
Lost packets have been seen in high-bitrate applications and increasing the UDP receive buffer reduced the problems. Bug: b/115713113 Change-Id: I671f528afeaea525150fdc2013f2b245778e5d16 Reviewed-on: https://webrtc-review.googlesource.com/c/107580 Commit-Queue: Johannes Kron <kron@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25328}
20 lines
650 B
C++
20 lines
650 B
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "media/engine/constants.h"
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namespace cricket {
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const int kMinVideoBitrateBps = 30000;
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const int kVideoMtu = 1200;
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const int kVideoRtpSendBufferSize = 65536;
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const int kVideoRtpRecvBufferSize = 262144;
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} // namespace cricket
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