
The Stop method is used to signal any thread that is waiting in the NextFrame function and will cause it to return immediately. BUG=webrtc:5514 R=pbos@webrtc.org Review URL: https://codereview.webrtc.org/2105323002 . Cr-Commit-Position: refs/heads/master@{#13349}
172 lines
5.8 KiB
C++
172 lines
5.8 KiB
C++
/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/video_coding/frame_buffer2.h"
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#include <algorithm>
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#include "webrtc/base/checks.h"
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#include "webrtc/modules/video_coding/frame_object.h"
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#include "webrtc/modules/video_coding/jitter_estimator.h"
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#include "webrtc/modules/video_coding/sequence_number_util.h"
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#include "webrtc/modules/video_coding/timing.h"
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#include "webrtc/system_wrappers/include/clock.h"
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namespace webrtc {
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namespace video_coding {
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namespace {
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// The maximum age of decoded frames tracked by frame buffer, compared to
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// |newest_picture_id_|.
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constexpr int kMaxFrameAge = 4096;
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// The maximum number of decoded frames being tracked by the frame buffer.
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constexpr int kMaxNumHistoryFrames = 256;
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} // namespace
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bool FrameBuffer::FrameComp::operator()(const FrameKey& f1,
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const FrameKey& f2) const {
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// first = picture id
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// second = spatial layer
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if (f1.first == f2.first)
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return f1.second < f2.second;
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return AheadOf(f2.first, f1.first);
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}
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FrameBuffer::FrameBuffer(Clock* clock,
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VCMJitterEstimator* jitter_estimator,
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const VCMTiming* timing)
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: clock_(clock),
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frame_inserted_event_(false, false),
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jitter_estimator_(jitter_estimator),
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timing_(timing),
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newest_picture_id_(-1),
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stopped_(false) {}
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std::unique_ptr<FrameObject> FrameBuffer::NextFrame(int64_t max_wait_time_ms) {
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int64_t latest_return_time = clock_->TimeInMilliseconds() + max_wait_time_ms;
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int64_t now = clock_->TimeInMilliseconds();
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int64_t wait_ms = max_wait_time_ms;
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while (true) {
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std::map<FrameKey, std::unique_ptr<FrameObject>, FrameComp>::iterator
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next_frame;
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{
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rtc::CritScope lock(&crit_);
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frame_inserted_event_.Reset();
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if (stopped_)
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return std::unique_ptr<FrameObject>();
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now = clock_->TimeInMilliseconds();
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wait_ms = max_wait_time_ms;
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next_frame = frames_.end();
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for (auto frame_it = frames_.begin(); frame_it != frames_.end();
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++frame_it) {
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const FrameObject& frame = *frame_it->second;
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if (IsContinuous(frame)) {
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next_frame = frame_it;
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int64_t render_time = timing_->RenderTimeMs(frame.timestamp, now);
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wait_ms = timing_->MaxWaitingTime(render_time, now);
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// This will cause the frame buffer to prefer high framerate rather
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// than high resolution in the case of the decoder not decoding fast
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// enough and the stream has multiple spatial and temporal layers.
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if (wait_ms == 0)
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continue;
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break;
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}
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}
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}
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// If the timout occures, return. Otherwise a new frame has been inserted
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// and the best frame to decode next will be selected again.
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wait_ms = std::min<int64_t>(wait_ms, latest_return_time - now);
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wait_ms = std::max<int64_t>(wait_ms, 0);
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if (!frame_inserted_event_.Wait(wait_ms)) {
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rtc::CritScope lock(&crit_);
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if (next_frame != frames_.end()) {
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// TODO(philipel): update jitter estimator with correct values.
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jitter_estimator_->UpdateEstimate(100, 100);
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decoded_frames_.insert(next_frame->first);
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std::unique_ptr<FrameObject> frame = std::move(next_frame->second);
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frames_.erase(frames_.begin(), ++next_frame);
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return frame;
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} else {
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return std::unique_ptr<FrameObject>();
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}
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}
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}
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}
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void FrameBuffer::Start() {
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rtc::CritScope lock(&crit_);
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stopped_ = false;
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}
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void FrameBuffer::Stop() {
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rtc::CritScope lock(&crit_);
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stopped_ = true;
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frame_inserted_event_.Set();
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}
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void FrameBuffer::InsertFrame(std::unique_ptr<FrameObject> frame) {
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rtc::CritScope lock(&crit_);
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if (newest_picture_id_ == -1)
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newest_picture_id_ = frame->picture_id;
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if (AheadOf<uint16_t>(frame->picture_id, newest_picture_id_))
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newest_picture_id_ = frame->picture_id;
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// Remove frames as long as we have too many, |kMaxNumHistoryFrames|.
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while (decoded_frames_.size() > kMaxNumHistoryFrames)
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decoded_frames_.erase(decoded_frames_.begin());
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// Remove frames that are too old, |kMaxNumHistoryFrames|.
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uint16_t old_picture_id = Subtract<1 << 16>(newest_picture_id_, kMaxFrameAge);
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auto old_decoded_it =
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decoded_frames_.lower_bound(FrameKey(old_picture_id, 0));
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decoded_frames_.erase(decoded_frames_.begin(), old_decoded_it);
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FrameKey key(frame->picture_id, frame->spatial_layer);
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frames_[key] = std::move(frame);
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frame_inserted_event_.Set();
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}
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bool FrameBuffer::IsContinuous(const FrameObject& frame) const {
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// If a frame with an earlier picture id was inserted compared to the last
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// decoded frames picture id then that frame arrived too late.
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if (!decoded_frames_.empty() &&
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AheadOf(decoded_frames_.rbegin()->first, frame.picture_id)) {
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return false;
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}
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// Have we decoded all frames that this frame depend on?
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for (size_t r = 0; r < frame.num_references; ++r) {
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FrameKey ref_key(frame.references[r], frame.spatial_layer);
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if (decoded_frames_.find(ref_key) == decoded_frames_.end())
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return false;
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}
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// If this is a layer frame, have we decoded the lower layer of this
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// super frame.
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if (frame.inter_layer_predicted) {
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RTC_DCHECK_GT(frame.spatial_layer, 0);
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FrameKey ref_key(frame.picture_id, frame.spatial_layer - 1);
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if (decoded_frames_.find(ref_key) == decoded_frames_.end())
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return false;
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}
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return true;
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}
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} // namespace video_coding
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} // namespace webrtc
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