Files
platform-external-webrtc/sdk/objc
Jordan Rose 53d3fc9b1c iOS: Get WebRTC building for Mac Catalyst
- Add an option for disabling the OpenGL renderer
- Change the build script to use correct header location
- Use Metal compatibility for h264 CoreVideo buffers

Bug: webrtc:11516
Change-Id: Ia34a9305648e75904ac36e69593ffefedd833bfb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/224200
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34426}
2021-07-06 21:07:59 +00:00
..
2021-02-01 09:35:03 +00:00
2019-01-28 11:17:00 +00:00
2018-08-30 10:42:41 +00:00
2018-08-30 10:42:41 +00:00

WebRTC Obj-C SDK

This directory contains the Obj-C SDK for WebRTC. This includes wrappers for the C++ PeerConnection API and some platform specific components for iOS and macOS.

Organization

  • api/

    Wrappers around classes and functions in the C++ API for creating and configuring peer connections, etc.

  • base/

    This directory contains some base protocols and classes that are used by both the platform specific components and the SDK wrappers.

  • components/

    These are the platform specific components. Contains components for handling audio, capturing and rendering video, encoding and decoding using the platform's hardware codec implementation and for representing video frames in the platform's native format.

  • helpers/

    These files are not WebRTC specific, but are general helper classes and utilities for the Cocoa platforms.

  • native/

    APIs for wrapping the platform specific components and using them with the C++ API.

  • unittests/

    This directory contains the tests.