/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ // P2PTransportChannel wraps up the state management of the connection between // two P2P clients. Clients have candidate ports for connecting, and // connections which are combinations of candidates from each end (Alice and // Bob each have candidates, one candidate from Alice and one candidate from // Bob are used to make a connection, repeat to make many connections). // // When all of the available connections become invalid (non-writable), we // kick off a process of determining more candidates and more connections. // #ifndef WEBRTC_P2P_BASE_P2PTRANSPORTCHANNEL_H_ #define WEBRTC_P2P_BASE_P2PTRANSPORTCHANNEL_H_ #include #include #include #include #include #include "webrtc/p2p/base/candidate.h" #include "webrtc/p2p/base/candidatepairinterface.h" #include "webrtc/p2p/base/icetransportinternal.h" #include "webrtc/p2p/base/portallocator.h" #include "webrtc/p2p/base/portinterface.h" #include "webrtc/rtc_base/asyncpacketsocket.h" #include "webrtc/rtc_base/constructormagic.h" #include "webrtc/rtc_base/random.h" #include "webrtc/rtc_base/sigslot.h" namespace cricket { // Enum for UMA metrics, used to record whether the channel is // connected/connecting/disconnected when ICE restart happens. enum class IceRestartState { CONNECTING, CONNECTED, DISCONNECTED, MAX_VALUE }; extern const int WEAK_PING_INTERVAL; extern const int STRONG_PING_INTERVAL; extern const int WEAK_OR_STABILIZING_WRITABLE_CONNECTION_PING_INTERVAL; extern const int STRONG_AND_STABLE_WRITABLE_CONNECTION_PING_INTERVAL; static const int MIN_PINGS_AT_WEAK_PING_INTERVAL = 3; // Adds the port on which the candidate originated. class RemoteCandidate : public Candidate { public: RemoteCandidate(const Candidate& c, PortInterface* origin_port) : Candidate(c), origin_port_(origin_port) {} PortInterface* origin_port() { return origin_port_; } private: PortInterface* origin_port_; }; // P2PTransportChannel manages the candidates and connection process to keep // two P2P clients connected to each other. class P2PTransportChannel : public IceTransportInternal, public rtc::MessageHandler { public: P2PTransportChannel(const std::string& transport_name, int component, PortAllocator* allocator); virtual ~P2PTransportChannel(); // From TransportChannelImpl: IceTransportState GetState() const override; const std::string& transport_name() const override { return transport_name_; } int component() const override { return component_; } bool writable() const override { return writable_; } bool receiving() const override { return receiving_; } void SetIceRole(IceRole role) override; IceRole GetIceRole() const override { return ice_role_; } void SetIceTiebreaker(uint64_t tiebreaker) override; void SetIceParameters(const IceParameters& ice_params) override; void SetRemoteIceParameters(const IceParameters& ice_params) override; void SetRemoteIceMode(IceMode mode) override; // TODO(deadbeef): Deprecated. Remove when Chromium's // IceTransportChannel does not depend on this. void Connect() {} void MaybeStartGathering() override; IceGatheringState gathering_state() const override { return gathering_state_; } void AddRemoteCandidate(const Candidate& candidate) override; void RemoveRemoteCandidate(const Candidate& candidate) override; // Sets the parameters in IceConfig. We do not set them blindly. Instead, we // only update the parameter if it is considered set in |config|. For example, // a negative value of receiving_timeout will be considered "not set" and we // will not use it to update the respective parameter in |config_|. // TODO(deadbeef): Use rtc::Optional instead of negative values. void SetIceConfig(const IceConfig& config) override; const IceConfig& config() const; void SetMetricsObserver(webrtc::MetricsObserverInterface* observer) override; // From TransportChannel: int SendPacket(const char* data, size_t len, const rtc::PacketOptions& options, int flags) override; int SetOption(rtc::Socket::Option opt, int value) override; bool GetOption(rtc::Socket::Option opt, int* value) override; int GetError() override { return error_; } bool GetStats(std::vector* stats) override; rtc::Optional GetRttEstimate() override; // TODO(honghaiz): Remove this method once the reference of it in // Chromoting is removed. const Connection* best_connection() const { return selected_connection_; } const Connection* selected_connection() const { return selected_connection_; } void set_incoming_only(bool value) { incoming_only_ = value; } // Note: These are only for testing purpose. // |ports_| and |pruned_ports| should not be changed from outside. const std::vector& ports() { return ports_; } const std::vector& pruned_ports() { return pruned_ports_; } IceMode remote_ice_mode() const { return remote_ice_mode_; } void PruneAllPorts(); int receiving_timeout() const { return config_.receiving_timeout; } int check_receiving_interval() const { return check_receiving_interval_; } // Helper method used only in unittest. rtc::DiffServCodePoint DefaultDscpValue() const; // Public for unit tests. Connection* FindNextPingableConnection(); void MarkConnectionPinged(Connection* conn); // Public for