
This reverts commit 0adc4953512ee0a57cf7f3c0591b024c2316554a. It broke FYI bots TBR=sergeyu@chromium.org Review URL: https://webrtc-codereview.appspot.com/27649004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7364 4adac7df-926f-26a2-2b94-8c16560cd09d
1058 lines
38 KiB
Plaintext
1058 lines
38 KiB
Plaintext
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/desktop_capture/screen_capturer.h"
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#include <stddef.h>
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#include <set>
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#include <ApplicationServices/ApplicationServices.h>
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#include <Cocoa/Cocoa.h>
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#include <dlfcn.h>
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#include <IOKit/pwr_mgt/IOPMLib.h>
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#include <OpenGL/CGLMacro.h>
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#include <OpenGL/OpenGL.h>
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#include "webrtc/base/macutils.h"
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#include "webrtc/modules/desktop_capture/desktop_capture_options.h"
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#include "webrtc/modules/desktop_capture/desktop_frame.h"
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#include "webrtc/modules/desktop_capture/desktop_geometry.h"
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#include "webrtc/modules/desktop_capture/desktop_region.h"
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#include "webrtc/modules/desktop_capture/mac/desktop_configuration.h"
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#include "webrtc/modules/desktop_capture/mac/desktop_configuration_monitor.h"
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#include "webrtc/modules/desktop_capture/mac/scoped_pixel_buffer_object.h"
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#include "webrtc/modules/desktop_capture/mouse_cursor_shape.h"
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#include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h"
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#include "webrtc/modules/desktop_capture/screen_capturer_helper.h"
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#include "webrtc/system_wrappers/interface/logging.h"
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#include "webrtc/system_wrappers/interface/scoped_ptr.h"
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#include "webrtc/system_wrappers/interface/tick_util.h"
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namespace webrtc {
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namespace {
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// Definitions used to dynamic-link to deprecated OS 10.6 functions.
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const char* kApplicationServicesLibraryName =
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"/System/Library/Frameworks/ApplicationServices.framework/"
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"ApplicationServices";
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typedef void* (*CGDisplayBaseAddressFunc)(CGDirectDisplayID);
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typedef size_t (*CGDisplayBytesPerRowFunc)(CGDirectDisplayID);
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typedef size_t (*CGDisplayBitsPerPixelFunc)(CGDirectDisplayID);
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const char* kOpenGlLibraryName =
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"/System/Library/Frameworks/OpenGL.framework/OpenGL";
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typedef CGLError (*CGLSetFullScreenFunc)(CGLContextObj);
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// Standard Mac displays have 72dpi, but we report 96dpi for
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// consistency with Windows and Linux.
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const int kStandardDPI = 96;
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// Scales all coordinates of a rect by a specified factor.
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DesktopRect ScaleAndRoundCGRect(const CGRect& rect, float scale) {
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return DesktopRect::MakeLTRB(
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static_cast<int>(floor(rect.origin.x * scale)),
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static_cast<int>(floor(rect.origin.y * scale)),
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static_cast<int>(ceil((rect.origin.x + rect.size.width) * scale)),
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static_cast<int>(ceil((rect.origin.y + rect.size.height) * scale)));
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}
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// Copy pixels in the |rect| from |src_place| to |dest_plane|. |rect| should be
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// relative to the origin of |src_plane| and |dest_plane|.
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void CopyRect(const uint8_t* src_plane,
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int src_plane_stride,
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uint8_t* dest_plane,
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int dest_plane_stride,
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int bytes_per_pixel,
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const DesktopRect& rect) {
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// Get the address of the starting point.
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const int src_y_offset = src_plane_stride * rect.top();
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const int dest_y_offset = dest_plane_stride * rect.top();
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const int x_offset = bytes_per_pixel * rect.left();
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src_plane += src_y_offset + x_offset;
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dest_plane += dest_y_offset + x_offset;
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// Copy pixels in the rectangle line by line.
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const int bytes_per_line = bytes_per_pixel * rect.width();
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const int height = rect.height();
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for (int i = 0 ; i < height; ++i) {
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memcpy(dest_plane, src_plane, bytes_per_line);
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src_plane += src_plane_stride;
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dest_plane += dest_plane_stride;
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}
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}
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// Returns an array of CGWindowID for all the on-screen windows except
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// |window_to_exclude|, or NULL if the window is not found or it fails. The
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// caller should release the returned CFArrayRef.
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CFArrayRef CreateWindowListWithExclusion(CGWindowID window_to_exclude) {
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if (!window_to_exclude)
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return NULL;
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CFArrayRef all_windows = CGWindowListCopyWindowInfo(
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kCGWindowListOptionOnScreenOnly, kCGNullWindowID);
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if (!all_windows)
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return NULL;
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CFMutableArrayRef returned_array = CFArrayCreateMutable(
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NULL, CFArrayGetCount(all_windows), NULL);
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bool found = false;
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for (CFIndex i = 0; i < CFArrayGetCount(all_windows); ++i) {
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CFDictionaryRef window = reinterpret_cast<CFDictionaryRef>(
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CFArrayGetValueAtIndex(all_windows, i));
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CFNumberRef id_ref = reinterpret_cast<CFNumberRef>(
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CFDictionaryGetValue(window, kCGWindowNumber));
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CGWindowID id;
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CFNumberGetValue(id_ref, kCFNumberIntType, &id);
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if (id == window_to_exclude) {
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found = true;
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continue;
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}
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CFArrayAppendValue(returned_array, reinterpret_cast<void *>(id));
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}
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CFRelease(all_windows);
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if (!found) {
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CFRelease(returned_array);
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returned_array = NULL;
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}
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return returned_array;
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}
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// Returns the bounds of |window| in physical pixels, enlarged by a small amount
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// on four edges to take account of the border/shadow effects.
