TESTED=unittest Review URL: https://webrtc-codereview.appspot.com/930015 git-svn-id: http://webrtc.googlecode.com/svn/trunk@3073 4adac7df-926f-26a2-2b94-8c16560cd09d
103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_PACED_SENDER_H_
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#define WEBRTC_MODULES_PACED_SENDER_H_
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#include <list>
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#include "webrtc/modules/interface/module.h"
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#include "webrtc/system_wrappers/interface/scoped_ptr.h"
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#include "webrtc/system_wrappers/interface/tick_util.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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class CriticalSectionWrapper;
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class PacedSender : public Module {
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public:
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enum Priority {
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kHighPriority = 0, // Pass through; will be sent immediately.
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kNormalPriority = 2, // Put in back of the line.
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kLowPriority = 3, // Put in back of the low priority line.
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};
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class Callback {
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public:
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// Note: packets sent as a result of a callback should not pass by this
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// module again.
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// Called when it's time to send a queued packet.
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virtual void TimeToSendPacket(uint32_t ssrc, uint16_t sequence_number,
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int64_t capture_time_ms) = 0;
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// Called when it's a good time to send a padding data.
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virtual void TimeToSendPadding(int bytes) = 0;
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protected:
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virtual ~Callback() {}
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};
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PacedSender(Callback* callback, int target_bitrate_kbps);
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virtual ~PacedSender();
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// Enable/disable pacing.
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void SetStatus(bool enable);
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// Current total estimated bitrate.
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void UpdateBitrate(int target_bitrate_kbps);
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// Returns true if we send the packet now, else it will add the packet
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// information to the queue and call TimeToSendPacket when it's time to send.
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bool SendPacket(Priority priority, uint32_t ssrc, uint16_t sequence_number,
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int64_t capture_time_ms, int bytes);
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// Returns the number of milliseconds until the module want a worker thread
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// to call Process.
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virtual int32_t TimeUntilNextProcess();
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// Process any pending packets in the queue(s).
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virtual int32_t Process();
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private:
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struct Packet {
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Packet(uint32_t ssrc, uint16_t seq_number, int64_t capture_time_ms,
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int length_in_bytes)
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: ssrc_(ssrc),
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sequence_number_(seq_number),
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capture_time_ms_(capture_time_ms),
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bytes_(length_in_bytes) {
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}
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uint32_t ssrc_;
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uint16_t sequence_number_;
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int64_t capture_time_ms_;
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int bytes_;
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};
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// Checks if next packet in line can be transmitted. Returns true on success.
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bool GetNextPacket(uint32_t* ssrc, uint16_t* sequence_number,
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int64_t* capture_time_ms);
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// Updates the number of bytes that can be sent for the next time interval.
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void UpdateBytesPerInterval(uint32_t delta_time_in_ms);
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// Updates the buffers with the number of bytes that we sent.
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void UpdateState(int num_bytes);
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Callback* callback_;
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bool enable_;
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scoped_ptr<CriticalSectionWrapper> critsect_;
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int target_bitrate_kbytes_per_s_;
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int bytes_remaining_interval_;
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int padding_bytes_remaining_interval_;
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TickTime time_last_update_;
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TickTime time_last_send_;
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std::list<Packet> normal_priority_packets_;
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std::list<Packet> low_priority_packets_;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_PACED_SENDER_H_
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