Files
platform-external-webrtc/webrtc/voice_engine/channel_proxy.h
solenberg 13725089ef Open backdoor in VoiceEngineImpl to get at the actual voe::Channel objects from an ID.
This will allow Audio[Send|Receive]Stream to bypass the VoE interfaces in many cases and talk directly to the channel.

BUG=webrtc:4690

Review URL: https://codereview.webrtc.org/1459083007

Cr-Commit-Position: refs/heads/master@{#10788}
2015-11-25 16:16:57 +00:00

45 lines
1.4 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_VOICE_ENGINE_CHANNEL_PROXY_H_
#define WEBRTC_VOICE_ENGINE_CHANNEL_PROXY_H_
#include "webrtc/voice_engine/channel_manager.h"
#include <string>
namespace webrtc {
namespace voe {
// This class provides the "view" of a voe::Channel that we need to implement
// webrtc::AudioSendStream and webrtc::AudioReceiveStream. It serves two
// purposes:
// 1. Allow mocking just the interfaces used, instead of the entire
// voe::Channel class.
// 2. Provide a refined interface for the stream classes, including assumptions
// on return values and input adaptation.
class ChannelProxy {
public:
ChannelProxy();
explicit ChannelProxy(const ChannelOwner& channel_owner);
virtual ~ChannelProxy() {}
virtual void SetRTCPStatus(bool enable);
virtual void SetLocalSSRC(uint32_t ssrc);
virtual void SetRTCP_CNAME(const std::string& c_name);
private:
ChannelOwner channel_owner_;
};
} // namespace voe
} // namespace webrtc
#endif // WEBRTC_VOICE_ENGINE_CHANNEL_PROXY_H_