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DesktopRect GetExcludedWindowPixelBounds(CGWindowID window,
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float dip_to_pixel_scale) {
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// The amount of pixels to add to the actual window bounds to take into
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// account of the border/shadow effects.
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static const int kBorderEffectSize = 20;
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CGRect rect;
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CGWindowID ids[1];
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ids[0] = window;
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CFArrayRef window_id_array =
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CFArrayCreate(NULL, reinterpret_cast<const void **>(&ids), 1, NULL);
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CFArrayRef window_array =
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CGWindowListCreateDescriptionFromArray(window_id_array);
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if (CFArrayGetCount(window_array) > 0) {
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CFDictionaryRef window = reinterpret_cast<CFDictionaryRef>(
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CFArrayGetValueAtIndex(window_array, 0));
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CFDictionaryRef bounds_ref = reinterpret_cast<CFDictionaryRef>(
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CFDictionaryGetValue(window, kCGWindowBounds));
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CGRectMakeWithDictionaryRepresentation(bounds_ref, &rect);
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}
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CFRelease(window_id_array);
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CFRelease(window_array);
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rect.origin.x -= kBorderEffectSize;
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rect.origin.y -= kBorderEffectSize;
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rect.size.width += kBorderEffectSize * 2;
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rect.size.height += kBorderEffectSize * 2;
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// |rect| is in DIP, so convert to physical pixels.
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return ScaleAndRoundCGRect(rect, dip_to_pixel_scale);
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}
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// Create an image of the given region using the given |window_list|.
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// |pixel_bounds| should be in the primary display's coordinate in physical
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// pixels. The caller should release the returned CGImageRef and CFDataRef.
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CGImageRef CreateExcludedWindowRegionImage(const DesktopRect& pixel_bounds,
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float dip_to_pixel_scale,
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CFArrayRef window_list,
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CFDataRef* data_ref) {
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CGRect window_bounds;
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// The origin is in DIP while the size is in physical pixels. That's what
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// CGWindowListCreateImageFromArray expects.
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window_bounds.origin.x = pixel_bounds.left() / dip_to_pixel_scale;
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window_bounds.origin.y = pixel_bounds.top() / dip_to_pixel_scale;
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window_bounds.size.width = pixel_bounds.width();
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window_bounds.size.height = pixel_bounds.height();
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CGImageRef excluded_image = CGWindowListCreateImageFromArray(
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window_bounds, window_list, kCGWindowImageDefault);
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CGDataProviderRef provider = CGImageGetDataProvider(excluded_image);
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*data_ref = CGDataProviderCopyData(provider);
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assert(*data_ref);
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return excluded_image;
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}
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// A class to perform video frame capturing for mac.
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class ScreenCapturerMac : public ScreenCapturer {
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public:
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explicit ScreenCapturerMac(
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scoped_refptr<DesktopConfigurationMonitor> desktop_config_monitor);
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virtual ~ScreenCapturerMac();
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bool Init();
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// Overridden from ScreenCapturer:
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virtual void Start(Callback* callback) OVERRIDE;
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virtual void Capture(const DesktopRegion& region) OVERRIDE;
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virtual void SetExcludedWindow(WindowId window) OVERRIDE;
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virtual void SetMouseShapeObserver(
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MouseShapeObserver* mouse_shape_observer) OVERRIDE;
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virtual bool GetScreenList(ScreenList* screens) OVERRIDE;
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virtual bool SelectScreen(ScreenId id) OVERRIDE;
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private:
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void CaptureCursor();
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void GlBlitFast(const DesktopFrame& frame,
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const DesktopRegion& region);
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void GlBlitSlow(const DesktopFrame& frame);
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void CgBlitPreLion(const DesktopFrame& frame,
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const DesktopRegion& region);
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// Returns false if the selected screen is no longer valid.
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bool CgBlitPostLion(const DesktopFrame& frame,
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const DesktopRegion& region);
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// Called when the screen configuration is changed.
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void ScreenConfigurationChanged();
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bool RegisterRefreshAndMoveHandlers();
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void UnregisterRefreshAndMoveHandlers();
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void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
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void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
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size_t count,
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const CGRect *rect_array);
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static void ScreenRefreshCallback(CGRectCount count,
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const CGRect *rect_array,
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void *user_parameter);
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static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
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size_t count,
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const CGRect *rect_array,
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void *user_parameter);
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void ReleaseBuffers();
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DesktopFrame* CreateFrame();
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Callback* callback_;
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MouseShapeObserver* mouse_shape_observer_;
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CGLContextObj cgl_context_;
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ScopedPixelBufferObject pixel_buffer_object_;
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// Queue of the frames buffers.
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ScreenCaptureFrameQueue queue_;
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// Current display configuration.
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MacDesktopConfiguration desktop_config_;
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// Currently selected display, or 0 if the full desktop is selected. On OS X
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// 10.6 and before, this is always 0.
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CGDirectDisplayID current_display_;
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// The physical pixel bounds of the current screen.
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DesktopRect screen_pixel_bounds_;
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// The dip to physical pixel scale of the current screen.
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float dip_to_pixel_scale_;
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// A thread-safe list of invalid rectangles, and the size of the most
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// recently captured screen.
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ScreenCapturerHelper helper_;
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// The last cursor that we sent to the client.
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MouseCursorShape last_cursor_;
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// Contains an invalid region from the previous capture.
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DesktopRegion last_invalid_region_;
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// Monitoring display reconfiguration.
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scoped_refptr<DesktopConfigurationMonitor> desktop_config_monitor_;
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// Power management assertion to prevent the screen from sleeping.
