Files
platform-external-webrtc/webrtc/modules/audio_device/include/fake_audio_device.h
andrew@webrtc.org f0a90c37c4 Expose the capture-side AudioProcessing object and allow it to be injected.
* Clean up the configuration code, including removing most of the weird defines.
* Add a unit test.

Review URL: https://webrtc-codereview.appspot.com/1152005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@3605 4adac7df-926f-26a2-2b94-8c16560cd09d
2013-03-05 01:12:49 +00:00

331 lines
8.4 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/audio_device/include/audio_device.h"
namespace webrtc {
class FakeAudioDeviceModule : public AudioDeviceModule {
public:
FakeAudioDeviceModule() {}
~FakeAudioDeviceModule() {}
virtual int32_t AddRef() { return 0; }
virtual int32_t Release() { return 0; }
virtual int32_t RegisterEventObserver(AudioDeviceObserver* eventCallback) {
return 0;
}
virtual int32_t RegisterAudioCallback(AudioTransport* audioCallback) {
return 0;
}
virtual int32_t Init() { return 0; }
virtual int32_t SpeakerIsAvailable(bool* available) {
*available = true;
return 0;
}
virtual int32_t InitSpeaker() { return 0; }
virtual int32_t SetPlayoutDevice(uint16_t index) { return 0; }
virtual int32_t SetPlayoutDevice(WindowsDeviceType device) { return 0; }
virtual int32_t SetStereoPlayout(bool enable) { return 0; }
virtual int32_t StopPlayout() { return 0; }
virtual int32_t MicrophoneIsAvailable(bool* available) {
*available = true;
return 0;
}
virtual int32_t InitMicrophone() { return 0; }
virtual int32_t SetRecordingDevice(uint16_t index) { return 0; }
virtual int32_t SetRecordingDevice(WindowsDeviceType device) { return 0; }
virtual int32_t SetStereoRecording(bool enable) { return 0; }
virtual int32_t SetAGC(bool enable) { return 0; }
virtual int32_t StopRecording() { return 0; }
virtual int32_t TimeUntilNextProcess() { return 0; }
virtual int32_t Process() { return 0; }
virtual int32_t Terminate() { return 0; }
virtual int32_t ActiveAudioLayer(AudioLayer* audioLayer) const {
assert(false);
return 0;
}
virtual ErrorCode LastError() const {
assert(false);
return kAdmErrNone;
}
virtual bool Initialized() const {
assert(false);
return true;
}
virtual int16_t PlayoutDevices() {
assert(false);
return 0;
}
virtual int16_t RecordingDevices() {
assert(false);
return 0;
}
virtual int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
assert(false);
return 0;
}
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
assert(false);
return 0;
}
virtual int32_t PlayoutIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t InitPlayout() {
assert(false);
return 0;
}
virtual bool PlayoutIsInitialized() const {
assert(false);
return true;
}
virtual int32_t RecordingIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t InitRecording() {
assert(false);
return 0;
}
virtual bool RecordingIsInitialized() const {
assert(false);
return true;
}
virtual int32_t StartPlayout() {
assert(false);
return 0;
}
virtual bool Playing() const {
assert(false);
return false;
}
virtual int32_t StartRecording() {
assert(false);
return 0;
}
virtual bool Recording() const {
assert(false);
return false;
}
virtual bool AGC() const {
assert(false);
return true;
}
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
uint16_t volumeRight) {
assert(false);
return 0;
}
virtual int32_t WaveOutVolume(uint16_t* volumeLeft,
uint16_t* volumeRight) const {
assert(false);
return 0;
}
virtual bool SpeakerIsInitialized() const {
assert(false);
return true;
}
virtual bool MicrophoneIsInitialized() const {
assert(false);
return true;
}
virtual int32_t SpeakerVolumeIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t SetSpeakerVolume(uint32_t volume) {
assert(false);
return 0;
}
