/* * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_ #define TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_ #include #include #include #include #include #include #include "absl/types/optional.h" #include "api/test/network_emulation_manager.h" #include "api/test/simulated_network.h" #include "api/units/timestamp.h" #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/network.h" #include "rtc_base/socket_address.h" #include "rtc_base/task_queue_for_test.h" #include "rtc_base/task_utils/repeating_task.h" #include "rtc_base/thread_checker.h" #include "system_wrappers/include/clock.h" namespace webrtc { struct EmulatedIpPacket { public: EmulatedIpPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer data, Timestamp arrival_time); ~EmulatedIpPacket() = default; // This object is not copyable or assignable. EmulatedIpPacket(const EmulatedIpPacket&) = delete; EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete; // This object is only moveable. EmulatedIpPacket(EmulatedIpPacket&&) = default; EmulatedIpPacket& operator=(EmulatedIpPacket&&) = default; size_t size() const { return data.size(); } const uint8_t* cdata() const { return data.cdata(); } rtc::SocketAddress from; rtc::SocketAddress to; rtc::CopyOnWriteBuffer data; Timestamp arrival_time; }; class EmulatedNetworkReceiverInterface { public: virtual ~EmulatedNetworkReceiverInterface() = default; virtual void OnPacketReceived(EmulatedIpPacket packet) = 0; }; class LinkEmulation : public EmulatedNetworkReceiverInterface { public: LinkEmulation(Clock* clock, rtc::TaskQueue* task_queue, std::unique_ptr network_behavior, EmulatedNetworkReceiverInterface* receiver) : clock_(clock), task_queue_(task_queue), network_behavior_(std::move(network_behavior)), receiver_(receiver) {} void OnPacketReceived(EmulatedIpPacket packet) override; private: struct StoredPacket { uint64_t id; EmulatedIpPacket packet; bool removed; }; void Process(Timestamp at_time) RTC_RUN_ON(task_queue_); void HandlePacketReceived(EmulatedIpPacket packet) RTC_RUN_ON(task_queue_); Clock* const clock_; rtc::TaskQueue* const task_queue_; const std::unique_ptr network_behavior_ RTC_GUARDED_BY(task_queue_); EmulatedNetworkReceiverInterface* const receiver_; RepeatingTaskHandle process_task_ RTC_GUARDED_BY(task_queue_); std::deque packets_ RTC_GUARDED_BY(task_queue_); uint64_t next_packet_id_ RTC_GUARDED_BY(task_queue_) = 1; }; class NetworkRouterNode : public EmulatedNetworkReceiverInterface { public: explicit NetworkRouterNode(rtc::TaskQueue* task_queue); void OnPacketReceived(EmulatedIpPacket packet) override; void SetReceiver(rtc::IPAddress dest_ip, EmulatedNetworkReceiverInterface* receiver); void RemoveReceiver(rtc::IPAddress dest_ip); private: rtc::TaskQueue* const task_queue_; std::map routing_ RTC_GUARDED_BY(task_queue_); }; // Represents node in the emulated network. Nodes can be connected with each // other to form different networks with different behavior. The behavior of // the node itself is determined by a concrete implementation of // NetworkBehaviorInterface that is provided on construction. class EmulatedNetworkNode : public EmulatedNetworkReceiverInterface { public: // Creates node based on |network_behavior|. The specified |packet_overhead| // is added to the size of each packet in the information provided to // |network_behavior|. // |task_queue| is used to process packets and to forward the packets when // they are ready. EmulatedNetworkNode( Clock* clock, rtc::TaskQueue* task_queue, std::unique_ptr network_behavior); ~EmulatedNetworkNode() override; RTC_DISALLOW_COPY_AND_ASSIGN(EmulatedNetworkNode); void OnPacketReceived(EmulatedIpPacket packet) override; LinkEmulation* link() { return &link_; } NetworkRouterNode* router() { return &router_; } // Creates a route for the given receiver_ip over all the given nodes to the // given receiver. static void CreateRoute(rtc::IPAddress receiver_ip, std::vector nodes, EmulatedNetworkReceiverInterface* receiver); static void ClearRoute(rtc::IPAddress receiver_ip, std::vector nodes); private: NetworkRouterNode router_; LinkEmulation link_; }; // Represents single network interface on the device. // It will be used as sender from socket side to send data to the network and // will act as packet receiver from emulated network side to receive packets // from other EmulatedNetworkNodes. class EmulatedEndpoint : public EmulatedNetworkReceiverInterface { public: EmulatedEndpoint(uint64_t id, const rtc::IPAddress& ip, bool is_enabled, rtc::TaskQueue* task_queue, Clock* clock); ~EmulatedEndpoint() override; uint64_t GetId() const; NetworkRouterNode* router() { return &router_; } // Send packet into network. // |from| will be used to set source address for the packet in destination // socket. // |to| will be used for routing verification and picking right socket by port // on destination endpoint. void SendPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer packet); // Binds receiver to this endpoint to send and receive data. // |desired_port| is a port that should be used. If it is equal to 0, // endpoint will pick the first available port starting from // |kFirstEphemeralPort|. // // Returns the port, that should be used (it will be equals to desired, if // |desired_port| != 0 and is free or will be the one, selected by endpoint) // or absl::nullopt if desired_port in used. Also fails if there are no more // free ports to bind to. absl::optional BindReceiver( uint16_t desired_port, EmulatedNetworkReceiverInterface* receiver); void UnbindReceiver(uint16_t port); rtc::IPAddress GetPeerLocalAddress() const; // Will be called to deliver packet into endpoint from network node. void OnPacketReceived(EmulatedIpPacket packet) override; void Enable(); void Disable(); bool Enabled() const; const rtc::Network& network() const { return *network_.get(); } EmulatedNetworkStats stats(); private: static constexpr uint16_t kFirstEphemeralPort = 49152; uint16_t NextPort() RTC_EXCLUSIVE_LOCKS_REQUIRED(receiver_lock_); void UpdateSendStats(const EmulatedIpPacket& packet); void UpdateReceiveStats(const EmulatedIpPacket& packet); rtc::CriticalSection receiver_lock_; rtc::ThreadChecker enabled_state_checker_; uint64_t id_; // Peer's local IP address for this endpoint network interface. const rtc::IPAddress peer_local_addr_; bool is_enabled_ RTC_GUARDED_BY(enabled_state_checker_); Clock* const clock_; rtc::TaskQueue* const task_queue_; std::unique_ptr network_; NetworkRouterNode router_; uint16_t next_port_ RTC_GUARDED_BY(receiver_lock_); std::map port_to_receiver_ RTC_GUARDED_BY(receiver_lock_); EmulatedNetworkStats stats_ RTC_GUARDED_BY(task_queue_); }; class EmulatedRoute { public: EmulatedRoute(EmulatedEndpoint* from, std::vector via_nodes, EmulatedEndpoint* to) : from(from), via_nodes(std::move(via_nodes)), to(to), active(true) {} EmulatedEndpoint* from; std::vector via_nodes; EmulatedEndpoint* to; bool active; }; class EndpointsContainer { public: EndpointsContainer(const std::vector& endpoints); EmulatedEndpoint* LookupByLocalAddress(const rtc::IPAddress& local_ip) const; bool HasEndpoint(EmulatedEndpoint* endpoint) const; // Returns list of networks for enabled endpoints. Caller takes ownership of // returned rtc::Network objects. std::vector> GetEnabledNetworks() const; EmulatedNetworkStats GetStats() const; private: const std::vector endpoints_; }; } // namespace webrtc #endif // TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_