
Bug: webrtc:13154 Change-Id: Idafbed4f3c1af8d0cca833ba983c4b4b99118335 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/232121 Reviewed-by: Victor Boivie <boivie@webrtc.org> Commit-Queue: Sergey Sukhanov <sergeysu@webrtc.org> Cr-Commit-Position: refs/heads/main@{#35012}
106 lines
3.6 KiB
C++
106 lines
3.6 KiB
C++
/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_
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#define NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_
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#include <cstdint>
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#include <string>
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#include <vector>
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#include "net/dcsctp/public/strong_alias.h"
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namespace dcsctp {
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// Stores state snapshot of a dcSCTP socket. The snapshot can be used to
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// recreate the socket - possibly in another process. This state should be
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// treaded as opaque - the calling client should not inspect or alter it except
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// for serialization. Serialization is not provided by dcSCTP. If needed it has
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// to be implemented in the calling client.
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struct DcSctpSocketHandoverState {
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struct Transmission {
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uint32_t next_tsn = 0;
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uint32_t next_reset_req_sn = 0;
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uint32_t cwnd = 0;
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uint32_t rwnd = 0;
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uint32_t ssthresh = 0;
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uint32_t partial_bytes_acked = 0;
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};
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Transmission tx;
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struct OrderedStream {
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uint32_t id = 0;
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uint32_t next_ssn = 0;
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};
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struct UnorderedStream {
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uint32_t id = 0;
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};
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struct Receive {
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bool seen_packet = false;
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uint32_t last_cumulative_acked_tsn = 0;
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uint32_t last_assembled_tsn = 0;
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uint32_t last_completed_deferred_reset_req_sn = 0;
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uint32_t last_completed_reset_req_sn = 0;
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std::vector<OrderedStream> ordered_streams;
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std::vector<UnorderedStream> unordered_streams;
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};
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Receive rx;
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};
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// A list of possible reasons for a socket to be not ready for handover.
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enum class HandoverUnreadinessReason : uint32_t {
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kWrongConnectionState = 1,
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kSendQueueNotEmpty = 2,
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kPendingStreamResetRequest = 4,
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kDataTrackerTsnBlocksPending = 8,
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kPendingStreamReset = 16,
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kReassemblyQueueDeliveredTSNsGap = 32,
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kStreamResetDeferred = 64,
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kOrderedStreamHasUnassembledChunks = 128,
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kUnorderedStreamHasUnassembledChunks = 256,
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kRetransmissionQueueOutstandingData = 512,
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kRetransmissionQueueFastRecovery = 1024,
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kRetransmissionQueueNotEmpty = 2048,
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kMax = kRetransmissionQueueNotEmpty,
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};
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// Return value of `DcSctpSocketInterface::GetHandoverReadiness`. Set of
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// `HandoverUnreadinessReason` bits. When no bit is set, the socket is in the
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// state in which a snapshot of the state can be made by
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// `GetHandoverStateAndClose()`.
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class HandoverReadinessStatus
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: public StrongAlias<class HandoverReadinessStatusTag, uint32_t> {
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public:
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// Constructs an empty `HandoverReadinessStatus` which represents ready state.
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constexpr HandoverReadinessStatus()
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: StrongAlias<class HandoverReadinessStatusTag, uint32_t>(0) {}
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// Constructs status object that contains a single reason for not being
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// handover ready.
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constexpr explicit HandoverReadinessStatus(HandoverUnreadinessReason reason)
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: StrongAlias<class HandoverReadinessStatusTag, uint32_t>(
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static_cast<uint32_t>(reason)) {}
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// Convenience methods
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constexpr bool IsReady() const { return value() == 0; }
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constexpr bool Contains(HandoverUnreadinessReason reason) const {
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return value() & static_cast<uint32_t>(reason);
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}
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HandoverReadinessStatus& Add(HandoverUnreadinessReason reason) {
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return Add(HandoverReadinessStatus(reason));
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}
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HandoverReadinessStatus& Add(HandoverReadinessStatus status) {
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value() |= status.value();
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return *this;
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}
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_PUBLIC_DCSCTP_HANDOVER_STATE_H_
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