Files
platform-external-webrtc/rtc_base/bitrateallocationstrategy.cc
Alex Narest 54d1da13a5 BWE allocation strategy allows controlling of bitrate allocation with WEBRTC external logic.
This CL implements the main logic and IOS appRTC integration.

Unit tests and Android appRTC will be in separate CL.

Bug: webrtc:8243
Change-Id: If8e5195294046a47316e9fade1b0dfec211155e1
Reviewed-on: https://webrtc-review.googlesource.com/4860
Commit-Queue: Alex Narest <alexnarest@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Reviewed-by: Stefan Holmer <stefan@webrtc.org>
Reviewed-by: Taylor Brandstetter <deadbeef@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20329}
2017-10-17 18:22:15 +00:00

126 lines
5.2 KiB
C++

/*
* Copyright 2017 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/bitrateallocationstrategy.h"
#include <algorithm>
#include <utility>
namespace rtc {
std::vector<uint32_t> BitrateAllocationStrategy::SetAllBitratesToMinimum(
const ArrayView<const TrackConfig*> track_configs) {
std::vector<uint32_t> track_allocations;
for (const auto* track_config : track_configs) {
track_allocations.push_back(track_config->min_bitrate_bps);
}
return track_allocations;
}
std::vector<uint32_t> BitrateAllocationStrategy::DistributeBitratesEvenly(
const ArrayView<const TrackConfig*> track_configs,
uint32_t available_bitrate) {
std::vector<uint32_t> track_allocations =
SetAllBitratesToMinimum(track_configs);
uint32_t sum_min_bitrates = 0;
uint32_t sum_max_bitrates = 0;
for (const auto* track_config : track_configs) {
sum_min_bitrates += track_config->min_bitrate_bps;
sum_max_bitrates += track_config->max_bitrate_bps;
}
if (sum_min_bitrates >= available_bitrate) {
return track_allocations;
} else if (available_bitrate >= sum_max_bitrates) {
auto track_allocations_it = track_allocations.begin();
for (const auto* track_config : track_configs) {
*track_allocations_it++ = track_config->max_bitrate_bps;
}
return track_allocations;
} else {
// If sum_min_bitrates < available_bitrate < sum_max_bitrates allocate
// bitrates evenly up to max_bitrate_bps starting from the track with the
// lowest max_bitrate_bps. Remainder of available bitrate split evenly among
// remaining tracks.
std::multimap<uint32_t, size_t> max_bitrate_sorted_configs;
for (const TrackConfig** track_configs_it = track_configs.begin();
track_configs_it != track_configs.end(); ++track_configs_it) {
max_bitrate_sorted_configs.insert(
std::make_pair((*track_configs_it)->max_bitrate_bps,
track_configs_it - track_configs.begin()));
}
uint32_t total_available_increase = available_bitrate - sum_min_bitrates;
int processed_configs = 0;
for (const auto& track_config_pair : max_bitrate_sorted_configs) {
uint32_t available_increase =
total_available_increase /
(static_cast<uint32_t>(track_configs.size() - processed_configs));
uint32_t consumed_increase =
std::min(track_configs[track_config_pair.second]->max_bitrate_bps -
track_configs[track_config_pair.second]->min_bitrate_bps,
available_increase);
track_allocations[track_config_pair.second] += consumed_increase;
total_available_increase -= consumed_increase;
++processed_configs;
}
return track_allocations;
}
}
AudioPriorityBitrateAllocationStrategy::AudioPriorityBitrateAllocationStrategy(
std::string audio_track_id,
uint32_t sufficient_audio_bitrate)
: audio_track_id_(audio_track_id),
sufficient_audio_bitrate_(sufficient_audio_bitrate) {}
std::vector<uint32_t> AudioPriorityBitrateAllocationStrategy::AllocateBitrates(
uint32_t available_bitrate,
const ArrayView<const TrackConfig*> track_configs) {
const TrackConfig* audio_track_config = NULL;
size_t audio_config_index = 0;
uint32_t sum_min_bitrates = 0;
for (const auto*& track_config : track_configs) {
sum_min_bitrates += track_config->min_bitrate_bps;
if (track_config->track_id == audio_track_id_) {
audio_track_config = track_config;
audio_config_index = &track_config - &track_configs[0];
}
}
if (audio_track_config == nullptr) {
return DistributeBitratesEvenly(track_configs, available_bitrate);
}
auto safe_sufficient_audio_bitrate = std::min(
std::max(audio_track_config->min_bitrate_bps, sufficient_audio_bitrate_),
audio_track_config->max_bitrate_bps);
if (available_bitrate <= sum_min_bitrates) {
return SetAllBitratesToMinimum(track_configs);
} else {
if (available_bitrate <= sum_min_bitrates + safe_sufficient_audio_bitrate -
audio_track_config->min_bitrate_bps) {
std::vector<uint32_t> track_allocations =
SetAllBitratesToMinimum(track_configs);
track_allocations[audio_config_index] +=
available_bitrate - sum_min_bitrates;
return track_allocations;
} else {
// Setting audio track minimum to safe_sufficient_audio_bitrate will
// allow using DistributeBitratesEvenly to allocate at least sufficient
// bitrate for audio and the rest evenly.
TrackConfig sufficient_track_config(*track_configs[audio_config_index]);
sufficient_track_config.min_bitrate_bps = safe_sufficient_audio_bitrate;
track_configs[audio_config_index] = &sufficient_track_config;
std::vector<uint32_t> track_allocations =
DistributeBitratesEvenly(track_configs, available_bitrate);
return track_allocations;
}
}
}
} // namespace rtc