Files
platform-external-webrtc/api
Niels Möller 5e7a3aedf1 Let EmulatedNetworkManagerInterface own and expose a PacketSocketFactory
So that applications don't need to construct it from the exposed
network_thread.

The EmulatedNetworkManagerInterface::network_thread() accessor is currently
used as a way to get to emulation's SocketServer, and should be deleted
when applications of the emulation framework have migrated away from
that usage.

Bug: webrtc:13145
Change-Id: I3efa55d117cad8ac601c48a9d2d2aa62a121f9c9
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/231649
Reviewed-by: Artem Titov <titovartem@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#34964}
2021-09-10 13:14:03 +00:00
..
2021-08-16 14:38:57 +00:00
2021-08-31 14:27:49 +00:00
2021-06-11 12:59:37 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.