/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_ #define WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_ /*************************************************************** *QMSelectData.h * This file includes parameters for content-aware media optimization ****************************************************************/ #include "webrtc/typedefs.h" namespace webrtc { // // PARAMETERS FOR RESOLUTION ADAPTATION // // Initial level of buffer in secs. const float kInitBufferLevel = 0.5f; // Threshold of (max) buffer size below which we consider too low (underflow). const float kPercBufferThr = 0.10f; // Threshold on the occurrences of low buffer levels. const float kMaxBufferLow = 0.30f; // Threshold on rate mismatch. const float kMaxRateMisMatch = 0.5f; // Threshold on amount of under/over encoder shooting. const float kRateOverShoot = 0.75f; const float kRateUnderShoot = 0.75f; // Factor to favor weighting the average rates with the current/last data. const float kWeightRate = 0.70f; // Factor for transitional rate for going back up in resolution. const float kTransRateScaleUpSpatial = 1.25f; const float kTransRateScaleUpTemp = 1.25f; const float kTransRateScaleUpSpatialTemp = 1.25f; // Threshold on packet loss rate, above which favor resolution reduction. const float kPacketLossThr = 0.1f; // Factor for reducing transitional bitrate under packet loss. const float kPacketLossRateFac = 1.0f; // Maximum possible transitional rate for down-sampling: // (units in kbps), for 30fps. const uint16_t kMaxRateQm[9] = { 0, // QCIF 50, // kHCIF 125, // kQVGA 200, // CIF 280, // HVGA 400, // VGA 700, // QFULLHD 1000, // WHD 1500 // FULLHD }; // Frame rate scale for maximum transition rate. const float kFrameRateFac[4] = { 0.5f, // Low 0.7f, // Middle level 1 0.85f, // Middle level 2 1.0f, // High }; // Scale for transitional rate: based on content class // motion=L/H/D,spatial==L/H/D: for low, high, middle levels const float kScaleTransRateQm[18] = { // VGA and lower 0.40f, // L, L 0.50f, // L, H 0.40f, // L, D 0.60f, // H ,L 0.60f, // H, H 0.60f, // H, D 0.50f, // D, L 0.50f, // D, D 0.50f, // D, H // over VGA 0.40f, // L, L 0.50f, // L, H 0.40f, // L, D 0.60f, // H ,L 0.60f, // H, H 0.60f, // H, D 0.50f, // D, L 0.50f, // D, D 0.50f, // D, H }; // Threshold on the target rate relative to transitional rate. const float kFacLowRate = 0.5f; // Action for down-sampling: // motion=L/H/D,spatial==L/H/D, for low, high, middle levels; // rate = 0/1/2, for target rate state relative to transition rate. const uint8_t kSpatialAction[27] = { // rateClass = 0: 1, // L, L 1, // L, H 1, // L, D 4, // H ,L 1, // H, H 4, // H, D 4, // D, L 1, // D, H 2, // D, D // rateClass = 1: 1, // L, L 1, // L, H 1, // L, D 2, // H ,L 1, // H, H 2, // H, D 2, // D, L 1, // D, H 2, // D, D // rateClass = 2: 1, // L, L 1, // L, H 1, // L, D 2, // H ,L 1, // H, H 2, // H, D 2, // D, L 1, // D, H 2, // D, D }; const uint8_t kTemporalAction[27] = { // rateClass = 0: 3, // L, L 2, // L, H 2, // L, D 1, // H ,L 3, // H, H 1, // H, D 1, // D, L 2, // D, H 1, // D, D // rateClass = 1: 3, // L, L 3, // L, H 3, // L, D 1, // H ,L 3, // H, H 1, // H, D 1, // D, L 3, // D, H 1, // D, D // rateClass = 2: 1, // L, L 3, // L, H 3, // L, D 1, // H ,L 3, // H, H 1, // H, D 1, // D, L 3, // D, H 1, // D, D }; // Control the total amount of down-sampling allowed. const float kMaxSpatialDown = 8.0f; const float kMaxTempDown = 3.0f; const float kMaxTotalDown = 9.0f; // Minimum image size for a spatial down-sampling. const int kMinImageSize = 176 * 144; // Minimum frame rate for temporal down-sampling: // no frame rate reduction if incomingFrameRate <= MIN_FRAME_RATE. const int kMinFrameRate = 8; // // PARAMETERS FOR FEC ADJUSTMENT: TODO (marpan) // // // PARAMETETS FOR SETTING LOW/HIGH STATES OF CONTENT METRICS: // // Thresholds for frame rate: const int kLowFrameRate = 10; const int kMiddleFrameRate = 15; const int kHighFrameRate = 25; // Thresholds for motion: motion level is from NFD. const float kHighMotionNfd = 0.075f; const float kLowMotionNfd = 0.03f; // Thresholds for spatial prediction error: // this is applied on the average of (2x2,1x2,2x1). const float kHighTexture = 0.035f; const float kLowTexture = 0.020f; // Used to reduce thresholds for larger/HD scenes: correction factor since // higher correlation in HD scenes means lower spatial prediction error. const float kScaleTexture = 0.9f; // Percentage reduction in transitional bitrate for 2x2 selected over 1x2/2x1. const float kRateRedSpatial2X2 = 0.6f; const float kSpatialErr2x2VsHoriz = 0.1f; // percentage to favor 2x2 over H const float kSpatialErr2X2VsVert = 0.1f; // percentage to favor 2x2 over V const float kSpatialErrVertVsHoriz = 0.1f; // percentage to favor H over V } // namespace webrtc #endif // WEBRTC_MODULES_VIDEO_CODING_QM_SELECT_DATA_H_