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IOPMAssertionID power_assertion_id_display_;
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// Power management assertion to indicate that the user is active.
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IOPMAssertionID power_assertion_id_user_;
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// Dynamically link to deprecated APIs for Mac OS X 10.6 support.
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void* app_services_library_;
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CGDisplayBaseAddressFunc cg_display_base_address_;
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CGDisplayBytesPerRowFunc cg_display_bytes_per_row_;
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CGDisplayBitsPerPixelFunc cg_display_bits_per_pixel_;
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void* opengl_library_;
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CGLSetFullScreenFunc cgl_set_full_screen_;
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CGWindowID excluded_window_;
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DISALLOW_COPY_AND_ASSIGN(ScreenCapturerMac);
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};
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// DesktopFrame wrapper that flips wrapped frame upside down by inverting
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// stride.
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class InvertedDesktopFrame : public DesktopFrame {
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public:
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// Takes ownership of |frame|.
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InvertedDesktopFrame(DesktopFrame* frame)
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: DesktopFrame(
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frame->size(), -frame->stride(),
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frame->data() + (frame->size().height() - 1) * frame->stride(),
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frame->shared_memory()),
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original_frame_(frame) {
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set_dpi(frame->dpi());
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set_capture_time_ms(frame->capture_time_ms());
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mutable_updated_region()->Swap(frame->mutable_updated_region());
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}
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virtual ~InvertedDesktopFrame() {}
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private:
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scoped_ptr<DesktopFrame> original_frame_;
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DISALLOW_COPY_AND_ASSIGN(InvertedDesktopFrame);
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};
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ScreenCapturerMac::ScreenCapturerMac(
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scoped_refptr<DesktopConfigurationMonitor> desktop_config_monitor)
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: callback_(NULL),
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mouse_shape_observer_(NULL),
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cgl_context_(NULL),
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current_display_(0),
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dip_to_pixel_scale_(1.0f),
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desktop_config_monitor_(desktop_config_monitor),
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power_assertion_id_display_(kIOPMNullAssertionID),
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power_assertion_id_user_(kIOPMNullAssertionID),
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app_services_library_(NULL),
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cg_display_base_address_(NULL),
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cg_display_bytes_per_row_(NULL),
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cg_display_bits_per_pixel_(NULL),
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opengl_library_(NULL),
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cgl_set_full_screen_(NULL),
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excluded_window_(0) {
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}
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ScreenCapturerMac::~ScreenCapturerMac() {
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if (power_assertion_id_display_ != kIOPMNullAssertionID) {
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IOPMAssertionRelease(power_assertion_id_display_);
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power_assertion_id_display_ = kIOPMNullAssertionID;
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}
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if (power_assertion_id_user_ != kIOPMNullAssertionID) {
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IOPMAssertionRelease(power_assertion_id_user_);
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power_assertion_id_user_ = kIOPMNullAssertionID;
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}
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ReleaseBuffers();
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UnregisterRefreshAndMoveHandlers();
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dlclose(app_services_library_);
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dlclose(opengl_library_);
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}
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bool ScreenCapturerMac::Init() {
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if (!RegisterRefreshAndMoveHandlers()) {
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return false;
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}
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desktop_config_monitor_->Lock();
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desktop_config_ = desktop_config_monitor_->desktop_configuration();
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desktop_config_monitor_->Unlock();
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ScreenConfigurationChanged();
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return true;
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}
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void ScreenCapturerMac::ReleaseBuffers() {
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if (cgl_context_) {
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pixel_buffer_object_.Release();
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CGLDestroyContext(cgl_context_);
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cgl_context_ = NULL;
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}
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// The buffers might be in use by the encoder, so don't delete them here.
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// Instead, mark them as "needs update"; next time the buffers are used by
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// the capturer, they will be recreated if necessary.
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queue_.Reset();
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}
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void ScreenCapturerMac::Start(Callback* callback) {
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assert(!callback_);
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assert(callback);
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callback_ = callback;
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// Create power management assertions to wake the display and prevent it from
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// going to sleep on user idle.
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// TODO(jamiewalch): Use IOPMAssertionDeclareUserActivity on 10.7.3 and above
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// instead of the following two assertions.
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IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
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kIOPMAssertionLevelOn,
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CFSTR("Chrome Remote Desktop connection active"),
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&power_assertion_id_display_);
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// This assertion ensures that the display is woken up if it already asleep
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// (as used by Apple Remote Desktop).
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IOPMAssertionCreateWithName(CFSTR("UserIsActive"),
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kIOPMAssertionLevelOn,
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CFSTR("Chrome Remote Desktop connection active"),
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&power_assertion_id_user_);
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}
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void ScreenCapturerMac::Capture(const DesktopRegion& region_to_capture) {
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TickTime capture_start_time = TickTime::Now();
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queue_.MoveToNextFrame();
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desktop_config_monitor_->Lock();
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MacDesktopConfiguration new_config =
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desktop_config_monitor_->desktop_configuration();
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if (!desktop_config_.Equals(new_config)) {
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desktop_config_ = new_config;
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// If the display configuraiton has changed then refresh capturer data
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// structures. Occasionally, the refresh and move handlers are lost when
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// the screen mode changes, so re-register them here.
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UnregisterRefreshAndMoveHandlers();
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RegisterRefreshAndMoveHandlers();
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ScreenConfigurationChanged();
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}
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DesktopRegion region;
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helper_.TakeInvalidRegion(®ion);
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// If the current buffer is from an older generation then allocate a new one.
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// Note that we can't reallocate other buffers at this point, since the caller
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// may still be reading from them.
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if (!queue_.current_frame())
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queue_.ReplaceCurrentFrame(CreateFrame());
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DesktopFrame* current_frame = queue_.current_frame();
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bool flip = false; // GL capturers need flipping.
