
This is a reland of 9185aca9ce1f66e983d9a5e797cab77a64cc46b0 > Original change's description: > > > Clean up libjingle API dependencies. > > > > > > This CL moves candidate.h into the public API, since it has > > > been implicitly included before. > > > > > > This is a straightforward way of solving the circular > > > dependencies involving that file. For instance, > > > libjingle_peerconnection_api includes candidate.h from > > > jsepicecandidate.h, but _api can't depend on rtc_p2p, which > > > depends on _api. In fact, _api can't depend on much at all > > > since it's a very high level abstraction; instead, things > > > should depend on it. > > > > > > Furthermore, we have the case where deprecated headers > > > include headers in internal modules. I just have to turn > > > off include checking for those, but that's not a big deal. > > > > > > This CL punts the problem of callfactoryinterface.h being > > > implicitly included, and pulling in most of the call > > > module with it. This should be addressed in a follow-up > > > CL. > Bug: webrtc:7504 > Change-Id: Icae0ba1a0488550e2871cc65e66d3661707aa5b6 > Reviewed-on: https://webrtc-review.googlesource.com/6460 > Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org> > Reviewed-by: Taylor Brandstetter <deadbeef@webrtc.org> > Commit-Queue: Patrik Höglund <phoglund@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#20156} TBR=deadbeef@webrtc.org Bug: webrtc:7504 Change-Id: Ic6598ac2af9355b60bbd289c86dc75e0ae9fed2e Reviewed-on: https://webrtc-review.googlesource.com/6801 Commit-Queue: Patrik Höglund <phoglund@webrtc.org> Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20167}
120 lines
3.6 KiB
C++
120 lines
3.6 KiB
C++
/*
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* Copyright 2015 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_NETWORKMONITOR_H_
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#define RTC_BASE_NETWORKMONITOR_H_
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#include "rtc_base/logging.h"
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#include "rtc_base/network_constants.h"
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#include "rtc_base/sigslot.h"
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#include "rtc_base/thread.h"
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namespace rtc {
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class IPAddress;
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enum class NetworkBindingResult {
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SUCCESS = 0, // No error
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FAILURE = -1, // Generic error
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NOT_IMPLEMENTED = -2,
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ADDRESS_NOT_FOUND = -3,
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NETWORK_CHANGED = -4
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};
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class NetworkBinderInterface {
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public:
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// Binds a socket to the network that is attached to |address| so that all
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// packets on the socket |socket_fd| will be sent via that network.
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// This is needed because some operating systems (like Android) require a
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// special bind call to put packets on a non-default network interface.
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virtual NetworkBindingResult BindSocketToNetwork(
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int socket_fd,
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const IPAddress& address) = 0;
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virtual ~NetworkBinderInterface() {}
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};
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/*
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* Receives network-change events via |OnNetworksChanged| and signals the
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* networks changed event.
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*
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* Threading consideration:
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* It is expected that all upstream operations (from native to Java) are
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* performed from the worker thread. This includes creating, starting and
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* stopping the monitor. This avoids the potential race condition when creating
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* the singleton Java NetworkMonitor class. Downstream operations can be from
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* any thread, but this class will forward all the downstream operations onto
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* the worker thread.
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*
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* Memory consideration:
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* NetworkMonitor is owned by the caller (NetworkManager). The global network
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* monitor factory is owned by the factory itself but needs to be released from
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* the factory creator.
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*/
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// Generic network monitor interface. It starts and stops monitoring network
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// changes, and fires the SignalNetworksChanged event when networks change.
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class NetworkMonitorInterface {
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public:
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NetworkMonitorInterface();
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virtual ~NetworkMonitorInterface();
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sigslot::signal0<> SignalNetworksChanged;
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virtual void Start() = 0;
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virtual void Stop() = 0;
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// Implementations should call this method on the base when networks change,
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// and the base will fire SignalNetworksChanged on the right thread.
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virtual void OnNetworksChanged() = 0;
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virtual AdapterType GetAdapterType(const std::string& interface_name) = 0;
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};
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class NetworkMonitorBase : public NetworkMonitorInterface,
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public MessageHandler,
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public sigslot::has_slots<> {
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public:
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NetworkMonitorBase();
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~NetworkMonitorBase() override;
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void OnNetworksChanged() override;
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void OnMessage(Message* msg) override;
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protected:
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Thread* worker_thread() { return worker_thread_; }
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private:
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Thread* worker_thread_;
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};
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/*
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* NetworkMonitorFactory creates NetworkMonitors.
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*/
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class NetworkMonitorFactory {
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public:
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// This is not thread-safe; it should be called once (or once per audio/video
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// call) during the call initialization.
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static void SetFactory(NetworkMonitorFactory* factory);
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static void ReleaseFactory(NetworkMonitorFactory* factory);
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static NetworkMonitorFactory* GetFactory();
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virtual NetworkMonitorInterface* CreateNetworkMonitor() = 0;
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virtual ~NetworkMonitorFactory();
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protected:
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NetworkMonitorFactory();
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};
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} // namespace rtc
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#endif // RTC_BASE_NETWORKMONITOR_H_
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