This patch estimates the connection RTT using EventBasedExponentialMovingAverage. The half time is set to 500 but can be modified using field trials. This new metric is currently unused, but will be used for exploration of of whether it can be used instead of the existing metric. Bug: webrtc:11140 Change-Id: I9db93e9b9eb932e3cd18935cd4ce0d90fc1cb293 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/161000 Commit-Queue: Jonas Oreland <jonaso@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29944}
449 lines
17 KiB
C++
449 lines
17 KiB
C++
/*
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* Copyright 2019 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_CONNECTION_H_
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#define P2P_BASE_CONNECTION_H_
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#include <string>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/candidate.h"
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#include "api/transport/stun.h"
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#include "logging/rtc_event_log/ice_logger.h"
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#include "p2p/base/candidate_pair_interface.h"
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#include "p2p/base/connection_info.h"
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#include "p2p/base/p2p_transport_channel_ice_field_trials.h"
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#include "p2p/base/stun_request.h"
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#include "p2p/base/transport_description.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/network.h"
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#include "rtc_base/numerics/event_based_exponential_moving_average.h"
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#include "rtc_base/rate_tracker.h"
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namespace cricket {
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// Connection and Port has circular dependencies.
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// So we use forward declaration rather than include.
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class Port;
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// Forward declaration so that a ConnectionRequest can contain a Connection.
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class Connection;
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struct CandidatePair final : public CandidatePairInterface {
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~CandidatePair() override = default;
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const Candidate& local_candidate() const override { return local; }
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const Candidate& remote_candidate() const override { return remote; }
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Candidate local;
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Candidate remote;
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};
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// A ConnectionRequest is a simple STUN ping used to determine writability.
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class ConnectionRequest : public StunRequest {
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public:
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explicit ConnectionRequest(Connection* connection);
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void Prepare(StunMessage* request) override;
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void OnResponse(StunMessage* response) override;
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void OnErrorResponse(StunMessage* response) override;
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void OnTimeout() override;
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void OnSent() override;
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int resend_delay() override;
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private:
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Connection* connection_;
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};
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// Represents a communication link between a port on the local client and a
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// port on the remote client.
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class Connection : public CandidatePairInterface,
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public rtc::MessageHandler,
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public sigslot::has_slots<> {
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public:
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struct SentPing {
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SentPing(const std::string id, int64_t sent_time, uint32_t nomination)
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: id(id), sent_time(sent_time), nomination(nomination) {}
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std::string id;
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int64_t sent_time;
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uint32_t nomination;
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};
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~Connection() override;
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// A unique ID assigned when the connection is created.
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uint32_t id() { return id_; }
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// Implementation of virtual methods in CandidatePairInterface.
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// Returns the description of the local port
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const Candidate& local_candidate() const override;
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// Returns the description of the remote port to which we communicate.
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const Candidate& remote_candidate() const override;
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// Return local network for this connection.
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virtual const rtc::Network* network() const;
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// Return generation for this connection.
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virtual int generation() const;
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// Returns the pair priority.
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virtual uint64_t priority() const;
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enum WriteState {
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STATE_WRITABLE = 0, // we have received ping responses recently
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STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures
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STATE_WRITE_INIT = 2, // we have yet to receive a ping response
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STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures
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};
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WriteState write_state() const { return write_state_; }
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bool writable() const { return write_state_ == STATE_WRITABLE; }
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bool receiving() const { return receiving_; }
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// Determines whether the connection has finished connecting. This can only
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// be false for TCP connections.
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bool connected() const { return connected_; }
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bool weak() const { return !(writable() && receiving() && connected()); }
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bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; }
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// A connection is dead if it can be safely deleted.
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bool dead(int64_t now) const;
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// Estimate of the round-trip time over this connection.
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int rtt() const { return rtt_; }
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int unwritable_timeout() const;
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void set_unwritable_timeout(const absl::optional<int>& value_ms) {
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unwritable_timeout_ = value_ms;
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}
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int unwritable_min_checks() const;
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void set_unwritable_min_checks(const absl::optional<int>& value) {
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unwritable_min_checks_ = value;
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}
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int inactive_timeout() const;
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void set_inactive_timeout(const absl::optional<int>& value) {
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inactive_timeout_ = value;
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}
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// Gets the |ConnectionInfo| stats, where |best_connection| has not been
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// populated (default value false).
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ConnectionInfo stats();
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sigslot::signal1<Connection*> SignalStateChange;
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// Sent when the connection has decided that it is no longer of value. It
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// will delete itself immediately after this call.
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sigslot::signal1<Connection*> SignalDestroyed;
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// The connection can send and receive packets asynchronously. This matches
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// the interface of AsyncPacketSocket, which may use UDP or TCP under the
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// covers.
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virtual int Send(const void* data,
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size_t size,
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const rtc::PacketOptions& options) = 0;
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// Error if Send() returns < 0
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virtual int GetError() = 0;
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sigslot::signal4<Connection*, const char*, size_t, int64_t> SignalReadPacket;
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sigslot::signal1<Connection*> SignalReadyToSend;
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// Called when a packet is received on this connection.