virtual int32_t SpeakerVolume(uint32_t* volume) const {
assert(false);
return 0;
}
virtual int32_t MaxSpeakerVolume(uint32_t* maxVolume) const {
assert(false);
return 0;
}
virtual int32_t MinSpeakerVolume(uint32_t* minVolume) const {
assert(false);
return 0;
}
virtual int32_t SpeakerVolumeStepSize(uint16_t* stepSize) const {
assert(false);
return 0;
}
virtual int32_t MicrophoneVolumeIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t SetMicrophoneVolume(uint32_t volume) {
assert(false);
return 0;
}
virtual int32_t MicrophoneVolume(uint32_t* volume) const {
assert(false);
return 0;
}
virtual int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const {
assert(false);
return 0;
}
virtual int32_t MinMicrophoneVolume(uint32_t* minVolume) const {
assert(false);
return 0;
}
virtual int32_t MicrophoneVolumeStepSize(uint16_t* stepSize) const {
assert(false);
return 0;
}
virtual int32_t SpeakerMuteIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t SetSpeakerMute(bool enable) {
assert(false);
return 0;
}
virtual int32_t SpeakerMute(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t MicrophoneMuteIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t SetMicrophoneMute(bool enable) {
assert(false);
return 0;
}
virtual int32_t MicrophoneMute(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t MicrophoneBoostIsAvailable(bool* available) {
assert(false);
return 0;
}
virtual int32_t SetMicrophoneBoost(bool enable) {
assert(false);
return 0;
}
virtual int32_t MicrophoneBoost(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t StereoPlayoutIsAvailable(bool* available) const {
*available = false;
return 0;
}
virtual int32_t StereoPlayout(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t StereoRecordingIsAvailable(bool* available) const {
*available = false;
return 0;
}
virtual int32_t StereoRecording(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t SetRecordingChannel(const ChannelType channel) {
assert(false);
return 0;
}
virtual int32_t RecordingChannel(ChannelType* channel) const {
assert(false);
return 0;
}
virtual int32_t SetPlayoutBuffer(const BufferType type,
uint16_t sizeMS = 0) {
assert(false);
return 0;
}
virtual int32_t PlayoutBuffer(BufferType* type, uint16_t* sizeMS) const {
assert(false);
return 0;
}
virtual int32_t PlayoutDelay(uint16_t* delayMS) const {
assert(false);
return 0;
}
virtual int32_t RecordingDelay(uint16_t* delayMS) const {
assert(false);
return 0;
}
virtual int32_t CPULoad(uint16_t* load) const {
assert(false);
return 0;
}
virtual int32_t StartRawOutputFileRecording(
const char pcmFileNameUTF8[kAdmMaxFileNameSize]) {
assert(false);
return 0;
}
virtual int32_t StopRawOutputFileRecording() {
assert(false);
return 0;
}
virtual int32_t StartRawInputFileRecording(
const char pcmFileNameUTF8[kAdmMaxFileNameSize]) {
assert(false);
return 0;
}
virtual int32_t StopRawInputFileRecording() {
assert(false);
return 0;
}
virtual int32_t SetRecordingSampleRate(const uint32_t samplesPerSec) {
assert(false);
return 0;
}
virtual int32_t RecordingSampleRate(uint32_t* samplesPerSec) const {
assert(false);
return 0;
}
virtual int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) {
assert(false);
return 0;
}
virtual int32_t PlayoutSampleRate(uint32_t* samplesPerSec) const {
assert(false);
return 0;
}
virtual int32_t ResetAudioDevice() {
assert(false);
return 0;
}
virtual int32_t SetLoudspeakerStatus(bool enable) {
assert(false);
return 0;
}
virtual int32_t GetLoudspeakerStatus(bool* enabled) const {
assert(false);
return 0;
}
virtual int32_t EnableBuiltInAEC(bool enable) {
assert(false);
return -1;
}
virtual bool BuiltInAECIsEnabled() const {
assert(false);
return false;
}
};
} // namespace webrtc