Files
platform-external-webrtc/api
Sebastian Jansson 62aee9379c Adds trial to calculate audio overhead based on available data.
This adds the ability to disable legacy overhead calculation so we'll
use the available data on per packet over head and frame length range
to set the min and max total  allocatable bitrate.

Bug: webrtc:11001
Change-Id: I2a94499433e15bad11a08f81fe7f1dfc27982cdf
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/155175
Reviewed-by: Oskar Sundbom <ossu@webrtc.org>
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29368}
2019-10-02 13:42:15 +00:00
..
2019-09-13 17:21:47 +00:00
2019-07-08 13:45:15 +00:00
2019-06-03 08:15:09 +00:00
2019-01-25 20:29:58 +00:00
2019-02-01 13:24:47 +00:00
2019-07-08 13:45:15 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.