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if (rtc::GetOSVersionName() >= rtc::kMacOSLion) {
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// Lion requires us to use their new APIs for doing screen capture. These
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// APIS currently crash on 10.6.8 if there is no monitor attached.
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if (!CgBlitPostLion(*current_frame, region)) {
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desktop_config_monitor_->Unlock();
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callback_->OnCaptureCompleted(NULL);
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return;
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}
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} else if (cgl_context_) {
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flip = true;
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if (pixel_buffer_object_.get() != 0) {
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GlBlitFast(*current_frame, region);
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} else {
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// See comment in ScopedPixelBufferObject::Init about why the slow
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// path is always used on 10.5.
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GlBlitSlow(*current_frame);
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}
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} else {
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CgBlitPreLion(*current_frame, region);
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}
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DesktopFrame* new_frame = queue_.current_frame()->Share();
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*new_frame->mutable_updated_region() = region;
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if (flip)
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new_frame = new InvertedDesktopFrame(new_frame);
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helper_.set_size_most_recent(new_frame->size());
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// Signal that we are done capturing data from the display framebuffer,
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// and accessing display structures.
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desktop_config_monitor_->Unlock();
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// Capture the current cursor shape and notify |callback_| if it has changed.
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CaptureCursor();
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new_frame->set_capture_time_ms(
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(TickTime::Now() - capture_start_time).Milliseconds());
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callback_->OnCaptureCompleted(new_frame);
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}
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void ScreenCapturerMac::SetExcludedWindow(WindowId window) {
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excluded_window_ = window;
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}
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void ScreenCapturerMac::SetMouseShapeObserver(
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MouseShapeObserver* mouse_shape_observer) {
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assert(!mouse_shape_observer_);
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assert(mouse_shape_observer);
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mouse_shape_observer_ = mouse_shape_observer;
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}
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bool ScreenCapturerMac::GetScreenList(ScreenList* screens) {
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assert(screens->size() == 0);
|
|
if (rtc::GetOSVersionName() < rtc::kMacOSLion) {
|
|
// Single monitor cast is not supported on pre OS X 10.7.
|
|
Screen screen;
|
|
screen.id = kFullDesktopScreenId;
|
|
screens->push_back(screen);
|
|
return true;
|
|
}
|
|
|
|
for (MacDisplayConfigurations::iterator it = desktop_config_.displays.begin();
|
|
it != desktop_config_.displays.end(); ++it) {
|
|
Screen screen;
|
|
screen.id = static_cast<ScreenId>(it->id);
|
|
screens->push_back(screen);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool ScreenCapturerMac::SelectScreen(ScreenId id) {
|
|
if (rtc::GetOSVersionName() < rtc::kMacOSLion) {
|
|
// Ignore the screen selection on unsupported OS.
|
|
assert(!current_display_);
|
|
return id == kFullDesktopScreenId;
|
|
}
|
|
|
|
if (id == kFullDesktopScreenId) {
|
|
current_display_ = 0;
|
|
} else {
|
|
const MacDisplayConfiguration* config =
|
|
desktop_config_.FindDisplayConfigurationById(
|
|
static_cast<CGDirectDisplayID>(id));
|
|
if (!config)
|
|
return false;
|
|
current_display_ = config->id;
|
|
}
|
|
|
|
ScreenConfigurationChanged();
|
|
return true;
|
|
}
|
|
|
|
void ScreenCapturerMac::CaptureCursor() {
|
|
if (!mouse_shape_observer_)
|
|
return;
|
|
|
|
NSCursor* cursor = [NSCursor currentSystemCursor];
|
|
if (cursor == nil)
|
|
return;
|
|
|
|
NSImage* nsimage = [cursor image];
|
|
NSPoint hotspot = [cursor hotSpot];
|
|
NSSize size = [nsimage size];
|
|
CGImageRef image = [nsimage CGImageForProposedRect:NULL
|
|
context:nil
|
|
hints:nil];
|
|
if (image == nil)
|
|
return;
|
|
|
|
if (CGImageGetBitsPerPixel(image) != 32 ||
|
|
CGImageGetBytesPerRow(image) != (size.width * 4) ||
|
|
CGImageGetBitsPerComponent(image) != 8) {
|
|
return;
|
|
}
|
|
|
|
CGDataProviderRef provider = CGImageGetDataProvider(image);
|
|
CFDataRef image_data_ref = CGDataProviderCopyData(provider);
|
|
if (image_data_ref == NULL)
|
|
return;
|
|
|
|
const char* cursor_src_data =
|
|
reinterpret_cast<const char*>(CFDataGetBytePtr(image_data_ref));
|
|
int data_size = CFDataGetLength(image_data_ref);
|
|
|
|
// Create a MouseCursorShape that describes the cursor and pass it to
|
|
// the client.
|
|
scoped_ptr<MouseCursorShape> cursor_shape(new MouseCursorShape());
|
|
cursor_shape->size.set(size.width, size.height);
|
|
cursor_shape->hotspot.set(hotspot.x, hotspot.y);
|
|
cursor_shape->data.assign(cursor_src_data, cursor_src_data + data_size);
|
|
|
|
CFRelease(image_data_ref);
|
|
|
|
// Compare the current cursor with the last one we sent to the client. If
|
|
// they're the same, then don't bother sending the cursor again.
|
|
if (last_cursor_.size.equals(cursor_shape->size) &&
|
|
last_cursor_.hotspot.equals(cursor_shape->hotspot) &&
|
|
last_cursor_.data == cursor_shape->data) {
|
|
return;
|
|
}
|
|
|
|
// Record the last cursor image that we sent to the client.
