1) Always allocate at least one spatial layer in svc rate allocator 2) Ensure tests reflect known existing failing scenario (k-svc video with no external ref control). 3) Update log representation of bitrate allocation, as it looks very confusing with lower layers disabled. Was: [ [], [], [x, y, z]] New: [ [] [] [x,y,z]] Bug: webrtc:10977 Change-Id: I248d9b44c8848710aa5a194a5c1b96df6a2734ac Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/154744 Reviewed-by: Niels Moller <nisse@webrtc.org> Reviewed-by: Sergey Silkin <ssilkin@webrtc.org> Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29345}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.