
This is implemented by allowing users to set two different aspect ratios, one for landscape input and one for portrait input. This extra control might be useful in other scenarios as well. Bug: webrtc:9903 Change-Id: I91676737f4aa1f5d94cfe79ac51d5f866779945b Reviewed-on: https://webrtc-review.googlesource.com/c/108086 Reviewed-by: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25387}
136 lines
6.0 KiB
C++
136 lines
6.0 KiB
C++
/*
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* Copyright (c) 2010 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MEDIA_BASE_VIDEOADAPTER_H_
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#define MEDIA_BASE_VIDEOADAPTER_H_
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#include <utility>
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#include "absl/types/optional.h"
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#include "media/base/videocommon.h"
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/criticalsection.h"
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namespace cricket {
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// VideoAdapter adapts an input video frame to an output frame based on the
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// specified input and output formats. The adaptation includes dropping frames
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// to reduce frame rate and scaling frames.
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// VideoAdapter is thread safe.
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class VideoAdapter {
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public:
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VideoAdapter();
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// The output frames will have height and width that is divisible by
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// |required_resolution_alignment|.
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explicit VideoAdapter(int required_resolution_alignment);
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virtual ~VideoAdapter();
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// Return the adapted resolution and cropping parameters given the
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// input resolution. The input frame should first be cropped, then
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// scaled to the final output resolution. Returns true if the frame
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// should be adapted, and false if it should be dropped.
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bool AdaptFrameResolution(int in_width,
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int in_height,
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int64_t in_timestamp_ns,
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int* cropped_width,
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int* cropped_height,
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int* out_width,
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int* out_height);
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// DEPRECATED. Please use OnOutputFormatRequest below.
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// TODO(asapersson): Remove this once it is no longer used.
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// Requests the output frame size and frame interval from
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// |AdaptFrameResolution| to not be larger than |format|. Also, the input
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// frame size will be cropped to match the requested aspect ratio. The
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// requested aspect ratio is orientation agnostic and will be adjusted to
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// maintain the input orientation, so it doesn't matter if e.g. 1280x720 or
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// 720x1280 is requested.
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// Note: Should be called from the source only.
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void OnOutputFormatRequest(const absl::optional<VideoFormat>& format);
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// Requests output frame size and frame interval from |AdaptFrameResolution|.
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// |target_aspect_ratio|: The input frame size will be cropped to match the
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// requested aspect ratio. The aspect ratio is orientation agnostic and will
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// be adjusted to maintain the input orientation (i.e. it doesn't matter if
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// e.g. <1280,720> or <720,1280> is requested).
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// |max_pixel_count|: The maximum output frame size.
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// |max_fps|: The maximum output framerate.
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// Note: Should be called from the source only.
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void OnOutputFormatRequest(
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const absl::optional<std::pair<int, int>>& target_aspect_ratio,
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const absl::optional<int>& max_pixel_count,
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const absl::optional<int>& max_fps);
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// Same as above, but allows setting two different target aspect ratios
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// depending on incoming frame orientation. This gives more fine-grained
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// control and can e.g. be used to force landscape video to be cropped to
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// portrait video.
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void OnOutputFormatRequest(
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const absl::optional<std::pair<int, int>>& target_landscape_aspect_ratio,
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const absl::optional<int>& max_landscape_pixel_count,
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const absl::optional<std::pair<int, int>>& target_portrait_aspect_ratio,
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const absl::optional<int>& max_portrait_pixel_count,
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const absl::optional<int>& max_fps);
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// Requests the output frame size from |AdaptFrameResolution| to have as close
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// as possible to |target_pixel_count| pixels (if set) but no more than
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// |max_pixel_count|.
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// |max_framerate_fps| is essentially analogous to |max_pixel_count|, but for
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// framerate rather than resolution.
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// Set |max_pixel_count| and/or |max_framerate_fps| to
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// std::numeric_limit<int>::max() if no upper limit is desired.
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// Note: Should be called from the sink only.
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void OnResolutionFramerateRequest(
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const absl::optional<int>& target_pixel_count,
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int max_pixel_count,
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int max_framerate_fps);
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private:
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// Determine if frame should be dropped based on input fps and requested fps.
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bool KeepFrame(int64_t in_timestamp_ns);
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int frames_in_; // Number of input frames.
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int frames_out_; // Number of output frames.
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int frames_scaled_; // Number of frames scaled.
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int adaption_changes_; // Number of changes in scale factor.
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int previous_width_; // Previous adapter output width.
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int previous_height_; // Previous adapter output height.
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// Resolution must be divisible by this factor.
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const int required_resolution_alignment_;
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// The target timestamp for the next frame based on requested format.
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absl::optional<int64_t> next_frame_timestamp_ns_
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RTC_GUARDED_BY(critical_section_);
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// Max number of pixels/fps requested via calls to OnOutputFormatRequest,
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// OnResolutionFramerateRequest respectively.
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// The adapted output format is the minimum of these.
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absl::optional<std::pair<int, int>> target_landscape_aspect_ratio_
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RTC_GUARDED_BY(critical_section_);
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absl::optional<int> max_landscape_pixel_count_
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RTC_GUARDED_BY(critical_section_);
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absl::optional<std::pair<int, int>> target_portrait_aspect_ratio_
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RTC_GUARDED_BY(critical_section_);
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absl::optional<int> max_portrait_pixel_count_
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RTC_GUARDED_BY(critical_section_);
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absl::optional<int> max_fps_ RTC_GUARDED_BY(critical_section_);
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int resolution_request_target_pixel_count_ RTC_GUARDED_BY(critical_section_);
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int resolution_request_max_pixel_count_ RTC_GUARDED_BY(critical_section_);
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int max_framerate_request_ RTC_GUARDED_BY(critical_section_);
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// The critical section to protect the above variables.
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rtc::CriticalSection critical_section_;
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RTC_DISALLOW_COPY_AND_ASSIGN(VideoAdapter);
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};
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} // namespace cricket
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#endif // MEDIA_BASE_VIDEOADAPTER_H_
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