|
|
last_cursor_ = *cursor_shape;
|
|
|
|
mouse_shape_observer_->OnCursorShapeChanged(cursor_shape.release());
|
|
}
|
|
|
|
void ScreenCapturerMac::GlBlitFast(const DesktopFrame& frame,
|
|
const DesktopRegion& region) {
|
|
// Clip to the size of our current screen.
|
|
DesktopRect clip_rect = DesktopRect::MakeSize(frame.size());
|
|
if (queue_.previous_frame()) {
|
|
// We are doing double buffer for the capture data so we just need to copy
|
|
// the invalid region from the previous capture in the current buffer.
|
|
// TODO(hclam): We can reduce the amount of copying here by subtracting
|
|
// |capturer_helper_|s region from |last_invalid_region_|.
|
|
// http://crbug.com/92354
|
|
|
|
// Since the image obtained from OpenGL is upside-down, need to do some
|
|
// magic here to copy the correct rectangle.
|
|
const int y_offset = (frame.size().height() - 1) * frame.stride();
|
|
for (DesktopRegion::Iterator i(last_invalid_region_);
|
|
!i.IsAtEnd(); i.Advance()) {
|
|
DesktopRect copy_rect = i.rect();
|
|
copy_rect.IntersectWith(clip_rect);
|
|
if (!copy_rect.is_empty()) {
|
|
CopyRect(queue_.previous_frame()->data() + y_offset,
|
|
-frame.stride(),
|
|
frame.data() + y_offset,
|
|
-frame.stride(),
|
|
DesktopFrame::kBytesPerPixel,
|
|
copy_rect);
|
|
}
|
|
}
|
|
}
|
|
last_invalid_region_ = region;
|
|
|
|
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
|
|
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
|
|
glReadPixels(0, 0, frame.size().width(), frame.size().height(), GL_BGRA,
|
|
GL_UNSIGNED_BYTE, 0);
|
|
GLubyte* ptr = static_cast<GLubyte*>(
|
|
glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
|
|
if (ptr == NULL) {
|
|
// If the buffer can't be mapped, assume that it's no longer valid and
|
|
// release it.
|
|
pixel_buffer_object_.Release();
|
|
} else {
|
|
// Copy only from the dirty rects. Since the image obtained from OpenGL is
|
|
// upside-down we need to do some magic here to copy the correct rectangle.
|
|
const int y_offset = (frame.size().height() - 1) * frame.stride();
|
|
for (DesktopRegion::Iterator i(region);
|
|
!i.IsAtEnd(); i.Advance()) {
|
|
DesktopRect copy_rect = i.rect();
|
|
copy_rect.IntersectWith(clip_rect);
|
|
if (!copy_rect.is_empty()) {
|
|
CopyRect(ptr + y_offset,
|
|
-frame.stride(),
|
|
frame.data() + y_offset,
|
|
-frame.stride(),
|
|
DesktopFrame::kBytesPerPixel,
|
|
copy_rect);
|
|
}
|
|
}
|
|
}
|
|
if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
|
|
// If glUnmapBuffer returns false, then the contents of the data store are
|
|
// undefined. This might be because the screen mode has changed, in which
|
|
// case it will be recreated in ScreenConfigurationChanged, but releasing
|
|
// the object here is the best option. Capturing will fall back on
|
|
// GlBlitSlow until such time as the pixel buffer object is recreated.
|
|
pixel_buffer_object_.Release();
|
|
}
|
|
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
|
|
}
|
|
|
|
void ScreenCapturerMac::GlBlitSlow(const DesktopFrame& frame) {
|
|
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
|
|
glReadBuffer(GL_FRONT);
|
|
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
|
|
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
|
|
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
|
|
// Read a block of pixels from the frame buffer.
|
|
glReadPixels(0, 0, frame.size().width(), frame.size().height(),
|
|
GL_BGRA, GL_UNSIGNED_BYTE, frame.data());
|
|
glPopClientAttrib();
|
|
}
|
|
|
|
void ScreenCapturerMac::CgBlitPreLion(const DesktopFrame& frame,
|
|
const DesktopRegion& region) {
|
|
// Copy the entire contents of the previous capture buffer, to capture over.
|
|
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
|
|
// crbug.com/92354.
|
|
if (queue_.previous_frame()) {
|
|
memcpy(frame.data(),
|
|
queue_.previous_frame()->data(),
|
|
frame.stride() * frame.size().height());
|
|
}
|
|
|
|
for (size_t i = 0; i < desktop_config_.displays.size(); ++i) {
|
|
const MacDisplayConfiguration& display_config = desktop_config_.displays[i];
|
|
|
|
// Use deprecated APIs to determine the display buffer layout.
|
|
assert(cg_display_base_address_ && cg_display_bytes_per_row_ &&
|
|
cg_display_bits_per_pixel_);
|
|
uint8_t* display_base_address = reinterpret_cast<uint8_t*>(
|
|
(*cg_display_base_address_)(display_config.id));
|
|
assert(display_base_address);
|
|
int src_bytes_per_row = (*cg_display_bytes_per_row_)(display_config.id);
|
|
int src_bytes_per_pixel =
|
|
(*cg_display_bits_per_pixel_)(display_config.id) / 8;
|
|
|
|
// Determine the display's position relative to the desktop, in pixels.
|
|
DesktopRect display_bounds = display_config.pixel_bounds;
|
|
display_bounds.Translate(-desktop_config_.pixel_bounds.left(),
|
|
-desktop_config_.pixel_bounds.top());
|
|
|
|
// Determine which parts of the blit region, if any, lay within the monitor.
|
|
DesktopRegion copy_region = region;
|
|
copy_region.IntersectWith(display_bounds);
|
|
if (copy_region.is_empty())
|
|
continue;
|
|
|
|
// Translate the region to be copied into display-relative coordinates.
