Files
platform-external-webrtc/sdk/android/api/org/webrtc/HardwareVideoDecoderFactory.java
Byoungchan Lee 80d2159ff4 Use Android Q API to test if MediaCodecInfo is HW Accelerated
Also, add the prefix of SW Codecs in Codec2.0.

Bug: None
Change-Id: Ifc7a079a68506975cd9e52ddaf6da69744ac0614
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/177800
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31723}
2020-07-14 08:57:52 +00:00

58 lines
2.3 KiB
Java

/*
* Copyright 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
import android.media.MediaCodecInfo;
import android.support.annotation.Nullable;
import java.util.Arrays;
/** Factory for Android hardware VideoDecoders. */
public class HardwareVideoDecoderFactory extends MediaCodecVideoDecoderFactory {
private final static Predicate<MediaCodecInfo> defaultAllowedPredicate =
new Predicate<MediaCodecInfo>() {
@Override
public boolean test(MediaCodecInfo arg) {
return MediaCodecUtils.isHardwareAccelerated(arg);
}
};
/** Creates a HardwareVideoDecoderFactory that does not use surface textures. */
@Deprecated // Not removed yet to avoid breaking callers.
public HardwareVideoDecoderFactory() {
this(null);
}
/**
* Creates a HardwareVideoDecoderFactory that supports surface texture rendering.
*
* @param sharedContext The textures generated will be accessible from this context. May be null,
* this disables texture support.
*/
public HardwareVideoDecoderFactory(@Nullable EglBase.Context sharedContext) {
this(sharedContext, /* codecAllowedPredicate= */ null);
}
/**
* Creates a HardwareVideoDecoderFactory that supports surface texture rendering.
*
* @param sharedContext The textures generated will be accessible from this context. May be null,
* this disables texture support.
* @param codecAllowedPredicate predicate to filter codecs. It is combined with the default
* predicate that only allows hardware codecs.
*/
public HardwareVideoDecoderFactory(@Nullable EglBase.Context sharedContext,
@Nullable Predicate<MediaCodecInfo> codecAllowedPredicate) {
super(sharedContext,
(codecAllowedPredicate == null ? defaultAllowedPredicate
: codecAllowedPredicate.and(defaultAllowedPredicate)));
}
}