We now have two downstream users of stun.h, so it appears to be generally usable. I put this in a new dir networking/, but I'm open to suggestions here (maybe some things in api/ should move in there). I checked what our downstream users are actually using, and it's cricket::ComputeStunCredentialHash cricket::<constants> cricket::TurnMessage cricket::GetStunErrorResponseType cricket::StunAttribute::CreateAddress cricket::StunErrorCodeAttribute cricket::StunByteStringAttribute StunAttribute::CreateUnknownAttributes cricket::TurnErrorType cricket::StunMessage I reckoned that was pretty much everything in stun.h, so I didn't bother splitting it up. They don't use every function and constant in there, but all _types_ of functions and constants, so for the sake of coherence I don't think it makes sense to split it. There's some old stuff in there like GTURN which could arguably be split out, but it should likely go away soon anyway, so I don't think it's worth the effort. Steps: 1) land this 2) update downstream to point to the new header and target 3) remove p2p/base:stun_types. Bug: webrtc:11091 Change-Id: I1f05bf06055475d25601197ec6fefb8d3b55e8e3 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/159923 Commit-Queue: Patrik Höglund <phoglund@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29822}
160 lines
4.7 KiB
C++
160 lines
4.7 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_STUN_REQUEST_H_
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#define P2P_BASE_STUN_REQUEST_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <map>
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#include <string>
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#include "api/transport/stun.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/message_queue.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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namespace cricket {
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class StunRequest;
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const int kAllRequests = 0;
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// Total max timeouts: 39.75 seconds
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// For years, this was 9.5 seconds, but for networks that experience moments of
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// high RTT (such as 40s on 2G networks), this doesn't work well.
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const int STUN_TOTAL_TIMEOUT = 39750; // milliseconds
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// Manages a set of STUN requests, sending and resending until we receive a
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// response or determine that the request has timed out.
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class StunRequestManager {
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public:
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explicit StunRequestManager(rtc::Thread* thread);
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~StunRequestManager();
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// Starts sending the given request (perhaps after a delay).
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void Send(StunRequest* request);
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void SendDelayed(StunRequest* request, int delay);
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// If |msg_type| is kAllRequests, sends all pending requests right away.
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// Otherwise, sends those that have a matching type right away.
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// Only for testing.
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void Flush(int msg_type);
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// Returns true if at least one request with |msg_type| is scheduled for
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// transmission. For testing only.
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bool HasRequest(int msg_type);
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// Removes a stun request that was added previously. This will happen
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// automatically when a request succeeds, fails, or times out.
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void Remove(StunRequest* request);
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// Removes all stun requests that were added previously.
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void Clear();
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// Determines whether the given message is a response to one of the
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// outstanding requests, and if so, processes it appropriately.
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bool CheckResponse(StunMessage* msg);
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bool CheckResponse(const char* data, size_t size);
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bool empty() { return requests_.empty(); }
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// Set the Origin header for outgoing stun messages.
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void set_origin(const std::string& origin) { origin_ = origin; }
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// Raised when there are bytes to be sent.
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sigslot::signal3<const void*, size_t, StunRequest*> SignalSendPacket;
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private:
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typedef std::map<std::string, StunRequest*> RequestMap;
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rtc::Thread* thread_;
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RequestMap requests_;
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std::string origin_;
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friend class StunRequest;
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};
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// Represents an individual request to be sent. The STUN message can either be
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// constructed beforehand or built on demand.
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class StunRequest : public rtc::MessageHandler {
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public:
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StunRequest();
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explicit StunRequest(StunMessage* request);
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~StunRequest() override;
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// Causes our wrapped StunMessage to be Prepared
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void Construct();
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// The manager handling this request (if it has been scheduled for sending).
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StunRequestManager* manager() { return manager_; }
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// Returns the transaction ID of this request.
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const std::string& id() { return msg_->transaction_id(); }
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// Returns the reduced transaction ID of this request.
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uint32_t reduced_transaction_id() const {
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return msg_->reduced_transaction_id();
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}
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// the origin value
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const std::string& origin() const { return origin_; }
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void set_origin(const std::string& origin) { origin_ = origin; }
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// Returns the STUN type of the request message.
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int type();
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// Returns a const pointer to |msg_|.
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const StunMessage* msg() const;
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// Returns a mutable pointer to |msg_|.
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StunMessage* mutable_msg();
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// Time elapsed since last send (in ms)
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int Elapsed() const;
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protected:
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int count_;
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bool timeout_;
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std::string origin_;
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// Fills in a request object to be sent. Note that request's transaction ID
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// will already be set and cannot be changed.
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virtual void Prepare(StunMessage* request) {}
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// Called when the message receives a response or times out.
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virtual void OnResponse(StunMessage* response) {}
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virtual void OnErrorResponse(StunMessage* response) {}
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virtual void OnTimeout() {}
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// Called when the message is sent.
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virtual void OnSent();
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// Returns the next delay for resends.
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virtual int resend_delay();
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private:
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void set_manager(StunRequestManager* manager);
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// Handles messages for sending and timeout.
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void OnMessage(rtc::Message* pmsg) override;
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StunRequestManager* manager_;
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StunMessage* msg_;
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int64_t tstamp_;
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bool in_rfc5389_retransmission_experiment_;
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friend class StunRequestManager;
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};
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} // namespace cricket
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#endif // P2P_BASE_STUN_REQUEST_H_
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