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void OnReadPacket(const char* data, size_t size, int64_t packet_time_us);
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// Called when the socket is currently able to send.
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void OnReadyToSend();
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// Called when a connection is determined to be no longer useful to us. We
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// still keep it around in case the other side wants to use it. But we can
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// safely stop pinging on it and we can allow it to time out if the other
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// side stops using it as well.
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bool pruned() const { return pruned_; }
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void Prune();
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bool use_candidate_attr() const { return use_candidate_attr_; }
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void set_use_candidate_attr(bool enable);
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void set_nomination(uint32_t value) { nomination_ = value; }
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uint32_t remote_nomination() const { return remote_nomination_; }
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// One or several pairs may be nominated based on if Regular or Aggressive
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// Nomination is used. https://tools.ietf.org/html/rfc5245#section-8
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// |nominated| is defined both for the controlling or controlled agent based
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// on if a nomination has been pinged or acknowledged. The controlled agent
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// gets its |remote_nomination_| set when pinged by the controlling agent with
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// a nomination value. The controlling agent gets its |acked_nomination_| set
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// when receiving a response to a nominating ping.
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bool nominated() const { return acked_nomination_ || remote_nomination_; }
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// Public for unit tests.
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void set_remote_nomination(uint32_t remote_nomination) {
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remote_nomination_ = remote_nomination;
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}
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// Public for unit tests.
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uint32_t acked_nomination() const { return acked_nomination_; }
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void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; }
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int receiving_timeout() const;
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void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) {
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receiving_timeout_ = receiving_timeout_ms;
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}
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// Makes the connection go away.
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void Destroy();
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// Makes the connection go away, in a failed state.
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void FailAndDestroy();
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// Prunes the connection and sets its state to STATE_FAILED,
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// It will not be used or send pings although it can still receive packets.
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void FailAndPrune();
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// Checks that the state of this connection is up-to-date. The argument is
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// the current time, which is compared against various timeouts.
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void UpdateState(int64_t now);
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// Called when this connection should try checking writability again.
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int64_t last_ping_sent() const { return last_ping_sent_; }
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void Ping(int64_t now);
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void ReceivedPingResponse(
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int rtt,
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const std::string& request_id,
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const absl::optional<uint32_t>& nomination = absl::nullopt);
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int64_t last_ping_response_received() const {
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return last_ping_response_received_;
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}
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const absl::optional<std::string>& last_ping_id_received() const {
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return last_ping_id_received_;
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}
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// Used to check if any STUN ping response has been received.
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int rtt_samples() const { return rtt_samples_; }
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// Called whenever a valid ping is received on this connection. This is
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// public because the connection intercepts the first ping for us.
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int64_t last_ping_received() const { return last_ping_received_; }
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void ReceivedPing(
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const absl::optional<std::string>& request_id = absl::nullopt);
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// Handles the binding request; sends a response if this is a valid request.
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void HandleBindingRequest(IceMessage* msg);
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// Handles the piggyback acknowledgement of the lastest connectivity check
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// that the remote peer has received, if it is indicated in the incoming
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// connectivity check from the peer.
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void HandlePiggybackCheckAcknowledgementIfAny(StunMessage* msg);
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int64_t last_data_received() const { return last_data_received_; }
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// Debugging description of this connection
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std::string ToDebugId() const;
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std::string ToString() const;
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std::string ToSensitiveString() const;
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// Structured description of this candidate pair.
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const webrtc::IceCandidatePairDescription& ToLogDescription();
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void set_ice_event_log(webrtc::IceEventLog* ice_event_log) {
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ice_event_log_ = ice_event_log;
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}
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// Prints pings_since_last_response_ into a string.
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void PrintPingsSinceLastResponse(std::string* pings, size_t max);
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bool reported() const { return reported_; }
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void set_reported(bool reported) { reported_ = reported; }
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// The following two methods are only used for logging in ToString above, and
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// this flag is set true by P2PTransportChannel for its selected candidate
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// pair.
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bool selected() const { return selected_; }
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void set_selected(bool selected) { selected_ = selected; }
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// This signal will be fired if this connection is nominated by the
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// controlling side.
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sigslot::signal1<Connection*> SignalNominated;
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// Invoked when Connection receives STUN error response with 487 code.
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void HandleRoleConflictFromPeer();
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IceCandidatePairState state() const { return state_; }
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int num_pings_sent() const { return num_pings_sent_; }
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IceMode remote_ice_mode() const { return remote_ice_mode_; }
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uint32_t ComputeNetworkCost() const;
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// Update the ICE password and/or generation of the remote candidate if the
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// ufrag in |params| matches the candidate's ufrag, and the
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// candidate's password and/or ufrag has not been set.
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void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params,
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int generation);
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// If |remote_candidate_| is peer reflexive and is equivalent to
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// |new_candidate| except the type, update |remote_candidate_| to
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// |new_candidate|.
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void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate);
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// Returns the last received time of any data, stun request, or stun
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// response in milliseconds
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int64_t last_received() const;
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// Returns the last time when the connection changed its receiving state.
