Files
platform-external-webrtc/test/scenario/scenario.h
Sebastian Jansson 105a10aef0 Using TimeController for Scenario test framework
As part of this change, a task queue is used to handle packet
processing in real time mode. This requires that we also do
most call and media stream related operation on the same task
queue to satisfy thread checkers.

Bug: webrtc:10365
Change-Id: Icdd9d56e4ca14f2c944dc655c91e29392e3765f7
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/127544
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Reviewed-by: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27379}
2019-04-01 07:52:35 +00:00

198 lines
7.8 KiB
C++

/*
* Copyright 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TEST_SCENARIO_SCENARIO_H_
#define TEST_SCENARIO_SCENARIO_H_
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/memory/memory.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/fake_clock.h"
#include "rtc_base/task_queue.h"
#include "rtc_base/task_utils/repeating_task.h"
#include "test/logging/log_writer.h"
#include "test/scenario/audio_stream.h"
#include "test/scenario/call_client.h"
#include "test/scenario/column_printer.h"
#include "test/scenario/network_node.h"
#include "test/scenario/scenario_config.h"
#include "test/scenario/simulated_time.h"
#include "test/scenario/video_stream.h"
#include "test/time_controller/time_controller.h"
namespace webrtc {
namespace test {
// Scenario is a class owning everything for a test scenario. It creates and
// holds network nodes, call clients and media streams. It also provides methods
// for changing behavior at runtime. Since it always keeps ownership of the
// created components, it generally returns non-owning pointers. It maintains
// the life of its objects until it is destroyed.
// For methods accepting configuration structs, a modifier function interface is
// generally provided. This allows simple partial overriding of the default
// configuration.
class Scenario {
public:
Scenario();
explicit Scenario(std::string file_name);
Scenario(std::string file_name, bool real_time);
Scenario(std::unique_ptr<LogWriterFactoryInterface> log_writer_manager,
bool real_time);
RTC_DISALLOW_COPY_AND_ASSIGN(Scenario);
~Scenario();
SimulationNode* CreateSimulationNode(NetworkNodeConfig config);
SimulationNode* CreateSimulationNode(
std::function<void(NetworkNodeConfig*)> config_modifier);
EmulatedNetworkNode* CreateNetworkNode(
std::unique_ptr<NetworkBehaviorInterface> behavior);
CallClient* CreateClient(std::string name, CallClientConfig config);
CallClient* CreateClient(
std::string name,
std::function<void(CallClientConfig*)> config_modifier);
CallClientPair* CreateRoutes(CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link);
CallClientPair* CreateRoutes(CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
DataSize first_overhead,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link,
DataSize second_overhead);
void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes);
void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes,
DataSize overhead);
SimulatedTimeClient* CreateSimulatedTimeClient(
std::string name,
SimulatedTimeClientConfig config,
std::vector<PacketStreamConfig> stream_configs,
std::vector<EmulatedNetworkNode*> send_link,
std::vector<EmulatedNetworkNode*> return_link);
VideoStreamPair* CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(VideoStreamConfig*)> config_modifier);
VideoStreamPair* CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
VideoStreamConfig config);
AudioStreamPair* CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(AudioStreamConfig*)> config_modifier);
AudioStreamPair* CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
AudioStreamConfig config);
CrossTrafficSource* CreateCrossTraffic(
std::vector<EmulatedNetworkNode*> over_nodes,
std::function<void(CrossTrafficConfig*)> config_modifier);
CrossTrafficSource* CreateCrossTraffic(
std::vector<EmulatedNetworkNode*> over_nodes,
CrossTrafficConfig config);
// Runs the provided function with a fixed interval. For real time tests,
// |function| starts being called after |interval| from the call to Every().
void Every(TimeDelta interval, std::function<void(TimeDelta)> function);
void Every(TimeDelta interval, std::function<void()> function);
// Runs the provided function after given duration has passed. For real time
// tests, |function| is called after |target_time_since_start| from the call
// to Every().
void At(TimeDelta offset, std::function<void()> function);
// Sends a packet over the nodes and runs |action| when it has been delivered.
void NetworkDelayedAction(std::vector<EmulatedNetworkNode*> over_nodes,
size_t packet_size,
std::function<void()> action);
// Runs the scenario for the given time.
void RunFor(TimeDelta duration);
// Runs the scenario until |target_time_since_start|.
void RunUntil(TimeDelta target_time_since_start);
// Runs the scenario until |target_time_since_start| or |exit_function|
// returns true. |exit_function| is polled after each |check_interval| has
// passed.
void RunUntil(TimeDelta target_time_since_start,
TimeDelta check_interval,
std::function<bool()> exit_function);
void Start();
void Stop();
// Triggers sending of dummy packets over the given nodes.
void TriggerPacketBurst(std::vector<EmulatedNetworkNode*> over_nodes,
size_t num_packets,
size_t packet_size);
ColumnPrinter TimePrinter();
StatesPrinter* CreatePrinter(std::string name,
TimeDelta interval,
std::vector<ColumnPrinter> printers);
// Returns the current time.
Timestamp Now();
// Return the duration of the current session so far.
TimeDelta TimeSinceStart();
std::unique_ptr<RtcEventLogOutput> GetLogWriter(std::string name) {
if (!log_writer_factory_ || name.empty())
return nullptr;
return log_writer_factory_->Create(name);
}
std::unique_ptr<LogWriterFactoryInterface> GetLogWriterFactory(
std::string name) {
if (!log_writer_factory_ || name.empty())
return nullptr;
return absl::make_unique<LogWriterFactoryAddPrefix>(
log_writer_factory_.get(), name);
}
private:
TimeDelta TimeUntilTarget(TimeDelta target_time_offset);
NullReceiver null_receiver_;
const std::unique_ptr<LogWriterFactoryInterface> log_writer_factory_;
std::unique_ptr<TimeController> time_controller_;
Clock* clock_;
std::vector<std::unique_ptr<CallClient>> clients_;
std::vector<std::unique_ptr<CallClientPair>> client_pairs_;
std::vector<std::unique_ptr<EmulatedNetworkNode>> network_nodes_;
std::vector<std::unique_ptr<CrossTrafficSource>> cross_traffic_sources_;
std::vector<std::unique_ptr<VideoStreamPair>> video_streams_;
std::vector<std::unique_ptr<AudioStreamPair>> audio_streams_;
std::vector<std::unique_ptr<SimulatedTimeClient>> simulated_time_clients_;
std::vector<std::unique_ptr<ActionReceiver>> action_receivers_;
std::vector<std::unique_ptr<StatesPrinter>> printers_;
int64_t next_route_id_ = 40000;
rtc::scoped_refptr<AudioDecoderFactory> audio_decoder_factory_;
rtc::scoped_refptr<AudioEncoderFactory> audio_encoder_factory_;
Timestamp start_time_ = Timestamp::PlusInfinity();
// Defined last so it's destroyed first.
rtc::TaskQueue task_queue_;
};
} // namespace test
} // namespace webrtc
#endif // TEST_SCENARIO_SCENARIO_H_