unit tests. const std::vector& connections() const { return connections_; } // Public for unit tests. PortAllocatorSession* allocator_session() { return allocator_sessions_.back().get(); } // Public for unit tests. const std::vector& remote_candidates() const { return remote_candidates_; } std::string ToString() const { const char RECEIVING_ABBREV[2] = {'_', 'R'}; const char WRITABLE_ABBREV[2] = {'_', 'W'}; std::stringstream ss; ss << "Channel[" << transport_name_ << "|" << component_ << "|" << RECEIVING_ABBREV[receiving_] << WRITABLE_ABBREV[writable_] << "]"; return ss.str(); } private: rtc::Thread* thread() const { return network_thread_; } bool IsGettingPorts() { return allocator_session()->IsGettingPorts(); } // A transport channel is weak if the current best connection is either // not receiving or not writable, or if there is no best connection at all. bool weak() const; int weak_ping_interval() const { if (config_.ice_check_min_interval && weak_ping_interval_ < *config_.ice_check_min_interval) { return *config_.ice_check_min_interval; } return weak_ping_interval_; } int strong_ping_interval() const { if (config_.ice_check_min_interval && STRONG_PING_INTERVAL < *config_.ice_check_min_interval) { return *config_.ice_check_min_interval; } return STRONG_PING_INTERVAL; } // Returns true if it's possible to send packets on |connection|. bool ReadyToSend(Connection* connection) const; void UpdateConnectionStates(); void RequestSortAndStateUpdate(); // Start pinging if we haven't already started, and we now have a connection // that's pingable. void MaybeStartPinging(); // The methods below return a positive value if |a| is preferable to |b|, // a negative value if |b| is preferable, and 0 if they're equally preferable. // If |receiving_unchanged_threshold| is set, then when |b| is receiving and // |a| is not, returns a negative value only if |b| has been in receiving // state and |a| has been in not receiving state since // |receiving_unchanged_threshold| and sets // |missed_receiving_unchanged_threshold| to true otherwise. int CompareConnectionStates( const cricket::Connection* a, const cricket::Connection* b, rtc::Optional receiving_unchanged_threshold, bool* missed_receiving_unchanged_threshold) const; int CompareConnectionCandidates(const cricket::Connection* a, const cricket::Connection* b) const; // Compares two connections based on the connection states // (writable/receiving/connected), nomination states, last data received time, // and static preferences. Does not include latency. Used by both sorting // and ShouldSwitchSelectedConnection(). // Returns a positive value if |a| is better than |b|. int CompareConnections(const cricket::Connection* a, const cricket::Connection* b, rtc::Optional receiving_unchanged_threshold, bool* missed_receiving_unchanged_threshold) const; bool PresumedWritable(const cricket::Connection* conn) const; void SortConnectionsAndUpdateState(); void SwitchSelectedConnection(Connection* conn); void UpdateState(); void HandleAllTimedOut(); void MaybeStopPortAllocatorSessions(); IceTransportState ComputeState() const; Connection* GetBestConnectionOnNetwork(rtc::Network* network) const; bool CreateConnections(const Candidate& remote_candidate, PortInterface* origin_port); bool CreateConnection(PortInterface* port, const Candidate& remote_candidate, PortInterface* origin_port); bool FindConnection(cricket::Connection* connection) const; uint32_t GetRemoteCandidateGeneration(const Candidate& candidate); bool IsDuplicateRemoteCandidate(const Candidate& candidate); void RememberRemoteCandidate(const Candidate& remote_candidate, PortInterface* origin_port); bool IsPingable(const Connection* conn, int64_t now) const; // Whether a writable connection is past its ping interval and needs to be // pinged again. bool WritableConnectionPastPingInterval(const Connection* conn, int64_t now) const; int CalculateActiveWritablePingInterval(const Connection* conn, int64_t now) const; void PingConnection(Connection* conn); void AddAllocatorSession(std::unique_ptr session); void AddConnection(Connection* connection); void OnPortReady(PortAllocatorSession *session, PortInterface* port); void OnPortsPruned(PortAllocatorSession* session, const std::vector& ports); void OnCandidatesReady(PortAllocatorSession *session, const std::vector& candidates); void OnCandidatesRemoved(PortAllocatorSession* session, const std::vector& candidates); void OnCandidatesAllocationDone(PortAllocatorSession* session); void OnUnknownAddress(PortInterface* port, const rtc::SocketAddress& addr, ProtocolType proto, IceMessage* stun_msg, const std::string& remote_username, bool port_muxed); // When a port is destroyed, remove it from both lists |ports_| // and |pruned_ports_|. void OnPortDestroyed(PortInterface* port); // When pruning a port, move it from |ports_| to |pruned_ports_|. // Returns true if the port is found and removed from |ports_|. bool PrunePort(PortInterface* port); void OnRoleConflict(PortInterface* port); void OnConnectionStateChange(Connection* connection); void OnReadPacket(Connection *connection, const char *data, size_t len, const rtc::PacketTime& packet_time); void