is to be able to use 'final' variables
more often for this class and avoid @Nullable annotations.
Bug: None
Change-Id: I350304bcd33fd674990254df37a615995972f322
Reviewed-on: https://webrtc-review.googlesource.com/69241
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22835}
In order to eliminate the WebRTC Subtree mirror in Chromium,
WebRTC is moving the content of the src/webrtc directory up
to the src/ directory.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
TBR=tommi@webrtc.org
Bug: chromium:611808
Change-Id: Iac59c5b51b950f174119565bac87955a7994bc38
Reviewed-on: https://webrtc-review.googlesource.com/1560
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#19845}