
MapWrapper was needed on some platforms where STL wasn't supported, we now use std::map<> directly. BUG=2164 TEST=trybots R=henrike@webrtc.org, phoglund@webrtc.org, stefan@webrtc.org, wu@webrtc.org Review URL: https://webrtc-codereview.appspot.com/2001004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@4530 4adac7df-926f-26a2-2b94-8c16560cd09d
229 lines
7.3 KiB
C++
229 lines
7.3 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_
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#define WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_
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#include <map>
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#include "webrtc/engine_configurations.h"
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#include "webrtc/modules/video_render/include/video_render.h"
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namespace webrtc {
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class CriticalSectionWrapper;
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class IncomingVideoStream;
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class IVideoRender;
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// Class definitions
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class ModuleVideoRenderImpl: public VideoRender
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{
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public:
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/*
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* VideoRenderer constructor/destructor
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*/
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ModuleVideoRenderImpl(const int32_t id,
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const VideoRenderType videoRenderType,
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void* window, const bool fullscreen);
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virtual ~ModuleVideoRenderImpl();
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/*
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* Change the unique identifier of this object
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*/
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virtual int32_t ChangeUniqueId(const int32_t id);
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virtual int32_t TimeUntilNextProcess();
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virtual int32_t Process();
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/*
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* Returns the render window
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*/
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virtual void* Window();
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/*
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* Change render window
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*/
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virtual int32_t ChangeWindow(void* window);
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/*
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* Returns module id
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*/
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int32_t Id();
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/**************************************************************************
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*
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* Incoming Streams
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*
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***************************************************************************/
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/*
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* Add incoming render stream
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*/
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virtual VideoRenderCallback
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* AddIncomingRenderStream(const uint32_t streamId,
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const uint32_t zOrder,
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const float left, const float top,
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const float right, const float bottom);
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/*
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* Delete incoming render stream
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*/
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virtual int32_t
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DeleteIncomingRenderStream(const uint32_t streamId);
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/*
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* Add incoming render callback, used for external rendering
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*/
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virtual int32_t
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AddExternalRenderCallback(const uint32_t streamId,
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VideoRenderCallback* renderObject);
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/*
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* Get the porperties for an incoming render stream
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*/
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virtual int32_t
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GetIncomingRenderStreamProperties(const uint32_t streamId,
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uint32_t& zOrder,
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float& left, float& top,
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float& right, float& bottom) const;
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/*
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* Incoming frame rate for the specified stream.
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*/
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virtual uint32_t GetIncomingFrameRate(const uint32_t streamId);
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/*
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* Returns the number of incoming streams added to this render module
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*/
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virtual uint32_t GetNumIncomingRenderStreams() const;
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/*
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* Returns true if this render module has the streamId added, false otherwise.
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*/
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virtual bool HasIncomingRenderStream(const uint32_t streamId) const;
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/*
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*
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*/
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virtual int32_t
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RegisterRawFrameCallback(const uint32_t streamId,
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VideoRenderCallback* callbackObj);
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virtual int32_t GetLastRenderedFrame(const uint32_t streamId,
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I420VideoFrame &frame) const;
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virtual int32_t SetExpectedRenderDelay(uint32_t stream_id,
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int32_t delay_ms);
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/**************************************************************************
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*
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* Start/Stop
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*
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***************************************************************************/
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/*
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* Starts rendering the specified stream
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*/
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virtual int32_t StartRender(const uint32_t streamId);
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/*
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* Stops the renderer
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*/
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virtual int32_t StopRender(const uint32_t streamId);
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/*
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* Sets the renderer in start state, no streams removed.
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*/
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virtual int32_t ResetRender();
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/**************************************************************************
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*
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* Properties
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*
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***************************************************************************/
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/*
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* Returns the prefered render video type
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*/
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virtual RawVideoType PreferredVideoType() const;
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/*
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* Returns true if the renderer is in fullscreen mode, otherwise false.
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*/
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virtual bool IsFullScreen();
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/*
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* Gets screen resolution in pixels
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*/
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virtual int32_t
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GetScreenResolution(uint32_t& screenWidth,
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uint32_t& screenHeight) const;
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/*
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* Get the actual render rate for this stream. I.e rendered frame rate,
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* not frames delivered to the renderer.
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*/
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virtual uint32_t RenderFrameRate(const uint32_t streamId);
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/*
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* Set cropping of incoming stream
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*/
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virtual int32_t SetStreamCropping(const uint32_t streamId,
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const float left, const float top,
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const float right, const float bottom);
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virtual int32_t ConfigureRenderer(const uint32_t streamId,
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const unsigned int zOrder,
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const float left, const float top,
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const float right, const float bottom);
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virtual int32_t SetTransparentBackground(const bool enable);
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virtual int32_t FullScreenRender(void* window, const bool enable);
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virtual int32_t SetBitmap(const void* bitMap,
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const uint8_t pictureId,
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const void* colorKey,
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const float left, const float top,
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const float right, const float bottom);
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virtual int32_t SetText(const uint8_t textId,
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const uint8_t* text,
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const int32_t textLength,
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const uint32_t textColorRef,
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const uint32_t backgroundColorRef,
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const float left, const float top,
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const float right, const float bottom);
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virtual int32_t SetStartImage(const uint32_t streamId,
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const I420VideoFrame& videoFrame);
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virtual int32_t SetTimeoutImage(const uint32_t streamId,
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const I420VideoFrame& videoFrame,
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const uint32_t timeout);
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virtual int32_t MirrorRenderStream(const int renderId,
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const bool enable,
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const bool mirrorXAxis,
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const bool mirrorYAxis);
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private:
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int32_t _id;
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CriticalSectionWrapper& _moduleCrit;
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void* _ptrWindow;
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bool _fullScreen;
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IVideoRender* _ptrRenderer;
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typedef std::map<uint32_t, IncomingVideoStream*> IncomingVideoStreamMap;
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IncomingVideoStreamMap _streamRenderMap;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_
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