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int64_t receiving_unchanged_since() const {
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return receiving_unchanged_since_;
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}
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bool stable(int64_t now) const;
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// Check if we sent |val| pings without receving a response.
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bool TooManyOutstandingPings(const absl::optional<int>& val) const;
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// An accessor for unit tests.
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Port* PortForTest() { return port_; }
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const Port* PortForTest() const { return port_; }
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void SetIceFieldTrials(const IceFieldTrials* field_trials);
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const rtc::EventBasedExponentialMovingAverage& GetRttEstimate() const {
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return rtt_estimate_;
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}
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protected:
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enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE };
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// Constructs a new connection to the given remote port.
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Connection(Port* port, size_t index, const Candidate& candidate);
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// Called back when StunRequestManager has a stun packet to send
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void OnSendStunPacket(const void* data, size_t size, StunRequest* req);
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// Callbacks from ConnectionRequest
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virtual void OnConnectionRequestResponse(ConnectionRequest* req,
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StunMessage* response);
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void OnConnectionRequestErrorResponse(ConnectionRequest* req,
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StunMessage* response);
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void OnConnectionRequestTimeout(ConnectionRequest* req);
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void OnConnectionRequestSent(ConnectionRequest* req);
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bool rtt_converged() const;
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// If the response is not received within 2 * RTT, the response is assumed to
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// be missing.
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bool missing_responses(int64_t now) const;
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// Changes the state and signals if necessary.
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void set_write_state(WriteState value);
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void UpdateReceiving(int64_t now);
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void set_state(IceCandidatePairState state);
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void set_connected(bool value);
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uint32_t nomination() const { return nomination_; }
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void OnMessage(rtc::Message* pmsg) override;
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// The local port where this connection sends and receives packets.
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Port* port() { return port_; }
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const Port* port() const { return port_; }
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uint32_t id_;
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Port* port_;
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size_t local_candidate_index_;
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Candidate remote_candidate_;
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ConnectionInfo stats_;
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rtc::RateTracker recv_rate_tracker_;
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rtc::RateTracker send_rate_tracker_;
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private:
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// Update the local candidate based on the mapped address attribute.
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// If the local candidate changed, fires SignalStateChange.
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void MaybeUpdateLocalCandidate(ConnectionRequest* request,
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StunMessage* response);
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void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type);
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void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type,
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uint32_t transaction_id);
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WriteState write_state_;
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bool receiving_;
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bool connected_;
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bool pruned_;
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bool selected_ = false;
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// By default |use_candidate_attr_| flag will be true,
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// as we will be using aggressive nomination.
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// But when peer is ice-lite, this flag "must" be initialized to false and
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// turn on when connection becomes "best connection".
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bool use_candidate_attr_;
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// Used by the controlling side to indicate that this connection will be
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// selected for transmission if the peer supports ICE-renomination when this
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// value is positive. A larger-value indicates that a connection is nominated
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// later and should be selected by the controlled side with higher precedence.
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// A zero-value indicates not nominating this connection.
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uint32_t nomination_ = 0;
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// The last nomination that has been acknowledged.
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uint32_t acked_nomination_ = 0;
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// Used by the controlled side to remember the nomination value received from
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// the controlling side. When the peer does not support ICE re-nomination, its
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// value will be 1 if the connection has been nominated.
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uint32_t remote_nomination_ = 0;
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IceMode remote_ice_mode_;
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StunRequestManager requests_;
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int rtt_;
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int rtt_samples_ = 0;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime
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uint64_t total_round_trip_time_ms_ = 0;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime
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absl::optional<uint32_t> current_round_trip_time_ms_;
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int64_t last_ping_sent_; // last time we sent a ping to the other side
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int64_t last_ping_received_; // last time we received a ping from the other
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// side
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int64_t last_data_received_;
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int64_t last_ping_response_received_;
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int64_t receiving_unchanged_since_ = 0;
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std::vector<SentPing> pings_since_last_response_;
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// Transaction ID of the last connectivity check received. Null if having not
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// received a ping yet.
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absl::optional<std::string> last_ping_id_received_;
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absl::optional<int> unwritable_timeout_;
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absl::optional<int> unwritable_min_checks_;
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absl::optional<int> inactive_timeout_;
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bool reported_;
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IceCandidatePairState state_;
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// Time duration to switch from receiving to not receiving.
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absl::optional<int> receiving_timeout_;
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int64_t time_created_ms_;
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int num_pings_sent_ = 0;
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absl::optional<webrtc::IceCandidatePairDescription> log_description_;
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webrtc::IceEventLog* ice_event_log_ = nullptr;
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const IceFieldTrials* field_trials_;
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rtc::EventBasedExponentialMovingAverage rtt_estimate_;
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friend class Port;
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friend class ConnectionRequest;
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friend class P2PTransportChannel;
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};
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// ProxyConnection defers all the interesting work to the port.
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class ProxyConnection : public Connection {
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public:
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ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate);
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int Send(const void* data,
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size_t size,
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const rtc::PacketOptions& options) override;
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int GetError() override;
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private:
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int error_ = 0;
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};
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} // namespace cricket
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#endif // P2P_BASE_CONNECTION_H_
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