
BUG=webrtc:5095 TESTED=git cl try -c --bot=android_compile_rel --bot=linux_compile_rel --bot=win_compile_rel --bot=mac_compile_rel --bot=ios_rel --bot=linux_gn_rel --bot=win_x64_gn_rel --bot=mac_x64_gn_rel --bot=android_gn_rel -m tryserver.webrtc R=pbos@webrtc.org, perkj@webrtc.org Review URL: https://codereview.webrtc.org/1439823002 . Cr-Commit-Position: refs/heads/master@{#10619}
269 lines
9.6 KiB
C++
269 lines
9.6 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_
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#define WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_
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/*
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* video_render.h
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*
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* This header file together with module.h and module_common_types.h
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* contains all of the APIs that are needed for using the video render
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* module class.
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*
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*/
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#include "webrtc/modules/include/module.h"
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#include "webrtc/modules/video_render/video_render_defines.h"
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namespace webrtc {
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// Class definitions
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class VideoRender: public Module
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{
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public:
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/*
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* Create a video render module object
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*
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* id - unique identifier of this video render module object
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* window - pointer to the window to render to
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* fullscreen - true if this is a fullscreen renderer
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* videoRenderType - type of renderer to create
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*/
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static VideoRender
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* CreateVideoRender(
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const int32_t id,
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void* window,
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const bool fullscreen,
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const VideoRenderType videoRenderType =
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kRenderDefault);
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/*
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* Destroy a video render module object
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*
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* module - object to destroy
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*/
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static void DestroyVideoRender(VideoRender* module);
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int64_t TimeUntilNextProcess() override = 0;
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int32_t Process() override = 0;
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/**************************************************************************
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*
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* Window functions
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*
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***************************************************************************/
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/*
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* Get window for this renderer
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*/
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virtual void* Window() = 0;
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/*
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* Change render window
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*
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* window - the new render window, assuming same type as originally created.
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*/
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virtual int32_t ChangeWindow(void* window) = 0;
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/**************************************************************************
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*
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* Incoming Streams
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*
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***************************************************************************/
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/*
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* Add incoming render stream
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*
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* streamID - id of the stream to add
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* zOrder - relative render order for the streams, 0 = on top
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* left - position of the stream in the window, [0.0f, 1.0f]
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* top - position of the stream in the window, [0.0f, 1.0f]
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* right - position of the stream in the window, [0.0f, 1.0f]
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* bottom - position of the stream in the window, [0.0f, 1.0f]
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*
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* Return - callback class to use for delivering new frames to render.
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*/
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virtual VideoRenderCallback
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* AddIncomingRenderStream(const uint32_t streamId,
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const uint32_t zOrder,
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const float left, const float top,
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const float right, const float bottom) = 0;
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/*
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* Delete incoming render stream
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*
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* streamID - id of the stream to add
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*/
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virtual int32_t
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DeleteIncomingRenderStream(const uint32_t streamId) = 0;
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/*
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* Add incoming render callback, used for external rendering
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*
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* streamID - id of the stream the callback is used for
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* renderObject - the VideoRenderCallback to use for this stream, NULL to remove
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*
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* Return - callback class to use for delivering new frames to render.
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*/
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virtual int32_t
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AddExternalRenderCallback(const uint32_t streamId,
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VideoRenderCallback* renderObject) = 0;
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/*
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* Get the porperties for an incoming render stream
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*
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* streamID - [in] id of the stream to get properties for
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* zOrder - [out] relative render order for the streams, 0 = on top
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* left - [out] position of the stream in the window, [0.0f, 1.0f]
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* top - [out] position of the stream in the window, [0.0f, 1.0f]
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* right - [out] position of the stream in the window, [0.0f, 1.0f]
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* bottom - [out] position of the stream in the window, [0.0f, 1.0f]
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*/
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virtual int32_t
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GetIncomingRenderStreamProperties(const uint32_t streamId,
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uint32_t& zOrder,
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float& left, float& top,
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float& right, float& bottom) const = 0;
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/*
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* The incoming frame rate to the module, not the rate rendered in the window.
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*/
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virtual uint32_t
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GetIncomingFrameRate(const uint32_t streamId) = 0;
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/*
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* Returns the number of incoming streams added to this render module
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*/
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virtual uint32_t GetNumIncomingRenderStreams() const = 0;
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/*
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* Returns true if this render module has the streamId added, false otherwise.
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*/
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virtual bool
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HasIncomingRenderStream(const uint32_t streamId) const = 0;
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/*
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* Registers a callback to get raw images in the same time as sent
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* to the renderer. To be used for external rendering.
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*/
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virtual int32_t
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RegisterRawFrameCallback(const uint32_t streamId,
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VideoRenderCallback* callbackObj) = 0;
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/**************************************************************************
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*
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* Start/Stop
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*
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***************************************************************************/
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/*
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* Starts rendering the specified stream
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*/
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virtual int32_t StartRender(const uint32_t streamId) = 0;
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/*
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* Stops the renderer
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*/
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virtual int32_t StopRender(const uint32_t streamId) = 0;
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/*
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* Resets the renderer
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* No streams are removed. The state should be as after AddStream was called.
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*/
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virtual int32_t ResetRender() = 0;
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/**************************************************************************
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*
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* Properties
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*
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***************************************************************************/
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/*
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* Returns the preferred render video type
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*/
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virtual RawVideoType PreferredVideoType() const = 0;
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/*
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* Returns true if the renderer is in fullscreen mode, otherwise false.
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*/
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virtual bool IsFullScreen() = 0;
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/*
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* Gets screen resolution in pixels
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*/
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virtual int32_t
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GetScreenResolution(uint32_t& screenWidth,
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uint32_t& screenHeight) const = 0;
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/*
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* Get the actual render rate for this stream. I.e rendered frame rate,
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* not frames delivered to the renderer.
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*/
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virtual uint32_t RenderFrameRate(const uint32_t streamId) = 0;
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/*
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* Set cropping of incoming stream
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*/
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virtual int32_t SetStreamCropping(const uint32_t streamId,
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const float left,
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const float top,
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const float right,
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const float bottom) = 0;
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/*
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* re-configure renderer
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*/
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// Set the expected time needed by the graphics card or external renderer,
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// i.e. frames will be released for rendering |delay_ms| before set render
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// time in the video frame.
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virtual int32_t SetExpectedRenderDelay(uint32_t stream_id,
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int32_t delay_ms) = 0;
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virtual int32_t ConfigureRenderer(const uint32_t streamId,
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const unsigned int zOrder,
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const float left,
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const float top,
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const float right,
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const float bottom) = 0;
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virtual int32_t SetTransparentBackground(const bool enable) = 0;
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virtual int32_t FullScreenRender(void* window, const bool enable) = 0;
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virtual int32_t SetBitmap(const void* bitMap,
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const uint8_t pictureId,
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const void* colorKey,
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const float left, const float top,
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const float right, const float bottom) = 0;
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virtual int32_t SetText(const uint8_t textId,
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const uint8_t* text,
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const int32_t textLength,
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const uint32_t textColorRef,
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const uint32_t backgroundColorRef,
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const float left, const float top,
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const float right, const float bottom) = 0;
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/*
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* Set a start image. The image is rendered before the first image has been delivered
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*/
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virtual int32_t SetStartImage(const uint32_t streamId,
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const VideoFrame& videoFrame) = 0;
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/*
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* Set a timout image. The image is rendered if no videoframe has been delivered
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*/
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virtual int32_t SetTimeoutImage(const uint32_t streamId,
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const VideoFrame& videoFrame,
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const uint32_t timeout) = 0;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_
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