OnSentPacket(const rtc::SentPacket& sent_packet); void OnReadyToSend(Connection* connection); void OnConnectionDestroyed(Connection *connection); void OnNominated(Connection* conn); void OnMessage(rtc::Message* pmsg) override; void OnCheckAndPing(); void OnRegatherOnFailedNetworks(); void OnRegatherOnAllNetworks(); uint32_t GetNominationAttr(Connection* conn) const; bool GetUseCandidateAttr(Connection* conn, NominationMode mode) const; // Returns true if we should switch to the new connection. // sets |missed_receiving_unchanged_threshold| to true if either // the selected connection or the new connection missed its // receiving-unchanged-threshold. bool ShouldSwitchSelectedConnection( Connection* new_connection, bool* missed_receiving_unchanged_threshold) const; // Returns true if the new_connection is selected for transmission. bool MaybeSwitchSelectedConnection(Connection* new_connection, const std::string& reason); // Gets the best connection for each network. std::map GetBestConnectionByNetwork() const; std::vector GetBestWritableConnectionPerNetwork() const; void PruneConnections(); bool IsBackupConnection(const Connection* conn) const; Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now); // Between |conn1| and |conn2|, this function returns the one which should // be pinged first. Connection* MorePingable(Connection* conn1, Connection* conn2); // Select the connection which is Relay/Relay. If both of them are, // UDP relay protocol takes precedence. Connection* MostLikelyToWork(Connection* conn1, Connection* conn2); // Compare the last_ping_sent time and return the one least recently pinged. Connection* LeastRecentlyPinged(Connection* conn1, Connection* conn2); // Returns the latest remote ICE parameters or nullptr if there are no remote // ICE parameters yet. IceParameters* remote_ice() { return remote_ice_parameters_.empty() ? nullptr : &remote_ice_parameters_.back(); } // Returns the remote IceParameters and generation that match |ufrag| // if found, and returns nullptr otherwise. const IceParameters* FindRemoteIceFromUfrag(const std::string& ufrag, uint32_t* generation); // Returns the index of the latest remote ICE parameters, or 0 if no remote // ICE parameters have been received. uint32_t remote_ice_generation() { return remote_ice_parameters_.empty() ? 0 : static_cast(remote_ice_parameters_.size() - 1); } // Samples a delay from the uniform distribution defined by the // regather_on_all_networks_interval ICE configuration pair. int SampleRegatherAllNetworksInterval(); // Indicates if the given local port has been pruned. bool IsPortPruned(const Port* port) const; // Indicates if the given remote candidate has been pruned. bool IsRemoteCandidatePruned(const Candidate& cand) const; // Sets the writable state, signaling if necessary. void set_writable(bool writable); // Sets the receiving state, signaling if necessary. void set_receiving(bool receiving); std::string transport_name_; int component_; PortAllocator* allocator_; rtc::Thread* network_thread_; bool incoming_only_; int error_; std::vector> allocator_sessions_; // |ports_| contains ports that are used to form new connections when // new remote candidates are added. std::vector ports_; // |pruned_ports_| contains ports that have been removed from |ports_| and // are not being used to form new connections, but that aren't yet destroyed. // They may have existing connections, and they still fire signals such as // SignalUnknownAddress. std::vector pruned_ports_; // |connections_| is a sorted list with the first one always be the // |selected_connection_| when it's not nullptr. The combination of // |pinged_connections_| and |unpinged_connections_| has the same // connections as |connections_|. These 2 sets maintain whether a // connection should be pinged next or not. std::vector connections_; std::set pinged_connections_; std::set unpinged_connections_; Connection* selected_connection_ = nullptr; std::vector remote_candidates_; bool sort_dirty_; // indicates whether another sort is needed right now bool had_connection_ = false; // if connections_ has ever been nonempty typedef std::map OptionMap; OptionMap options_; IceParameters ice_parameters_; std::vector remote_ice_parameters_; IceMode remote_ice_mode_; IceRole ice_role_; uint64_t tiebreaker_; IceGatheringState gathering_state_; // Used to generate random intervals for regather_all_networks_interval_range. webrtc::Random rand_; int check_receiving_interval_; int64_t last_ping_sent_ms_ = 0; int weak_ping_interval_ = WEAK_PING_INTERVAL; IceTransportState state_ = IceTransportState::STATE_INIT; IceConfig config_; int last_sent_packet_id_ = -1; // -1 indicates no packet was sent before. bool started_pinging_ = false; // The value put in the "nomination" attribute for the next nominated // connection. A zero-value indicates the connection will not be nominated. uint32_t nomination_ = 0; bool receiving_ = false; bool writable_ = false; webrtc::MetricsObserverInterface* metrics_observer_ = nullptr; RTC_DISALLOW_COPY_AND_ASSIGN(P2PTransportChannel); }; } // namespace cricket #endif // WEBRTC_P2P_BASE_P2PTRANSPORTCHANNEL_H_