|
|
copy_region.Translate(-display_bounds.left(), -display_bounds.top());
|
|
|
|
// Calculate where in the output buffer the display's origin is.
|
|
uint8_t* out_ptr = frame.data() +
|
|
(display_bounds.left() * src_bytes_per_pixel) +
|
|
(display_bounds.top() * frame.stride());
|
|
|
|
// Copy the dirty region from the display buffer into our desktop buffer.
|
|
for (DesktopRegion::Iterator i(copy_region); !i.IsAtEnd(); i.Advance()) {
|
|
CopyRect(display_base_address,
|
|
src_bytes_per_row,
|
|
out_ptr,
|
|
frame.stride(),
|
|
src_bytes_per_pixel,
|
|
i.rect());
|
|
}
|
|
}
|
|
}
|
|
|
|
bool ScreenCapturerMac::CgBlitPostLion(const DesktopFrame& frame,
|
|
const DesktopRegion& region) {
|
|
// Copy the entire contents of the previous capture buffer, to capture over.
|
|
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
|
|
// crbug.com/92354.
|
|
if (queue_.previous_frame()) {
|
|
memcpy(frame.data(),
|
|
queue_.previous_frame()->data(),
|
|
frame.stride() * frame.size().height());
|
|
}
|
|
|
|
MacDisplayConfigurations displays_to_capture;
|
|
if (current_display_) {
|
|
// Capturing a single screen. Note that the screen id may change when
|
|
// screens are added or removed.
|
|
const MacDisplayConfiguration* config =
|
|
desktop_config_.FindDisplayConfigurationById(current_display_);
|
|
if (config) {
|
|
displays_to_capture.push_back(*config);
|
|
} else {
|
|
LOG(LS_ERROR) << "The selected screen cannot be found for capturing.";
|
|
return false;
|
|
}
|
|
} else {
|
|
// Capturing the whole desktop.
|
|
displays_to_capture = desktop_config_.displays;
|
|
}
|
|
|
|
// Create the window list once for all displays.
|
|
CFArrayRef window_list = CreateWindowListWithExclusion(excluded_window_);
|
|
|
|
for (size_t i = 0; i < displays_to_capture.size(); ++i) {
|
|
const MacDisplayConfiguration& display_config = displays_to_capture[i];
|
|
|
|
// Capturing mixed-DPI on one surface is hard, so we only return displays
|
|
// that match the "primary" display's DPI. The primary display is always
|
|
// the first in the list.
|
|
if (i > 0 && display_config.dip_to_pixel_scale !=
|
|
displays_to_capture[0].dip_to_pixel_scale) {
|
|
continue;
|
|
}
|
|
// Determine the display's position relative to the desktop, in pixels.
|
|
DesktopRect display_bounds = display_config.pixel_bounds;
|
|
display_bounds.Translate(-screen_pixel_bounds_.left(),
|
|
-screen_pixel_bounds_.top());
|
|
|
|
// Determine which parts of the blit region, if any, lay within the monitor.
|
|
DesktopRegion copy_region = region;
|
|
copy_region.IntersectWith(display_bounds);
|
|
if (copy_region.is_empty())
|
|
continue;
|
|
|
|
// Translate the region to be copied into display-relative coordinates.
|
|
copy_region.Translate(-display_bounds.left(), -display_bounds.top());
|
|
|
|
DesktopRect excluded_window_bounds;
|
|
CGImageRef excluded_image = NULL;
|
|
CFDataRef excluded_window_region_data = NULL;
|
|
if (excluded_window_ && window_list) {
|
|
// Get the region of the excluded window relative the primary display.
|
|
excluded_window_bounds = GetExcludedWindowPixelBounds(
|
|
excluded_window_, display_config.dip_to_pixel_scale);
|
|
excluded_window_bounds.IntersectWith(display_config.pixel_bounds);
|
|
|
|
// Create the image under the excluded window first, because it's faster
|
|
// than captuing the whole display.
|
|
if (!excluded_window_bounds.is_empty()) {
|
|
excluded_image = CreateExcludedWindowRegionImage(
|
|
excluded_window_bounds,
|
|
display_config.dip_to_pixel_scale,
|
|
window_list,
|
|
&excluded_window_region_data);
|
|
}
|
|
}
|
|
|
|
// Create an image containing a snapshot of the display.
|
|
CGImageRef image = CGDisplayCreateImage(display_config.id);
|
|
if (image == NULL)
|
|
continue;
|
|
|
|
// Request access to the raw pixel data via the image's DataProvider.
|
|
CGDataProviderRef provider = CGImageGetDataProvider(image);
|
|
CFDataRef data = CGDataProviderCopyData(provider);
|
|
assert(data);
|
|
|
|
const uint8_t* display_base_address = CFDataGetBytePtr(data);
|
|
int src_bytes_per_row = CGImageGetBytesPerRow(image);
|
|
int src_bytes_per_pixel = CGImageGetBitsPerPixel(image) / 8;
|
|
|
|
// Calculate where in the output buffer the display's origin is.
|
|
uint8_t* out_ptr = frame.data() +
|
|
(display_bounds.left() * src_bytes_per_pixel) +
|
|
(display_bounds.top() * frame.stride());
|
|
|
|
// Copy the dirty region from the display buffer into our desktop buffer.
|
|
for (DesktopRegion::Iterator i(copy_region); !i.IsAtEnd(); i.Advance()) {
|
|
CopyRect(display_base_address,
|
|
src_bytes_per_row,
|
|
out_ptr,
|
|
frame.stride(),
|
|
src_bytes_per_pixel,
|
|
i.rect());
|
|
}
|
|
|
|
// Copy the region of the excluded window to the frame.
