/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_VIDEO_CODING_NACK_MODULE_H_ #define WEBRTC_MODULES_VIDEO_CODING_NACK_MODULE_H_ #include #include #include #include "webrtc/base/criticalsection.h" #include "webrtc/base/thread_annotations.h" #include "webrtc/modules/include/module.h" #include "webrtc/modules/video_coding/include/video_coding_defines.h" #include "webrtc/modules/video_coding/packet.h" #include "webrtc/modules/video_coding/histogram.h" #include "webrtc/modules/video_coding/sequence_number_util.h" #include "webrtc/system_wrappers/include/clock.h" namespace webrtc { class NackModule : public Module { public: NackModule(Clock* clock, NackSender* nack_sender, KeyFrameRequestSender* keyframe_request_sender); int OnReceivedPacket(const VCMPacket& packet); void ClearUpTo(uint16_t seq_num); void UpdateRtt(int64_t rtt_ms); void Clear(); // Module implementation int64_t TimeUntilNextProcess() override; void Process() override; private: // Which fields to consider when deciding which packet to nack in // GetNackBatch. enum NackFilterOptions { kSeqNumOnly, kTimeOnly, kSeqNumAndTime }; // This class holds the sequence number of the packet that is in the nack list // as well as the meta data about when it should be nacked and how many times // we have tried to nack this packet. struct NackInfo { NackInfo(); NackInfo(uint16_t seq_num, uint16_t send_at_seq_num); uint16_t seq_num; uint16_t send_at_seq_num; int64_t sent_at_time; int retries; }; void AddPacketsToNack(uint16_t seq_num_start, uint16_t seq_num_end) EXCLUSIVE_LOCKS_REQUIRED(crit_); // Removes packets from the nack list until the next keyframe. Returns true // if packets were removed. bool RemovePacketsUntilKeyFrame() EXCLUSIVE_LOCKS_REQUIRED(crit_); std::vector GetNackBatch(NackFilterOptions options) EXCLUSIVE_LOCKS_REQUIRED(crit_); // Update the reordering distribution. void UpdateReorderingStatistics(uint16_t seq_num) EXCLUSIVE_LOCKS_REQUIRED(crit_); // Returns how many packets we have to wait in order to receive the packet // with probability |probabilty| or higher. int WaitNumberOfPackets(float probability) const EXCLUSIVE_LOCKS_REQUIRED(crit_); rtc::CriticalSection crit_; Clock* const clock_; NackSender* const nack_sender_; KeyFrameRequestSender* const keyframe_request_sender_; // TODO(philipel): Some of the variables below are consistently used on a // known thread (e.g. see |initialized_|). Those probably do not need // synchronized access. std::map> nack_list_ GUARDED_BY(crit_); std::set> keyframe_list_ GUARDED_BY(crit_); video_coding::Histogram reordering_histogram_ GUARDED_BY(crit_); bool initialized_ GUARDED_BY(crit_); int64_t rtt_ms_ GUARDED_BY(crit_); uint16_t newest_seq_num_ GUARDED_BY(crit_); // Only touched on the process thread. int64_t next_process_time_ms_; }; } // namespace webrtc #endif // WEBRTC_MODULES_VIDEO_CODING_NACK_MODULE_H_