
This CL contains network emulation layer and is a first part of landing CL https://webrtc-review.googlesource.com/c/src/+/116663 Bug: webrtc:10138 Change-Id: If664b21e9df847aef8144d622d08fc7e9f6608da Reviewed-on: https://webrtc-review.googlesource.com/c/120406 Commit-Queue: Artem Titov <titovartem@webrtc.org> Reviewed-by: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26470}
106 lines
3.4 KiB
C++
106 lines
3.4 KiB
C++
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_
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#define TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_
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#include <deque>
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#include <map>
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#include <vector>
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#include "rtc_base/async_socket.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/critical_section.h"
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#include "rtc_base/socket_address.h"
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#include "test/scenario/network/network_emulation.h"
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namespace webrtc {
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namespace test {
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class SocketIoProcessor {
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public:
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virtual ~SocketIoProcessor() = default;
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// Process single IO operation.
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virtual bool ProcessIo() = 0;
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};
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class SocketManager {
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public:
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virtual ~SocketManager() = default;
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virtual void WakeUp() = 0;
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virtual void Unregister(SocketIoProcessor* io_processor) = 0;
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// Provides endpoints by IP address.
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virtual EndpointNode* GetEndpointNode(const rtc::IPAddress& ip) = 0;
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};
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// Represents a socket, which will operate with emulated network.
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class FakeNetworkSocket : public rtc::AsyncSocket,
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public EmulatedNetworkReceiverInterface,
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public SocketIoProcessor {
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public:
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explicit FakeNetworkSocket(SocketManager* scoket_manager);
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~FakeNetworkSocket() override;
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// Will be invoked by EndpointNode to deliver packets into this socket.
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void OnPacketReceived(EmulatedIpPacket packet) override;
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// Will fire read event for incoming packets.
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bool ProcessIo() override;
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// rtc::Socket methods:
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rtc::SocketAddress GetLocalAddress() const override;
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rtc::SocketAddress GetRemoteAddress() const override;
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int Bind(const rtc::SocketAddress& addr) override;
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int Connect(const rtc::SocketAddress& addr) override;
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int Close() override;
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int Send(const void* pv, size_t cb) override;
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int SendTo(const void* pv,
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size_t cb,
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const rtc::SocketAddress& addr) override;
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int Recv(void* pv, size_t cb, int64_t* timestamp) override;
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int RecvFrom(void* pv,
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size_t cb,
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rtc::SocketAddress* paddr,
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int64_t* timestamp) override;
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int Listen(int backlog) override;
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rtc::AsyncSocket* Accept(rtc::SocketAddress* paddr) override;
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int GetError() const override;
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void SetError(int error) override;
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ConnState GetState() const override;
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int GetOption(Option opt, int* value) override;
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int SetOption(Option opt, int value) override;
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private:
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absl::optional<EmulatedIpPacket> PopFrontPacket();
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SocketManager* const socket_manager_;
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EndpointNode* endpoint_;
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rtc::SocketAddress local_addr_;
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rtc::SocketAddress remote_addr_;
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ConnState state_;
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int error_;
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std::map<Option, int> options_map_;
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rtc::CriticalSection lock_;
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// Count of packets in the queue for which we didn't fire read event.
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// |pending_read_events_count_| can be different from |packet_queue_.size()|
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// because read events will be fired by one thread and packets in the queue
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// can be processed by another thread.
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int pending_read_events_count_;
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std::deque<EmulatedIpPacket> packet_queue_ RTC_GUARDED_BY(lock_);
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_SCENARIO_NETWORK_FAKE_NETWORK_SOCKET_H_
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