|
|
if (excluded_image) {
|
|
assert(excluded_window_region_data);
|
|
display_base_address = CFDataGetBytePtr(excluded_window_region_data);
|
|
src_bytes_per_row = CGImageGetBytesPerRow(excluded_image);
|
|
|
|
// Translate the bounds relative to the desktop, because |frame| data
|
|
// starts from the desktop top-left corner.
|
|
DesktopRect window_bounds_relative_to_desktop(excluded_window_bounds);
|
|
window_bounds_relative_to_desktop.Translate(
|
|
-screen_pixel_bounds_.left(), -screen_pixel_bounds_.top());
|
|
out_ptr = frame.data() +
|
|
(window_bounds_relative_to_desktop.left() * src_bytes_per_pixel) +
|
|
(window_bounds_relative_to_desktop.top() * frame.stride());
|
|
|
|
CopyRect(display_base_address,
|
|
src_bytes_per_row,
|
|
out_ptr,
|
|
frame.stride(),
|
|
src_bytes_per_pixel,
|
|
DesktopRect::MakeSize(excluded_window_bounds.size()));
|
|
CFRelease(excluded_window_region_data);
|
|
CFRelease(excluded_image);
|
|
}
|
|
|
|
CFRelease(data);
|
|
CFRelease(image);
|
|
}
|
|
if (window_list)
|
|
CFRelease(window_list);
|
|
return true;
|
|
}
|
|
|
|
void ScreenCapturerMac::ScreenConfigurationChanged() {
|
|
if (current_display_) {
|
|
const MacDisplayConfiguration* config =
|
|
desktop_config_.FindDisplayConfigurationById(current_display_);
|
|
screen_pixel_bounds_ = config ? config->pixel_bounds : DesktopRect();
|
|
dip_to_pixel_scale_ = config ? config->dip_to_pixel_scale : 1.0f;
|
|
} else {
|
|
screen_pixel_bounds_ = desktop_config_.pixel_bounds;
|
|
dip_to_pixel_scale_ = desktop_config_.dip_to_pixel_scale;
|
|
}
|
|
|
|
// Release existing buffers, which will be of the wrong size.
|
|
ReleaseBuffers();
|
|
|
|
// Clear the dirty region, in case the display is down-sizing.
|
|
helper_.ClearInvalidRegion();
|
|
|
|
// Re-mark the entire desktop as dirty.
|
|
helper_.InvalidateScreen(screen_pixel_bounds_.size());
|
|
|
|
// Make sure the frame buffers will be reallocated.
|
|
queue_.Reset();
|
|
|
|
// CgBlitPostLion uses CGDisplayCreateImage() to snapshot each display's
|
|
// contents. Although the API exists in OS 10.6, it crashes the caller if
|
|
// the machine has no monitor connected, so we fall back to depcreated APIs
|
|
// when running on 10.6.
|
|
if (rtc::GetOSVersionName() >= rtc::kMacOSLion) {
|
|
LOG(LS_INFO) << "Using CgBlitPostLion.";
|
|
// No need for any OpenGL support on Lion
|
|
return;
|
|
}
|
|
|
|
// Dynamically link to the deprecated pre-Lion capture APIs.
|
|
app_services_library_ = dlopen(kApplicationServicesLibraryName,
|
|
RTLD_LAZY);
|
|
if (!app_services_library_) {
|
|
LOG_F(LS_ERROR) << "Failed to open " << kApplicationServicesLibraryName;
|
|
abort();
|
|
}
|
|
|
|
opengl_library_ = dlopen(kOpenGlLibraryName, RTLD_LAZY);
|
|
if (!opengl_library_) {
|
|
LOG_F(LS_ERROR) << "Failed to open " << kOpenGlLibraryName;
|
|
abort();
|
|
}
|
|
|
|
cg_display_base_address_ = reinterpret_cast<CGDisplayBaseAddressFunc>(
|
|
dlsym(app_services_library_, "CGDisplayBaseAddress"));
|
|
cg_display_bytes_per_row_ = reinterpret_cast<CGDisplayBytesPerRowFunc>(
|
|
dlsym(app_services_library_, "CGDisplayBytesPerRow"));
|
|
cg_display_bits_per_pixel_ = reinterpret_cast<CGDisplayBitsPerPixelFunc>(
|
|
dlsym(app_services_library_, "CGDisplayBitsPerPixel"));
|
|
cgl_set_full_screen_ = reinterpret_cast<CGLSetFullScreenFunc>(
|
|
dlsym(opengl_library_, "CGLSetFullScreen"));
|
|
if (!(cg_display_base_address_ && cg_display_bytes_per_row_ &&
|
|
cg_display_bits_per_pixel_ && cgl_set_full_screen_)) {
|
|
LOG_F(LS_ERROR);
|
|
abort();
|
|
}
|
|
|
|
if (desktop_config_.displays.size() > 1) {
|
|
LOG(LS_INFO) << "Using CgBlitPreLion (Multi-monitor).";
|
|
return;
|
|
}
|
|
|
|
CGDirectDisplayID mainDevice = CGMainDisplayID();
|
|
if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
|
|
LOG(LS_INFO) << "Using CgBlitPreLion (OpenGL unavailable).";
|
|
return;
|
|
}
|
|
|
|
LOG(LS_INFO) << "Using GlBlit";
|
|
|
|
CGLPixelFormatAttribute attributes[] = {
|
|
// This function does an early return if GetOSVersionName() >= kMacOSLion,
|
|
// this code only runs on 10.6 and can be deleted once 10.6 support is
|
|
// dropped. So just keep using kCGLPFAFullScreen even though it was
|
|
// deprecated in 10.6 -- it's still functional there, and it's not used on
|
|
// newer OS X versions.
