Files
platform-external-webrtc/api
Florent Castelli 4e615d590a Wire the stable target bitrate from GoogCC to the BitrateAllocator
Deprecated the field BitrateAllocationUpdate::link_capacity since it is only
used by the Opus codec in order to smooth the target bitrate, which is
equivalent to the stable_target_bitrate field.

The unused field trial WebRTC-Bwe-StableBandwidthEstimate is also removed.

Bug: webrtc:10126
Change-Id: Ic4a8a9ca4202136d011b91dc23c3a27cfd00d975
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/149839
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Florent Castelli <orphis@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28941}
2019-08-22 15:25:15 +00:00
..
2019-07-08 13:45:15 +00:00
2019-07-08 13:45:15 +00:00
2019-06-03 08:15:09 +00:00
2019-01-25 20:29:58 +00:00
2019-02-01 13:24:47 +00:00
2019-07-08 13:45:15 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.