This makes it easier to maintain consistency between real time and simulated time modes. The RealTimeController is updated to use an explicit main thread, this ensures that pending destruction tasks are run as the network emulator goes out of scope. Bug: webrtc:11255 Change-Id: Ie73ab778c78a68d7c58c0f857f14a8d8ac027c67 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/166164 Commit-Queue: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Reviewed-by: Artem Titov <titovartem@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30342}
125 lines
4.5 KiB
C++
125 lines
4.5 KiB
C++
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_NETWORK_NETWORK_EMULATION_MANAGER_H_
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#define TEST_NETWORK_NETWORK_EMULATION_MANAGER_H_
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#include <map>
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#include <memory>
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#include <set>
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#include <utility>
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#include <vector>
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#include "api/test/network_emulation_manager.h"
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#include "api/test/simulated_network.h"
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#include "api/test/time_controller.h"
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#include "api/units/time_delta.h"
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#include "api/units/timestamp.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/network.h"
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#include "rtc_base/task_queue_for_test.h"
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#include "rtc_base/task_utils/repeating_task.h"
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#include "rtc_base/thread.h"
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#include "system_wrappers/include/clock.h"
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#include "test/network/cross_traffic.h"
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#include "test/network/emulated_network_manager.h"
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#include "test/network/fake_network_socket_server.h"
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#include "test/network/network_emulation.h"
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#include "test/network/traffic_route.h"
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namespace webrtc {
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namespace test {
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class NetworkEmulationManagerImpl : public NetworkEmulationManager {
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public:
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explicit NetworkEmulationManagerImpl(TimeMode mode);
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~NetworkEmulationManagerImpl();
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EmulatedNetworkNode* CreateEmulatedNode(
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BuiltInNetworkBehaviorConfig config) override;
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EmulatedNetworkNode* CreateEmulatedNode(
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std::unique_ptr<NetworkBehaviorInterface> network_behavior) override;
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SimulatedNetworkNode::Builder NodeBuilder() override;
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EmulatedEndpoint* CreateEndpoint(EmulatedEndpointConfig config) override;
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void EnableEndpoint(EmulatedEndpoint* endpoint) override;
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void DisableEndpoint(EmulatedEndpoint* endpoint) override;
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EmulatedRoute* CreateRoute(EmulatedEndpoint* from,
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const std::vector<EmulatedNetworkNode*>& via_nodes,
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EmulatedEndpoint* to) override;
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EmulatedRoute* CreateRoute(
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const std::vector<EmulatedNetworkNode*>& via_nodes) override;
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void ClearRoute(EmulatedRoute* route) override;
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TrafficRoute* CreateTrafficRoute(
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const std::vector<EmulatedNetworkNode*>& via_nodes);
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RandomWalkCrossTraffic* CreateRandomWalkCrossTraffic(
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TrafficRoute* traffic_route,
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RandomWalkConfig config);
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PulsedPeaksCrossTraffic* CreatePulsedPeaksCrossTraffic(
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TrafficRoute* traffic_route,
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PulsedPeaksConfig config);
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FakeTcpCrossTraffic* StartFakeTcpCrossTraffic(
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std::vector<EmulatedNetworkNode*> send_link,
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std::vector<EmulatedNetworkNode*> ret_link,
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FakeTcpConfig config);
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TcpMessageRoute* CreateTcpRoute(EmulatedRoute* send_route,
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EmulatedRoute* ret_route) override;
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void StopCrossTraffic(FakeTcpCrossTraffic* traffic);
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EmulatedNetworkManagerInterface* CreateEmulatedNetworkManagerInterface(
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const std::vector<EmulatedEndpoint*>& endpoints) override;
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TimeController* time_controller() override { return time_controller_.get(); }
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Timestamp Now() const;
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private:
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absl::optional<rtc::IPAddress> GetNextIPv4Address();
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const std::unique_ptr<TimeController> time_controller_;
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Clock* const clock_;
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int next_node_id_;
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RepeatingTaskHandle process_task_handle_;
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uint32_t next_ip4_address_;
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std::set<rtc::IPAddress> used_ip_addresses_;
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// All objects can be added to the manager only when it is idle.
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std::vector<std::unique_ptr<EmulatedEndpoint>> endpoints_;
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std::vector<std::unique_ptr<EmulatedNetworkNode>> network_nodes_;
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std::vector<std::unique_ptr<EmulatedRoute>> routes_;
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std::vector<std::unique_ptr<TrafficRoute>> traffic_routes_;
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std::vector<std::unique_ptr<RandomWalkCrossTraffic>> random_cross_traffics_;
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std::vector<std::unique_ptr<PulsedPeaksCrossTraffic>> pulsed_cross_traffics_;
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std::list<std::unique_ptr<FakeTcpCrossTraffic>> tcp_cross_traffics_;
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std::list<std::unique_ptr<TcpMessageRouteImpl>> tcp_message_routes_;
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std::vector<std::unique_ptr<EndpointsContainer>> endpoints_containers_;
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std::vector<std::unique_ptr<EmulatedNetworkManager>> network_managers_;
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std::map<EmulatedEndpoint*, EmulatedNetworkManager*>
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endpoint_to_network_manager_;
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// Must be the last field, so it will be deleted first, because tasks
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// in the TaskQueue can access other fields of the instance of this class.
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TaskQueueForTest task_queue_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_NETWORK_NETWORK_EMULATION_MANAGER_H_
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