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
|
kCGLPFAFullScreen,
|
|
#pragma clang diagnostic pop
|
|
kCGLPFADisplayMask,
|
|
(CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(mainDevice),
|
|
(CGLPixelFormatAttribute)0
|
|
};
|
|
CGLPixelFormatObj pixel_format = NULL;
|
|
GLint matching_pixel_format_count = 0;
|
|
CGLError err = CGLChoosePixelFormat(attributes,
|
|
&pixel_format,
|
|
&matching_pixel_format_count);
|
|
assert(err == kCGLNoError);
|
|
err = CGLCreateContext(pixel_format, NULL, &cgl_context_);
|
|
assert(err == kCGLNoError);
|
|
CGLDestroyPixelFormat(pixel_format);
|
|
(*cgl_set_full_screen_)(cgl_context_);
|
|
CGLSetCurrentContext(cgl_context_);
|
|
|
|
size_t buffer_size = screen_pixel_bounds_.width() *
|
|
screen_pixel_bounds_.height() *
|
|
sizeof(uint32_t);
|
|
pixel_buffer_object_.Init(cgl_context_, buffer_size);
|
|
}
|
|
|
|
bool ScreenCapturerMac::RegisterRefreshAndMoveHandlers() {
|
|
CGError err = CGRegisterScreenRefreshCallback(
|
|
ScreenCapturerMac::ScreenRefreshCallback, this);
|
|
if (err != kCGErrorSuccess) {
|
|
LOG(LS_ERROR) << "CGRegisterScreenRefreshCallback " << err;
|
|
return false;
|
|
}
|
|
|
|
err = CGScreenRegisterMoveCallback(
|
|
ScreenCapturerMac::ScreenUpdateMoveCallback, this);
|
|
if (err != kCGErrorSuccess) {
|
|
LOG(LS_ERROR) << "CGScreenRegisterMoveCallback " << err;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void ScreenCapturerMac::UnregisterRefreshAndMoveHandlers() {
|
|
CGUnregisterScreenRefreshCallback(
|
|
ScreenCapturerMac::ScreenRefreshCallback, this);
|
|
CGScreenUnregisterMoveCallback(
|
|
ScreenCapturerMac::ScreenUpdateMoveCallback, this);
|
|
}
|
|
|
|
void ScreenCapturerMac::ScreenRefresh(CGRectCount count,
|
|
const CGRect* rect_array) {
|
|
if (screen_pixel_bounds_.is_empty())
|
|
return;
|
|
|
|
DesktopRegion region;
|
|
DesktopVector translate_vector =
|
|
DesktopVector().subtract(screen_pixel_bounds_.top_left());
|
|
for (CGRectCount i = 0; i < count; ++i) {
|
|
// Convert from Density-Independent Pixel to physical pixel coordinates.
|
|
DesktopRect rect = ScaleAndRoundCGRect(rect_array[i], dip_to_pixel_scale_);
|
|
// Translate from local desktop to capturer framebuffer coordinates.
|
|
rect.Translate(translate_vector);
|
|
region.AddRect(rect);
|
|
}
|
|
|
|
helper_.InvalidateRegion(region);
|
|
}
|
|
|
|
void ScreenCapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
|
|
size_t count,
|
|
const CGRect* rect_array) {
|
|
// Translate |rect_array| to identify the move's destination.
|
|
CGRect refresh_rects[count];
|
|
for (CGRectCount i = 0; i < count; ++i) {
|
|
refresh_rects[i] = CGRectOffset(rect_array[i], delta.dX, delta.dY);
|
|
}
|
|
|
|
// Currently we just treat move events the same as refreshes.
|
|
ScreenRefresh(count, refresh_rects);
|
|
}
|
|
|
|
void ScreenCapturerMac::ScreenRefreshCallback(CGRectCount count,
|
|
const CGRect* rect_array,
|
|
void* user_parameter) {
|
|
ScreenCapturerMac* capturer =
|
|
reinterpret_cast<ScreenCapturerMac*>(user_parameter);
|
|
if (capturer->screen_pixel_bounds_.is_empty())
|
|
capturer->ScreenConfigurationChanged();
|
|
capturer->ScreenRefresh(count, rect_array);
|
|
}
|
|
|
|
void ScreenCapturerMac::ScreenUpdateMoveCallback(
|
|
CGScreenUpdateMoveDelta delta,
|
|
size_t count,
|
|
const CGRect* rect_array,
|
|
void* user_parameter) {
|
|
ScreenCapturerMac* capturer =
|
|
reinterpret_cast<ScreenCapturerMac*>(user_parameter);
|
|
capturer->ScreenUpdateMove(delta, count, rect_array);
|
|
}
|
|
|
|
DesktopFrame* ScreenCapturerMac::CreateFrame() {
|
|
scoped_ptr<DesktopFrame> frame(
|
|
new BasicDesktopFrame(screen_pixel_bounds_.size()));
|
|
|
|
frame->set_dpi(DesktopVector(kStandardDPI * dip_to_pixel_scale_,
|
|
kStandardDPI * dip_to_pixel_scale_));
|
|
return frame.release();
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// static
|
|
ScreenCapturer* ScreenCapturer::Create(const DesktopCaptureOptions& options) {
|
|
if (!options.configuration_monitor())
|
|
return NULL;
|
|
|
|
scoped_ptr<ScreenCapturerMac> capturer(
|
|
new ScreenCapturerMac(options.configuration_monitor()));
|
|
if (!capturer->Init())
|
|
capturer.reset();
|
|
return capturer.release();
|
|
}
|
|
|
|
} // namespace webrtc
|