Files
platform-external-webrtc/api
Karl Wiberg 44d7ec0683 Add Opus-only audio codec factories
Many WebRTC users need only Opus, and no other audio codecs. This
makes it convenient for them to do the right thing.

To prove that the new factories work, use them in
PeerConnectionEndToEndTest.

Bug: webrtc:11130
Change-Id: I2c2450ba0fb33ef3b50da8f6cd325cad6b1e59a6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/160648
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29921}
2019-11-26 18:28:07 +00:00
..
2019-11-25 16:26:49 +00:00
2019-11-22 14:02:10 +00:00
2019-06-03 08:15:09 +00:00
2019-11-05 09:40:03 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.